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Reddit mentions of I Moved to Los Angeles to Work in Animation

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Reddit mentions: 1

We found 1 Reddit mentions of I Moved to Los Angeles to Work in Animation. Here are the top ones.

I Moved to Los Angeles to Work in Animation
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    Features:
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  • Limited 4 year tool and battery warranty
  • Includes: blower, blower tube, 80V 2.0Ah battery, rapid charger, operator's manual
Specs:
Height9 Inches
Length6 Inches
Number of items1
Release dateJanuary 2019
Weight0.36596735492 Pounds
Width0.3 Inches

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Found 1 comment on I Moved to Los Angeles to Work in Animation:

u/MassiveChemist ยท 1 pointr/conceptart

I am a storyboard artist. The boards I create are very different depending on the nature of the project. Commercial boards look very different from animation and film boards, for example. With commercial boards it's kind of like doing sequential illustrations where you don't have to think much about camera movement and what actions are taking place, or at least not to the level of detail that animation and film does. Animation boards for TV need to be very specific since the boards get shipped overseas and animated by a third party animation studio, so character beats have to be expressed in detail. Feature film boards can be more loose since there's usually a lot of experimentation going on. There's a great comic by Tallychick about the process/product variations in storyboarding. Here's a link, though if you PM me I can probably find a digital copy for you somewhere.

I don't meet a lot of people who do both boarding and concept professionally, especially at the same time, but there does tend to be overlap.

There are plenty of other career paths that involve such creative thinking/ creativity. You can be a graphic designer, a fine artist, an art director, a comic book artist, a book illustrator, etc. etc., and all of these have sub-fields where you can explore specializations. It really depends on what you like doing.

The 3D industry is actually a really exciting field right now. You've got a lot of postproduction studios that deal with everything from modelling to special effects, compositing, etc., all of which have a multitude of applications-- but there's also virtual reality, VR painting (look up Goro Fujita), and most recently VR animation. There's also mocap, hair and clothing physics generation, and all sorts of specializations where programming, math, and creativity make up some really cool shit. Ultimately if you're part of a studio you will always be subject to clients and will still be receiving a concept and recreating it yourself, but if you like doing the work then it somehow makes up for it.