#20 in Game programming books
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Reddit mentions of Building Html5 Games with ImpactJs: An Introduction On Html5 Game Development
Sentiment score: 2
Reddit mentions: 2
We found 2 Reddit mentions of Building Html5 Games with ImpactJs: An Introduction On Html5 Game Development. Here are the top ones.
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Height | 9.19 Inches |
Length | 7 Inches |
Number of items | 1 |
Release date | February 2012 |
Weight | 0.52 Pounds |
Width | 0.3 Inches |
This book by Jesse Freeman was my launching point. I learned about the entity structure, game loop, and resource loading, through this book, which I'd recommend as a great starter.
To be honest I'm not sure it's a great thing to get started in - I have a few years of experience, but the forums are pretty dead, and an amazing help site called 'Point of Impact' has since gone down. There is another engine called Phaser that seems to be more up-to-date and maintained.
I've taken a look at impactjs and it's pretty great except for 1 thing... it requires setting up a local apache web server just to get the level editor to work. You need to get the level editor working to do any meaningful development in impact.
If you insist on moving forward there is this node dev server so you don't need to mess with apache:
https://github.com/drhayes/impact-dev-server
and also a pretty good book that I used to learn:
https://smile.amazon.com/Building-HTML5-Games-ImpactJS-Introduction/dp/1449315178
In my personal opinion, impactjs was great when it was the only thing out there, but these days you have so many other options like http://phaser.io/ or https://unity3d.com/ that I would say it doesn't make sense to learn impactjs.