#2,698 in Arts & photography books
Reddit mentions of Maya Python for Games and Film: A Complete Reference for Maya Python and the Maya Python API
Sentiment score: 2
Reddit mentions: 2
We found 2 Reddit mentions of Maya Python for Games and Film: A Complete Reference for Maya Python and the Maya Python API. Here are the top ones.
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Release date | September 2011 |
+1 for [Art and Science of Digital Compositing]
(https://www.amazon.com/dp/B004HHOC8I)
Heres a few more I can recommend:
Digital Compositing for Film and Video
[Production Pipeline Fundamentals for Film and Games]
(https://www.amazon.com/dp/B00IOPYVIU)
[Maya Python for Games and Film]
(https://www.amazon.com/dp/B005OI23OO)
[Introducing ZBrush 3rd Edition]
(https://www.amazon.com/dp/1118244826)
[Digital Modeling]
(https://www.amazon.com/dp/B006QRYPC0)
[The HDRI Handbook 2.0: High Dynamic Range Imaging for Photographers and CG Artists]
(https://www.amazon.com/dp/B00VB46ACG)
[Professional Photoshop: The Classic Guide to Color Correction, Fifth Edition]
(https://www.amazon.com/dp/B004USQQOC)
[Understanding Exposure, Fourth Edition]
(https://www.amazon.com/dp/B0104EOJSK)
Maya Python for Games and Film is a great book to get started with, as well as Rob's book from tech-artists.org. The tech-artists site has a really helpful and friendly community as well.