#253 in Computers & technology books
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Reddit mentions of Head First C#
Sentiment score: 9
Reddit mentions: 16
We found 16 Reddit mentions of Head First C#. Here are the top ones.
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Somebody else recently asked the same question,
might find some tips there...
tl;dr learn Python.
Edit: I'm also teaching myself and after messing around with a few languages and books and reading a lot of proggit, programming blogs and looking around the job market for where I will be living in a few years, I've gone with C#.
Why?
Because it seems that to get a foot in the door as a junior developer these days, not being a university graduate and not coming from an IT background, I would need some sort of certification. That leaves Java and C# and from what I've read here and elsewhere, the state of Java is deplorable these days, so...
Also, I was struggling with the object oriented model. So I reasoned that if I can become certified in a language that is based on that model, I will absolutely have to know it, a sink or swim sort of thing. Then I can move on to one of the more "open" languages more easily should I desire to.
I'm learning from this book, which has been fantastic, as the Head First series are presented in a different way to most others, for totally visual learners like myself who have trouble conceptualising abstract ideas from screeds of text.
Head First C# is a great book. That, and C# in a Nutshell taught me everything I needed to know.
I learned by finding something that I needed. A tool, a small program that automated something that I do all the time. For me, it was a program that would go to and crawl an HTML page that had a summary of earnings for my telecommuting job, at the time.
The UI would then display the amount I had made in the current month/week/day with some other useful stats. I ended up adding a graphing feature to it so I could visualize my earnings.
The point is, find something that you need and/or are interested in and just start. Half the problem is trying to overthink a project and not starting. Try to divide up the various processes into smaller processes and build upon that.
A great book I read that helped me with some basics was Head First: C#.
Depends on what you mean by being "paid to code." IMO it would be very difficult to get to a level expected of a professional software engineer in that amount of time. I do honestly believe you'll learn to code, it's just that there is so much more to it. You'll also need to learn algorithms and data strucutres at a bare minimum, as well as things like version control and design patterns.
I do think you can get to a level where you could potentially be some sort of administrator, potentially writing scripts or SQL queries, and work your way up from there.
Things you can do:
If you enjoy projects and quizze method of learning then the best series I can suggest is Head First Series. they have books in all manner of coding and their C# & [Design Pattern]() books are great for beginners to intermediates. I extremly recommend the Design Pattern one.
The biggest difference with this book series is they focus on a Conversational Tone instead of text book talk. And yes while these are more programming related, everything is easily translated to Unity.
Towards the original question. What else would you spend the $10 on? If you really want to learn Unity through video tutorials like theirs then quit fast food for a week, or coffee, or something to make up for the $10.
Hey norelevantcomments, my husband is a computer programmer and he shares the dream. He always recommends the "Head Start" books for those interested in that field, and here is a link for the C# one:http://www.amazon.com/Head-First-C-Andrew-Stellman/dp/0596514824.
Head first c#, and then Pro C#
http://www.dotnetperls.com/ is a great website for reference. Reading through that will give you a lot of the basics on how things are done in .Net land. That's more a reference than tutorial, though. I'd take a look at Head First C#. Its reasonably comprehensive, and very accessible (to the point where some complain about its style not being serious enough) -- imo its the best all-around intro to C# you'll find.
I'm not /u/MinecraftHardon, but you could try the Microsoft Virtual Academy. If you want text, Head First C# is recommended by quite a few people.
This sounds like a good option for you:
http://www.amazon.com/Head-First-C-Andrew-Stellman/dp/0596514824
http://www.amazon.com/Head-First-C-Andrew-Stellman/dp/0596514824
The head first books tend to be pretty good for people who haven't done development before. Unfortunately I don't know of anything unity specific.
I didn't know this. I figured some portion would be applicable but probably not a ton or even most. I grabbed head first C# for a different reason and ended up not needing it and am now hopeful that it wasn't money wasted even if it doesn't directly have to do with Unity.
I have not read that book, so I can't really comment on it. Amazon reviews seem ok, but based on reviews, Head First C# may be a more appropriate beginner book.
Ok then yeah Github isn't bad then. It works nicely in Visual Studio or Visual Code. I personally use the command prompt for it(it's how I was taught, but generally I prefer GUIs).
Not sure what book you are gonna need but I learned C# with Head First C#. It is easy to follow and has great examples.
Head First C# https://www.amazon.com/dp/0596514824/ref=cm_sw_r_cp_apa_CEMRzbPTBG8BG
I started at 23, and I can tell you that people who start out younger are usually considerably sloppier and much more clueless about what their code is doing than people who start older.
This started me:
http://www.amazon.com/Head-First-C-Andrew-Stellman/dp/0596514824
http://www.amazon.com/Head-First-Python-Paul-Barry/dp/1449382673
By beginner I'm guessing you mean to programming in general. Head Firsts C# book was absolutely fantastic for teaching the beginnings and getting me started.
http://www.amazon.com/Head-First-C-Andrew-Stellman/dp/0596514824