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Reddit mentions of Game Programming Gems (GAME PROGRAMMING GEMS SERIES)
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Reddit mentions: 7
We found 7 Reddit mentions of Game Programming Gems (GAME PROGRAMMING GEMS SERIES). Here are the top ones.
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Height | 9.5 Inches |
Length | 7.75 Inches |
Number of items | 1 |
Weight | 2.85057704766 Pounds |
Width | 1.5 Inches |
Some game development related books and articles that I went through the 90's.
It's for programming, and "a bit" heavy, but the "game programming gems" book series is pretty good.
http://www.amazon.com/Game-Programming-Gems-CD/dp/1584500492
These don't start from the beginning, but the Game Programming Gems series is amazing for aspiring game programmers.
Entrepreneur Reading List
Computer Science Grad School Reading List
Video Game Development Reading List
Grab everything ending in "Gems"..
Graphics Gems 1 through 5 (old, 1990-1995, covers everything from the bresenham line algorithm to perspective corrected texture mapping, basically everything you need to build a software 3D engine, not that you'd need to do that today but it's great know how)
GPU Gems 1 through 3 (relatively old, 2004-2007, but the techniques described are still in use: various lighting/shading techniques, procedural textures and geometry, tons of tricks you'd recognize from big titles, book 3 has some gpgpu stuff)
Game Programming Gems 1 through 8 (2000-2010, each book is a tour de force on the techniques used in the games of that era, from AI to audio processing, to window management, whatever you need it's covered, albeit sometimes too concisely but at least you're not trudging through pages after you've already "got it" there's always other books if you need to go deeper)
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I will extend those so they're easier for our sausage fingers to click!
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