#8 in Parallel computer programming books
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Reddit mentions of Distributed Computing with Go: Practical concurrency and parallelism for Go applications
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- Drawn to a remote world, intelligent lifeforms fight for control of its resources. Here they must each answer the primal choice of life...extinction or evolution?
- This critically acclaimed real-time strategy game utilizes traditional base building at its core, to reinvent the modern standard of RTS gaming - placing emphasis on tactics over micro-management.
- Play as either the defensive Humans, the adaptable and aggressive Goo, the balanced, resourceful Beta, or the enigmatic Shroud . Find the faction that fits your play style—and master it by taking on the AI or the Grey Goo community.
- Experience the conflict on Ecosystem 9 up close and personal in single-player campaigns, Join the fray online and find opponents through skill-based matchmaking, or take the battle offline via Local Area Network play. Command new units and and experience even more with DLC packs and other bonuses!
- Change the rules of the battlefield with unit-altering tech upgrades. Create your own battlefields with the map editor and share them with the community. Deliver devastating blows by constructing game-ending Epic units.
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Release date | February 2018 |
You* can try this book - Distributed computing with Go.
After a brief intro into testing with Go and other such stuff, it explains how goroutines & channels work under the hood then shows how to use them. And rest of the book is about using these concepts with networking applications etc.