#492 in Toys & Games
Use arrows to jump to the previous/next product

Reddit mentions of Pathfinder Roleplaying Game: GMs Screen

Sentiment score: 4
Reddit mentions: 5

We found 5 Reddit mentions of Pathfinder Roleplaying Game: GMs Screen. Here are the top ones.

Pathfinder Roleplaying Game: GMs Screen
Buying options
View on Amazon.com
or
    Features:
  • Country Of Origin: United States
  • Model Number: PZO1113
  • Item Package Dimension: 10.99999998878" L x 8.49999999133" W x 0.49999999949" H
  • Item Package Weight: 1.00089866948 lb
Specs:
Height11 Inches
Length8.6 Inches
Weight0.95 Pounds
Width0.4 Inches

idea-bulb Interested in what Redditors like? Check out our Shuffle feature

Shuffle: random products popular on Reddit

Found 5 comments on Pathfinder Roleplaying Game: GMs Screen:

u/vegatr0n · 5 pointsr/Pathfinder_RPG

This battlemat (that wedgie1 mentioned) is great. Just remember it uses wet erase markers, not dry. It comes in different sizes too, I think mine is like 2x2ft.

I use pencil and paper for initiative, but I think that tracker that CommandoDude linked would also be great, I might get one.

I'd also recommend this Gm's screen, as it has all the conditions summarized along with some other helpful info. It's not perfect, though, and definitely not essential if you have the internet available.

For physical handouts, I write out diary entries and notes and stuff that the PCs might find, then give them to the players to read. I've also been toying with the idea of making some sort of puzzle and producing it physically, but it's hard to make a good puzzle.

u/OYKAmi · 3 pointsr/Pathfinder_RPG

Purchase one of these: GM Screen

You can also get the PDF and just print it out. This has most of the rules on a 4 panel hard cardboard folder thing that can be unfolded and stood up to hide dice. This saves a lot of rules look up.

Otherwise, just have fun with it man!

u/Dourasin · 2 pointsr/Pathfinder

Phew This'll be a long a post, but certainly reward to read by the end of it. Playing D&D/Pathfinder really is the Nerdiest, Nerd thing I've ever done, and it is a lot of fun! Watch +DawnforgedCast's Session 0 video and download his checklist here: https://www.youtube.com/watch?v=q0FmGxmJLiw It's meant for a GameMaster/Dungeon Master, but that checklist will help you out greatly in understanding what you want when starting out in a new group, with or without veteran players. If you aren't able to find a group locally (I don't recommend online groups for your first introduction) then taking up the mantle of leadership as the GameMaster/Dungeon Master, can be both exciting and overwhelming at the same time. However, if you're one with a vivid imagination, or are good with thinking on the fly (believe me, it gets better with time) then you'll already have a headstart on the majority of GMs out there. A great beginning module that has a little bit of everything, adventure hook (i.e., reason why your players should be doing this), NPC interaction, wilderness adventuring, dungeon crawling, is the Hollow's Last Hope module for 1st Level Players as it works for both D&D and Pathfinder. You don't really need the print version, since you can download it for FREE at Paizo's website https://pathfinderwiki.com/wiki/Hollow%27s_Last_Hope

I greatly recommend you get the Pathfinder RPG: Beginner Box ($25-$35) https://www.amazon.com/dp/1601256302 it is a different game, but the rule set is uber-simplified and honestly, superior to the D&D Starter Set ($15), and is worth the extra money. The Beginner Box literally has the all of the beginning needs for play. Pre-generated characters, blank character sheets for the four classes (Wizard, Rogue, Cleric, and Fighter) with either of the three races (Elf, Dwarf, and Human) that are easy to introduce new players to, a flip out map that you can use dry-erase- or wet-erase markers, and permanent markers on (all of which can be erased off, I use these wet-erase makers that are $9 https://www.amazon.com/dp/B00006IFGW because I'll draw camp fires with brown, yellow, orange, and red colors, green helps with trees and shrubbery, blue for water, and black for everything else), a Hero's handbook, and really, really, good GM guide, plus thick, cardboard punch-out marker pawns of various Monsters, NPCs, Player characters, and other creatures, that amount to a wealth of miniatures that would take a lot of money and time to paint them all up, plus they're easier to store in the box. Unfortunately, it only comes with one set of dice, so it wouldn't hurt to get these on these 7 sets ($12) on the cheap https://www.amazon.com/dp/B01MDJNE93 and pass them out to your players, or if they have their own, then you'll have plenty of extra multiples of dice, which will come in handy during combat with spellcasters and sneak attacks by Rogues. I handed them out to my players after they told me what their favorite colors were. =P

That'd would be all you'd really need to start, $30ish Beginner Box, plus $10 for markers, and $10 more if you or your players need dice. Now, what follows is what I used for my first GMing of a game, based on many different people's recommendations. In order to make combat work in a logical way that I could understand, I bought the Pathfinder Combat Pad $20 https://www.amazon.com/dp/1601255470, along with those wet-erase markers from earlier. It's usefulness has been far better, and worth it's price in gold, to use than a cheap $1 store notebook, when I would have to erase or rewrite when players would defeat monsters or would hold their actions, or would tell them the wrong initiative bonus to start (lol!). Again, rather use a dollar store binder, I bought the Pathfinder GM Screen $16ish https://www.amazon.com/dp/1601252161, because it was short enough for me to look over rather than 3-ring binders or a paper folder at the actual game table. Speaking the table, I bought the Chessex Battlemats https://www.amazon.com/dp/B0015IQO2O this is a link to the smaller one ($20), since I bought the Megamat ($35), only because I had a large table, and players could use it as a coaster for drinks too (even though I did have coasters, to prevent spillage). As an added bonus, I recently discovered the Condition cards $10 https://www.amazon.com/dp/1601252854, to use with Pathfinder, and they are great to hand out to players (as you would already know these conditions since it's written behind the GM Screen) so they know what condition they are in at a glance. Keep in mind though, you only get 4 or each, so if you are lucky enough to have more players, it wouldn't hurt to buy an extra set (however, it would be strange if all of your players had the same condition).

Now, let's say you enjoy Pathfinder, and you bought the Core Rulebook $20 https://www.amazon.com/dp/1601258879 (if it's a hardcover, always look inside for the Sixth edition printing, the paperback will already be that edition) but are getting tired of looking up Monster stats online, then grab the Paperback version of the first Bestiary $16 https://www.amazon.com/dp/1601258887 which has the great majority of all of the "regular" monsters in either D&D or Pathfinder. If you're not much of an artist, then there's the recently released Pathfinder Traps and Treasures Pawns Collection $25 https://www.amazon.com/dp/1601259719 but be warned that you only want to place on the board AFTER the players find out what it is or after they trip it since it does have text explaining what it is as a trap, and if you're use the treasure ones, make sure you add whatever is actually printed on the tile is IN the list of treasure you give the players, because they can and will ask about, "can't I grab that cup or sword, it's on the tile?" ;)

Lastly, if you enjoy being the GameMaster/Dungeon Master, the storyteller, the world builder, then I'd recommend getting the Pathfinder Gamemastery Guide $15 https://www.amazon.com/dp/1601259492, which again, can be applied to both RPG games. And if you what better weather effects to throw at your party than what is presented in the CRB and GMG, then Pathfinder Ultimate Wilderness $30 https://www.amazon.com/dp/1601259867 has all that you need, and then some, plus some cool spells and tons of new animal companions and familiars for spellcasters alike, and a new shapeshifting melee-fighting class called the Shifter, which is pretty neat to use (albeit, you may want to check out Paizo's website for any official errata or clarifications, just in case). If you want to actually create a campaign and are having a hard time coming up with ideas, locations, groups/factions, kingdoms, races, then one more purchase, which is what +DawnforgedCast used for his Pathfinder games seen here is the Inner Sea World Guide $45 https://www.amazon.com/dp/1601252692 It is pricey, but again, very much worth it, to create your own world or to use the pre-made world, as well. Remember, the Beginner Box, Markers, and Dice is really all you need, the rest of this is to expand out. I hope this helps you and anyone else out as well. =P

u/mandym347 · 2 pointsr/Pathfinder_RPG

Chessex is a good brand for gaming things. I second the recommendation for the pound of dice.

Gaming mats are also great, with WET/DRY erase markers (Check the product first to see whether it works with wet or dry markers). Toss in an empty spray bottle and a washcloth for a wet erase, or an eraser and maybe a bottle of cleaner for a dry erase, and you've got a great gift set.

Also, a DM screen is great to have.

u/scalderdash · 2 pointsr/Pathfinder_RPG

Oh... THOSE kind of tables. I thought you meant you had found a crap ton of rules about... like... end tables, or dining room tables, or... oh jeez... I was so confused... what the hell was wrong with my brain.

Anyway, I like the SORD because it's actually just a collection of cheat sheets for things a specific character might need, like if you have a grapple specialist, you'd hand him the combat manuever page. Wizards should keep the magic and concentration page on hand, stuff like that. The best general cheat sheet is probably the GM Screen.

It has a bunch of stuff that's most likely going to be used in a play setting right in front of your face.

Most likely, the only things that get complicated are skill checks.