#8 in 3D graphic design books
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Reddit mentions of WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL)
Sentiment score: 1
Reddit mentions: 5
We found 5 Reddit mentions of WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL). Here are the top ones.
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Specs:
Height | 9.13 Inches |
Length | 7 Inches |
Number of items | 1 |
Release date | July 2013 |
Weight | 1.88715696272 Pounds |
Width | 1.23 Inches |
Here is a nice little 3 part series on shaders. Shaders are really where all this is happening.
Its honestly a pretty tough thing to explain in a reddit comment. 3d graphics is one of the deepest rabbit holes in software development. Its one of those times when you really need to know your math. In particular geometry, trigonometry and probably most importantly linear algebra.
EDIT: I'm including this link to a decent book on low level webGL
I suggest learning with webgl since you can do it from anywhere in a web browser and hitting refresh is much faster to prototype your code than compiling a C++ program. Check out these tutorials: http://learningwebgl.com/blog/?page_id=1217 and I can recommend this book whcih covers a bit of the math as well: https://www.amazon.com/WebGL-Programming-Guide-Interactive-Graphics/dp/0321902920.
I bought https://www.amazon.com/gp/aw/d/0321902920/ref=ya_aw_od_pi?ie=UTF8&psc=1
Here is the desktop version of your link
You could look at 3d graphics programming, threading or distributed programming.
Or webGL, HTML5,CSS, JS
WebGL Programming Guide
OpenGL Programming Guide
Real-Time Rendering
The Art of Multiprocessor Programming
Beej's Guide to Network Programming