#1,929 in Computers & technology books
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Reddit mentions of Game Project Completed: How Successful Indie Game Developers Finish Their Projects
Sentiment score: 2
Reddit mentions: 5
We found 5 Reddit mentions of Game Project Completed: How Successful Indie Game Developers Finish Their Projects. Here are the top ones.
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Release date | February 2014 |
Here's a list of all "Game Project Completed" Amazon links for all supported countries:
For people interested in the other book "2D Game Collision Detection", all Amazon links:
Last but not least, the book's homepage with "pay with a tweet" and "name your price" offers: www.collisiondetection2d.net
Thanks a lot! Any chances to get it on amazon.es? My kindle is attached to it and I can't download any of your versions.
EDIT: Nevermind, if I change the address to .es it works! :D THANKS A LOT
In case somebody has the same "issue" this is the link in amazon.es
I know that feeling.
I don't know how much you actually worked for a company before starting your indie company( internships?) but that helped me a lot.
The difference between working in a company and alone is that you have to accept the code other people have written. It helped me to adapt this feeling to my code too.
The difference is that you cant rewrite the whole code five or even more devs have written over the last few years even though you dont like it. You don't have the time to do this.
Also maybe you should look into this. I read it over the last two weeks and there is a lot of good advice on this 83 pages.
Thanks, happy to see it was also free for Australians.
http://www.amazon.com.au/Game-Project-Completed-Successful-Developers-ebook/dp/B00INF6MGA/
The book I read recently thanks to reddit highlights why I am now seeking 3rd party assets as much as I can.
> "Always ask yourself - how many of your working hours are equivalent to the price? How long would it take to code it yourself? Self-made libraries, engines and tools need lots of care. Care equals working hours. Working hours equals cash. Can you afford to do it yourself?"
>
> - Thomas Schwarzi, Game Project Completed: How Successful Indie Game Developers Finish Their Projects. (http://www.amazon.com/Game-Project-Completed-Successful-Developers-ebook/dp/B00INF6MGA)
Earlier in the book he describes the way to tell how much money you are making per hour as a indie, is to take the amount of sales and divide it by your working hours. If you spend extra time because you didn't use the available 3rd party tools, you are only cutting into your hourly wages.