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Reddit mentions of Digital Culture, Play, and Identity: A World of Warcraft® Reader (The MIT Press)

Sentiment score: 1
Reddit mentions: 1

We found 1 Reddit mentions of Digital Culture, Play, and Identity: A World of Warcraft® Reader (The MIT Press). Here are the top ones.

Digital Culture, Play, and Identity: A World of Warcraft® Reader (The MIT Press)
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Height9 Inches
Length7 Inches
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Release dateSeptember 2011
Weight1.34922904344 Pounds
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Found 1 comment on Digital Culture, Play, and Identity: A World of Warcraft® Reader (The MIT Press):

u/ProffieThrowaway · 1 pointr/casualiama
  • I play to relax pretty often. WoW doesn't have much to do with my personal research. It has so much to do with so many other people's projects though that it's helpful to play in order to understand what they are writing about.
  • The guild raided a lot when Cata first came out, but then I was a lowly little level 80 or so and I didn't get to go much. Sucked. We'll be back to it with Pandaria.
  • Everyone studies different stuff. I like taking the stuff we learn from studying games and applying it to other online communication. Two of my friends are doing a study of trade chat on Moonguard. There's actually a WoW theory reader out (available on Amazon) http://www.amazon.com/Digital-Culture-Play-Identity-Warcraft%C2%AE/dp/0262516691/ref=sr_1_3?ie=UTF8&qid=1343344356&sr=8-3&keywords=World+of+warcraft+reader that would give you a pretty decent idea of what sort of work is being done. People are pretty interested in studying the way groups are formed, how communication works, how people treat each other--MMORPGs provide a microcosm through which to study larger society. Other folks study gender and race representations in games (Samantha Blackmon does GREAT work there) and yet other people research avatars and the connection people feel (or don't) with the image on the screen.
  • I got hooked on Skylanders, I'm following the development of indie Brony games closely, and I just got done with Lollipop Chainsaw. I <3 Katamari, Locoroco, LittleBigPlanet, and Patapon. I also still have an Atari 2600, 7200, original Nintendo, SNES, N64, GameGear, every Gameboy made in the 80s, 90s, and early 00s, and hundreds of games for them.
    *Gaming has always been a part of my life but I didn't realize it could be more than fun until I started reading some of these other folks' work and thinking about how to bring it into writing classrooms (early work on games and learning connected them to science and math more than writing). My parents sat me in front of the Atari when I was about 1.5, maybe 2, and had me beat their drunk friends at Centipede. :)
  • I can always play something for fun, or for study, or for both. If I'm going to write something for publication I have to keep notes while I play, but if I'm going to make a presentation or use it in class (yay Portal Puzzle Creator!) I won't do anything so formal. Because popular culture (including gaming) is a big part of the way I teach and research, I'm always looking for connections I might make and keep a Word file full of ideas. They come from the strangest places.

    As for a major--try astrophysics! Try what interests you! You can change majors (I did), just don't do it so often that you hurt your federal financial aid eligibility.