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Reddit mentions of 3D User Interfaces: Theory and Practice (2nd Edition) (Usability)

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We found 1 Reddit mentions of 3D User Interfaces: Theory and Practice (2nd Edition) (Usability). Here are the top ones.

3D User Interfaces: Theory and Practice (2nd Edition) (Usability)
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Found 1 comment on 3D User Interfaces: Theory and Practice (2nd Edition) (Usability):

u/gu1d3b0t ยท 4 pointsr/virtualreality

Ignore Carmack (on this one, very specific issue). His conceptual model of what a UI is, can be, and should be, are extremely one directional, vision-centric, and rooted in ancient PARC UIs made for a completely different medium under totally different constraints. VR is a spatial medium by nature, and it simulates the real physical world. In VR, the world IS the interface. You don't need to conceptualize the UI as a separate thing at all. There are only interaction mechanics. You are designing for a mind, not for a rectangle.

To really hammer this home, I recommend studying the following titles: