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Reddit mentions of Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema

Sentiment score: 11
Reddit mentions: 15

We found 15 Reddit mentions of Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema. Here are the top ones.

Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema
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Michael Wiese Productions

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Found 15 comments on Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema:

u/fuminxue · 9 pointsr/AudioPost

Big upvote for:

u/Karmitage · 4 pointsr/sounddesign

Online Articles
Designing a movie for sound by Randy Thom
The sound of Star Wars by Ben Burt
Plus most other articles on filmsound

Practical Art of Motion Picture Sound by David Yewdall
Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema by David Sonnenschein
This Is Your Brain On Music by Daniel J. Levitin Not directly sound design but still very interesting and useful.

Sound Works Collection
Designing Sound
Film Sound

These are just some of my personal picks but I'm sure there are plenty more resources out there.

u/Yrusul · 4 pointsr/sounddesign

Start with Marshall McGee: He's one of the Sound Designer who worked on Just Cause 4 among other things, and he makes a lot of bite-sized, info-rich videos that are just fantastic.

Then of course, you should read the works of some of the professionals in this field: The Sound Design Bible by Ric Viers and Sound Design by David Sonnenschein would both be good places to start.

Obviously, you should also get out there and record, as soon as possible :) You'll need a portable recorder, and one or two mics. Obviously, it's entirely possible to do sound design using nothing but samples, but you'll be skipping one of the key steps of making great sounds. Great sound design begins by great sound recording, and knowing how to get your very own, unique, high quality sounds is not only a key step in this process, it's also a lot of fun. I started with a Zoom F4 for my recorder, and it works like a charm for its price. For microphones, you'll want either a shotgun microphone (particularly if you're doing Foley), or a pair of mics capable of handling various tasks. My first microphones ever were a pair of Oktava mk-012, and they're great, reliable microphones.

For DAWs, as always, there is no right answer, and whichever DAW you're comfortable using is the right DAW. I'd recommend Reaper, as it's dirt cheap and is just as good if not better than many, more expensive "studio standards" like ProTools, but, again, whichever DAW you're comfortable with is the right DAW.

And finally, welcome ! It's always nice to see new people interested in Sound Design.

u/iamktothed · 4 pointsr/Design

Interaction Design

u/aeon_orion · 3 pointsr/Filmmakers


u/HybridCamRev · 3 pointsr/Filmmakers

/u/Laika_Come_Home - the best beginning book for shooters who want to understand audio is Ric Viers' [Location Sound Bible] (http://www.amazon.com/Location-Sound-Bible-Record-Professional/dp/1615931201/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=battleforthew-20).

For sound design and making your audio "stand out", I recommend [Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema] (http://www.amazon.com/Sound-Design-Expressive-Effects-Cinema/dp/0941188264/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=battleforthew-20) [Referral Links].

For a total of about $40, these two books should give you a good foundation to build on.

Hope this is helpful and good luck!

u/soundeziner · 3 pointsr/AudioPost

> this sub has kind of ignored it

Sorry, but you are mistaken. The subreddit itself is open to all facets of the topic of Audio Post. Nowhere are the mods removing or discouraging artistic discussion in any way. We've certainly tried to encourage discussions regarding artistic choices via some of the automated posts in the past. Therefore, if one part of it is not being addressed by the random decisions of people coming here enough to your liking, then please do post about it more.

In the wiki (which people are free to add things to), the Specializations page has several links applicable to this, starting with the fifth link down

> Book - Dialogue Editing for Motion Pictures: A Guide to the Invisible Art [Paperback]
> http://www.amazon.com/Dialogue-Editing-Motion-Pictures-Invisible/dp/0240809181/

there's also

> Book - Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema [Paperback] - http://www.amazon.com/Sound-Design-Expressive-Effects-Cinema/dp/0941188264/
YouTube Sound Design Videos Tutorial on Organic Textures - http://www.youtube.com/watch?v=PuAYMv5tpL8
> Tutorial on Atmosphere Sounds - http://www.youtube.com/watch?v=wPR_Xjwccv8
Tutorial on Impact Sounds - http://www.youtube.com/watch?v=IMgovfQjxUA

The Links page in the wiki offers numerous blogs and podcasts to check out and many cover the art of audio quite extensively.

If you think there is a lack of opportunity in the posts here for artistic discussion, it is only because you've chosen to see it that way. Any one of these could have been opened up to that facet of AP

  • Several posts on the mixes of films and shows
  • Several posts on making SFX
  • Several posts regarding choices in mixing

    For instance, posts like these would be great for opening up artistic discussion / interpretation

  • How to Make an FPS Sci-fi Rocket Launcher - [02:44]
  • Underwater filter for sound effects?
  • How would you make a convincing alien noise / screech with everyday objects?
  • Cloth for crowds: yea or nay?
  • Sound design plugin recommendations
  • Trying to create some 'natural' teleport sounds
  • Create Emotional Dark Bells/Mallets in Massive
  • Sound design for flashbacks?
  • 60's -70's styled rock music sources
  • Exterior scenes and ADR
  • I'm doing an AMA in the Bates Motel sub as the Supervising Sound Editor if anyone is interested.
  • Processing ADR to be consistent with production dialogue
  • How to "bed" dialogue in "dirty atmosphere"

    These posts were more specifically about artistic choices or were extremely applicable to them;

  • 1st page - Will turning that recording level volume down still capture the same emotion?
  • P2 - How do you analyse TV/Film scenes?
  • P2 - How do you make single-location features interesting for BGs?
  • p4 - Is it necessary to add room tone to a very quiet scene, or does this just add noise?
  • p4 - AP Sticky April 01, 2017 - April Fools in Post. What funny sounds have you added to productions?
  • p5 - Ways to make a scene unsettling
  • P5 - As a sound designer, I'm noticing America has a much harsher soundscape than Europe. Anyone have any other examples?
  • p5- How clean should "messy sounds" be
  • p5 - How to keep sub punchy during busy battle scenes?
  • p6 - Advice for producing from an "art school perspective"
  • p6 - Underwater Sound Design?

    TLDR - Look again

u/Qualsa · 2 pointsr/Filmmakers

Pro Tools 100%. Standard in any post studio. You can get a massive discount if you're a student, £200 in the UK instead of retail which is £699. studica.com sells it

Check out: Pro Tools is Awesome, a load of great tips working with dialogue in Pro Tools.


u/mnormansound · 2 pointsr/AudioPost

Michel Chion's Audio-Vision is about as definitive a book as we're likely to get about the use of sound in film and its analysis. There's an edition with a foreword by Walter Murch that I recommend. These two writings by Murch are also good tools to have in your arsenal. David Sonnenschein's book on Sound Design will add even more robustness to your analytical ability.

u/appleflap · 2 pointsr/audioengineering

"Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema" by David Sonnenschein is well worth checking out.


People doing sound for video will get a little more out of it but anyone interested in the art of making noises will get a lot from this book. Lots of detail about how we perceive sound and useful tips on things like creating a mood, getting an emotional response, use of gestalt, repetition etc that I havent seen elsewhere. Highly recommended!

u/DjOuroboros · 2 pointsr/IWantToLearn

I can recommend two books:

The Sound Effects Bible which is excellent for giving you tips on how to listen to sound, not just hear it, not just hear sounds. and Sound Design by David Sonnenschein
which is more theory andform based, but is excellent for giving you ideas in terms of narrative structure and flow through a story using sound design.

If you're interest is more than a little serious, I would also strongly recommend buying a stereo field recorder, like a Zoom H4n or something similar. it's completely self contained so all you need to do is point and record. It's really good for recording sounds and ambiences on the spot and impromptu recordings. (You'll need an SD card, get a big one, you'll want to record everything!!!)

This is how I got started and I've certainly not regretted it, even from a hobbyist point of view it's not a bad thing to be spending your life doing in my opinion.

Hope this was useful.

Edit: link code fail.