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Reddit mentions of Cross-Platform GUI Programming with wxWidgets

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We found 1 Reddit mentions of Cross-Platform GUI Programming with wxWidgets. Here are the top ones.

Cross-Platform GUI Programming with wxWidgets
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Found 1 comment on Cross-Platform GUI Programming with wxWidgets:

u/[deleted] ยท 4 pointsr/programming

Given all of this, I would have to say stay in C++ and switch to wxWidgets. That way you avoid the overall pain of switching languages and you gain all of the other benefits you mention. As a motivating example, Epic Games has rewritten UnrealEd, their map editing tool, from being a C++/MFC application to being a C++/wxWidgets application.

For a very large application, I'm going to have to agree with your engineer who says that dynamic typing presents a maintenance nightmare. I can go into more details about that privately if you want more information. I'd also stay away from the bytecode-compiled-only, or interpreted, languages for obvious performance reasons.

Finally, wxWidgets has a quite good book available, Cross-Platform GUI Programming with wxWidgets. Documentation matters!