#3,034 in Computers & technology books
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Reddit mentions of Unity 2018 By Example: Learn about game and virtual reality development by creating five engaging projects, 2nd Edition
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We found 1 Reddit mentions of Unity 2018 By Example: Learn about game and virtual reality development by creating five engaging projects, 2nd Edition. Here are the top ones.
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Height | 9.25 Inches |
Length | 7.5 Inches |
Number of items | 1 |
Release date | July 2018 |
Weight | 1.82 Pounds |
Width | 1.09 Inches |
Fungus Cave
Github repository, screenshot.
It has been over a month since I finished my last project, Cursed Souls. Now I am working on a new Unity game, Fungus Cave. There are not so many things to talk about the game itself yet, so I would like to share the books I have read about C#, data structure & algorithms, and Unity.
C# 7.1 and .NET Core 2.0 is my C# textbook. It explains everything step by step for beginners. Although you need a PhD in math to create Dwarf Fortress, to learn data structure & algorithms is not so demanding with the help of these books:
After that, I browse articles in RogueBasin to learn about: time system, dungeon generation, pathfinding, FoV and AI.
There are tons of books on Unity. I cannot tell which one is the best, but two of them which I have bought are well worth the money:
Save/load system and coroutines are two topics that I care about but still do not understand after reading these books. So I googled around a bit and found something in addition to Unity tutorials:
That's all. It took me about three months to learn all these things. I hope this book list would be helpful to other developers. Happy coding!