#17 in DUngeons & Dragons game books
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Reddit mentions of The Red Hand of Doom (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Adventure)
Sentiment score: 3
Reddit mentions: 4
We found 4 Reddit mentions of The Red Hand of Doom (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Adventure). Here are the top ones.
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Used Book in Good Condition
Specs:
Height | 10.73 Inches |
Length | 8.48 Inches |
Release date | February 2006 |
Weight | 0.88 Pounds |
Width | 0.31 Inches |
Basically you need the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual. There are also "premium" versions of these books printed in 2012 that include many years worth of errata, and you should try to get those if you can.
The three core books are enough to play, but of course Wizards of the Coast published a very large number of supplements to the game that add more rules, systems, and advice for DM's to use and more options, classes, and spells for players. One of these is the Dungeon Master's Guide II, which includes a large bit of advice for DM's, more magic items, and some new rules and systems, including a detailed system for building towns. It was a fine supplement, but is certainly not essential for running a campaign, and I wouldn't even describe it as the best 4th book for a new dungeon master to buy.
Actually, if you're just starting out DMing, the best 4th book to get would probably be a pre-published adventure, or even a mega-adventure or adventure path. The Sunless Citadel is an excellent adventure for 1st-level PC's, though you should check first whether anyone in your group has played through it before. As for mega-adventures, both The Red Hand of Doom and Age of Worms have excellent reputations, though the latter was published in Dungeon magazine which makes it hard to find a copy.
RHoD is a collectable, apparently. But I haven't done any digging past checking amazon. Those prices could be malarkey
My biggest concern with converting 3/3.5/Pathfinder campaigns is that the reliance and distribution of magic items is much lower in 5th edition than in previous editions.
That being said, Red Hand of Doom is a pretty awesome campaign for 5th-12th level adventurers from 3.5. I converted the first three chapters for Pathfinder and ran it (I moved away before I could finish it, unfortunately), and my players had a pretty great time.
The Red Hand of Doom is a classic adventurer for parties of levels 5-12 that most people seem to really enjoy.