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Reddit mentions of XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer's Library)

Sentiment score: 3
Reddit mentions: 3

We found 3 Reddit mentions of XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer's Library). Here are the top ones.

XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer's Library)
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Specs:
Height8.9 Inches
Length6.9 Inches
Number of items1
Release dateDecember 2010
Weight1.763698096 Pounds
Width1.19 Inches

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Found 3 comments on XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer's Library):

u/joeswindell · 5 pointsr/gamedev

I'll start off with some titles that might not be so apparent:

Unexpected Fundamentals

These 2 books provide much needed information about making reusable patterns and objects. These are life saving things! They are not language dependent. You need to know how to do these patterns, and it shouldn't be too hard to figure out how to implement them in your chosen language.

u/Xeronate · 3 pointsr/learnprogramming

If you are already a programmer I would recommend spending 1-3 days learning how to do the basics C# (syntax, inheritance, interfaces, classes, etc.) Using an h online resource. C# is not an awfully hard language and im guessing most video series are good enough.

Then I would highly recommend going through XNA Game Studio 4.0 Programming. It is a wonderful book with a focus on building games in C#. I think you'll really enjoy it and will learn a lot about the language and game programming as a whole from it.

u/kwhittington · -5 pointsr/learnprogramming

Microsoft is absolutely terrible when it comes to documentation. Use their docs but you'll need supplementary material.

I used this book when I first learned the framework:
http://www.amazon.com/XNA-Game-Studio-4-0-Programming/dp/0672333457/ref=sr_1_6?ie=UTF8&qid=1398350197&sr=8-6&keywords=xna

It's written by someone (Tom Miller) who worked on the team. There's not really too much to it (XNA is super basic) but it offered a better explanation into the library than Microsoft's online documentation.