#25 in Computer & video game design books
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Reddit mentions of Game Architecture and Design: A New Edition
Sentiment score: 3
Reddit mentions: 4
We found 4 Reddit mentions of Game Architecture and Design: A New Edition. Here are the top ones.
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Used Book in Good Condition
Specs:
Height | 9 Inches |
Length | 7.25 Inches |
Number of items | 1 |
Weight | 3.36425411812 Pounds |
Width | 1.75 Inches |
These days there is only 1 book I would recommend, and a honorary mention:
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There 2 much older books -- only pick them up used to help give a different perspective
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You'll also want to browse our 2nd wiki for specific topics.
Best Gamedev book I've read is: https://www.amazon.com/Game-Architecture-Design-Andrew-Rollings/dp/0735713634/ref=sr_1_1?ie=UTF8&qid=1525021361&sr=8-1&keywords=game+architecture+and+design
I read it years ago though - not sure if it's held up over the years...Maybe read some recent reviews to make sure it has stayed relevant.
Get into Game Design. Most (not all) game designs don't actually touch code at all but they do help come up with the ideas and mechanics that power the whole game experience. Really tough job to get into as you need connections in the industry. If you want to read some really excellent books on Game Design you can go here and here. Start writing your ideas down:)
http://www.amazon.co.uk/Game-Architecture-Design-NRG-Programming/dp/0735713634/ref=sr_1_1?ie=UTF8&s=books&qid=1268416485&sr=8-1
http://www.amazon.co.uk/Programmers-Charles-River-Media-Development/dp/1584502274/ref=sr_1_2?ie=UTF8&s=books&qid=1268416506&sr=1-2
Those are my main two sources, I also have been looking at a couple of others as well. I'm only looking to implement one way of doing it. The game concept I have is very simple so it doesn't require some of the more complex solutions.