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Reddit mentions of Zurich International Chess Tournament, 1953 (Dover Chess)

Sentiment score: 2
Reddit mentions: 2

We found 2 Reddit mentions of Zurich International Chess Tournament, 1953 (Dover Chess). Here are the top ones.

Zurich International Chess Tournament, 1953 (Dover Chess)
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Release dateMarch 2013

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Found 2 comments on Zurich International Chess Tournament, 1953 (Dover Chess):

u/mpo7 · 170 pointsr/iamverysmart

I play chess. My USCF rating is currently 2123... And I thought the sphere chess looked absolutely retarded at first too.

>Nah, I feel you should start from openings.

You shouldn't. Opening theory is quite dense and heavily influenced by computer analysis. You benefit more from trying to understand what you are trying to achieve, rather than trying to simply memorize some openings.

Logical Chess: Move by Move is a great book for anyone that has mastered the basics but is looking to learn more. You will pick up some opening knowledge along the way, learn how openings give rise to specific kinds of middle-games. And you will come across some endgames (although endgame basics are absent).

If you wish to seriously improve there are 3 parts:

  • Understanding the reasons behind moves in the opening of a game - decisions regarding pawn structure are especially significant as these will determine the nature of the battle to come in the middle-game. For this - annotates games (like those in Logical Chess) are beneficial. Specific opening books are also useful but only after you've got a feel for what kind of middle-games you like (because then you know what kinds of openings to pick!). Other game collections (there are tons of great ones): Botvinnik: One Hundred Selected Games and for the more advanced Zurich 1953
  • Tactics. Chess, like other things, has a large component of pattern recognition. Solving tactical problems from workbooks (there are hundreds of these, so I will recommend 2: Chess: 5334 Problems, Combinations and Games and 1001 Winning Chess Sacrifices and Combinations
  • Endgames. Endgames are the most math-like in terms of study. You learn basic endgames (K+P vs lone K, K+R+P vs K+R, etc...). Once you have the basics, you can 'solve' more complicated positions by trading down (reducing them) to basic endings. Know nothing about endings? Here is one place to start: Pandolfini's Endgame Course. Dvoretsky's endgame books are also excellent.


    There is quite a lot of chess literature. If you enjoy chess and wish to study and improve there are plenty of ways to do that. If competing in tournaments interests you check out the United States Chess Federation if you are in the states. If you are abroad, check out FIDE. And of course there are online options such as chess.com, the Internet Chess Club, etc...

    Sorry... bit of an enthusiast :)
u/blackferne · 3 pointsr/chess

I'll agree with these.

I'll add going to a local chess club is a really good thing. They play long games against other humans, you'll get tips and pointers from stronger players, and possibly find area coaches who might be better at teaching than the godfather. Also you'll probably meet other "Chess Parents" who might direct you to things in your area.

Regardless going over the kid's games with a stronger player, asking why they played certain moves, asking if they could redo specific moves, what would they choose can be a big help. Also going over game collections can be useful. Things like Zurich 1953 or "best endgames of Capablanca". Going over those with a strong player is also helpful.

Biggest thing though is to play long games, and review them with strong players.

As for the scorecard something that size should be fine, if the places your kid is playing doesn't even have space for that, I don't know what to tell you. There isn't an easy way to take and scan the handwritten scorecards into a computer. There are devices that allow you to enter in the moves directly, but they are expensive and something you would need to check is FIDE/National Chess federation approved.