#5 in Business infrastructure books
Use arrows to jump to the previous/next product

Reddit mentions of Blue Magic: The People, Power and Politics Behind the IBM Personal Computer

Sentiment score: 1
Reddit mentions: 1

We found 1 Reddit mentions of Blue Magic: The People, Power and Politics Behind the IBM Personal Computer. Here are the top ones.

Blue Magic: The People, Power and Politics Behind the IBM Personal Computer
Buying options
View on Amazon.com
or
    Features:
  • Used Book in Good Condition
Specs:
Height9.3 Inches
Length1 Inches
Number of items1
Weight1.0912881969 Pounds
Width6.3 Inches

idea-bulb Interested in what Redditors like? Check out our Shuffle feature

Shuffle: random products popular on Reddit

Found 1 comment on Blue Magic: The People, Power and Politics Behind the IBM Personal Computer:

u/G33KMAST3R ยท 1 pointr/virtualreality

Thanks for your insight and wisdom, that is really what makes reddit great and internet forums in general. Someone like me being able to learn and discuss with someone like you. And hopefully the other way too, so that we all are enriched and the community benefits.

Kevin was around back in those years, with his nose to scene, but I wasn't. Do you feel there was anything good that came out of all that sega experimentation, even if it didn't directly benefit sega? Maybe it helped other companies, other tech in the industry, or just certain people who got good ideas or knowledge off of sega's mistakes? Was there anything positive that came of it in anyway?

I used to work at IBM, I was told to read some books, http://www.amazon.com/Blue-Magic-Politics-Personal-Computer/dp/0816013918 , and game over, http://www.amazon.com/Game-Over-Nintendo-Conquered-World-ebook/dp/B0060AY98I/ref=sr_1_7?s=books&ie=UTF8&qid=1426550681&sr=1-7&keywords=game+over and many other books, to learn the history of companies from various perspectives, I always like to read and learn more, can reco any books on sega history?

Losing the money badly, do you think if they had say, a 2 billion dollar cushion like Oculus supposedly does today, to just test all kinds of hardwares, softwares, just burn through zuckers money at free abandon kinda, could they have kept squandering it to a point where they began to make money? If so, speculating of course, how much money do you think Sega should have needed back then to turn it around? Do you think that 2 billion oculus has today, can keep them competitive to the likes of steam, msft, apple, google, etc, is 2 billion all that much against such competition? Carmack had strongly suggested he wanted minecraft for oculus, well now MSFT bought that IP, steam has Half Life 3d more than likely, so just from a computer historian point of view, I am interested in learning all this history, even as it is happening, and peoples view points on it.

I never bought any of the systems you mentioned, the dreamcast was the only one that interested me. What do you think sega could have done to not get developers to hate them, and again your speculation is useful, because maybe the ideas you have could be used by people/companies today, to not make those mistakes again. Could sega have been more supportive of developers? I will not name names, but I would like you to know some general stories I am hearing right now, about various solutions of many things. The developers have hardware in their hands, some of these KEY AAA developer types. And they see problems in various softwares, so they want to fix these problems, well one company has closed source the softwares, and wont share the code, so the developers had to go through this one key programmer that is the code master at the company to suggest changes, (lets call him carmack, but that is just a placeholder name, in no way am I saying it is oculus or carmack in this thought experiment) here is the problem though today, this carmack code master decided he wanted to get paid a higher salary for all the slave code work that was being heaped upon him by all these new issues, and he went to his bosses, give me raise! They are saying FU, we can get a billion coders from india and china to replace you for pennies on the dollar!! So what I am hearing is he is getting mad, and he is one of these code masters that believe in job security, so he didn't document code very well, in fact he may have done lots of tricks in his code to even make his job more secure, I understand the code masters reasons for doing things, I understand the companies reasons for doing things (closed source wise), I understand the developers frustrations that they can't make progress because of these things, but the rest of us, the consumers, are all being hurt by this apex of scenarios. What is the solution from the macro scale, to best benefit the most number of people?

As to reputation, I agree it is very important, people want to feel they are being treated somewhat with freedom, respect, dignity, decency, like a human being and a gentleman. They dont like to feel they are being dictated to by a tyrant, controlled, lied to, backstabbed, used, threatened. Kevin has tried to advise time and time again to certain companies NOT to make the mistakes of the past, the mistakes of previous cycles of VR, the mistakes of a Sega, and he sees them being made again, and so few will listen at sage advice like his, and yours, to consider the past, learn from it, or be doomed to fail from repeating it. I have tried my best to impart to many companies, and even certain people in those companies, how IMPORTANT it is to listen at people like you, people like Kevin, for just reputation affects alone, and they seem to not wish to do so.

I have often said, what does it gain a Padawan Palmer to own the whole neuromancer metaverse, if you snowcrash your soul? I guess the big takeaway, if people don't like your reputation, they will just stop working with you, and that could hurt the whole industry, where we could instead have bridges built and cooperation that does well for the whole industry to benefit us all. Thanks for your time, I appreciate it greatly.