#8 in Rendering & ray tracing books
Use arrows to jump to the previous/next product
Reddit mentions of Beginning XNA 3.0 Game Programming: From Novice to Professional (Beginning From Novice to Professional)
Sentiment score: 2
Reddit mentions: 2
We found 2 Reddit mentions of Beginning XNA 3.0 Game Programming: From Novice to Professional (Beginning From Novice to Professional). Here are the top ones.
Buying options
View on Amazon.comor
Apress
Specs:
Height | 9.25 Inches |
Length | 7 Inches |
Number of items | 1 |
Weight | 1.7416518698 Pounds |
Width | 1.01 Inches |
I'll start off with some titles that might not be so apparent:
Unexpected Fundamentals
These 2 books provide much needed information about making reusable patterns and objects. These are life saving things! They are not language dependent. You need to know how to do these patterns, and it shouldn't be too hard to figure out how to implement them in your chosen language.
 
Good General book
 
This book is great if you're going to make a browser based game
 
General Knowledge books
 
Provide a working moveable 3D model with C++ and DirectX, Very cool.
 
More general game base building
 
Working product results books, little if any modification needed
Releasing in a couple months (hopefully) 2 Very good books using C++ to develop by.
 
Not presented in the best manner but still noteworthy:
 
I used to love XNA...but now it's not feasible for commercial development. If you're a beginner to game design...starting out with XNA might actually be useful. It's easy to pickup and put out a working product. XNA is C#
 
 
Working product books, modification needed to make run on current systems
Provides a working FPS game in C++ on DirectX 9. Good for some starting out knowledge for an FPS
 
Good for 3D Terrain rendering in DX9...however much of this is outdated...some concepts still apply, and it's not the worst idea to see a working example.
 
TLDR: Click links starting at top, buy, read, profit
Don't really know, the most complex thing I did was an RSS Reader that actually displayed the RSS Feeds using the premade Web Browser control of C# .
I read the first chapters of this book and found it quite helpful. Note that the negative reviews come from people that clearly do not have much programming knowledge.
As I said, I don't have much experience either using XNA. You're better off creating a post over here on /r/gamedev . Check this out.