Reddit mentions: The best trading card games books

We found 21 Reddit comments discussing the best trading card games books. We ran sentiment analysis on each of these comments to determine how redditors feel about different products. We found 7 products and ranked them based on the amount of positive reactions they received. Here are the top 20.

1. Mental Mana - Mastering The Mental Game Of Magic: The Gathering

    Features:
  • Unique Turning Mechanism Prevents Over Steering: The Free Spirit will keep you safe and comfortable. Unlike many units on the market, the only item that turns on The Free Spirit are the wheels and not the front axle. This allows it to turn with the stability of a car and gives you maximum control!
  • Large 8" Wheel and Dual Braking System Puts You in Control: The large wheels and dual braking system allows the user additional stability and control. The 8" diameter wheels are 1" wide and feature a tread that is designed for indoor and outdoor use. In addition, dual braking system gives you greater control in a turn.
  • Folds Compact for Easy Transportation: The Free Spirit folds compact for easy transportation. The tiller will fold underneath the knee pad and attach to the unit via an installed folding strap. This strap keeps it in place when loading it into a vehicle. When folded it will fit in any trunk or back seat.
  • Height Adjustable Soft Knee Pad Meet Your Needs: The soft knee pad featured on The Free Spirit is height adjustable to meet the needs of user 5'2" to 6'8". The soft pad allows you to sink your knee into it and give a comfortable ride. Add a Sheepette Cover for additional comfort. The height adjust-ability on The Free Spirit give it a leg up on it's competition. No matter your height, The Free Spirit will work for you!
  • Built Strong to Support Your Ride: The lightweight steel design allows it to support up to 400lbs but also light enough to carry.
Mental Mana - Mastering The Mental Game Of Magic: The Gathering
Specs:
Height11 Inches
Length8.5 Inches
Number of items1
Weight1.13097140406 Pounds
Width0.49 Inches
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3. Magic: The Gathering -- Official Encyclopedia, Volume 1: The Complete Card Guide

    Features:
  • Used Book in Good Condition
Magic: The Gathering -- Official Encyclopedia, Volume 1: The Complete Card Guide
Specs:
Height11 Inches
Length9.25 Inches
Number of items1
Weight1.63 Pounds
Width0.5 Inches
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6. Pathfinder Society Face Cards Deck (Pathfinder Cards)

Pathfinder Society Face Cards Deck (Pathfinder Cards)
Specs:
Height3.6 Inches
Length2.6 Inches
Number of items1
Weight0.2 Pounds
Width0.8 Inches
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7. Gamemastery Critical Hit Deck New Printing

Used Book in Good Condition
Gamemastery Critical Hit Deck New Printing
Specs:
Height3.7 Inches
Length2.6 Inches
Weight0.25 Pounds
Width0.8 Inches
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🎓 Reddit experts on trading card games books

The comments and opinions expressed on this page are written exclusively by redditors. To provide you with the most relevant data, we sourced opinions from the most knowledgeable Reddit users based the total number of upvotes and downvotes received across comments on subreddits where trading card games books are discussed. For your reference and for the sake of transparency, here are the specialists whose opinions mattered the most in our ranking.
Total score: 4
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Top Reddit comments about Trading Card Games:

u/Devil_Nights · 1 pointr/DnD

They used to put out books like this back in the day. Box sets for the more popular ones. 5e doesn't really have any official ones except for the aforementioned Sword Coast one. There are third party ones for Middle Earth and Midgard etc.

Honestly I would just trawl through the various wikis for the different settings like Ravenloft, Forgotten Realms, Planescape, Eberron, Dark Sun and the like. Or hit up Ebay for the older setting books.

u/Moar-Dabz · 0 pointsr/DnD

I have been using these guys for the past 2 years!! Its technically for Pathfinder but its way easy to transfer over to D&D. My players love it and we RARELY get repeats because each card has 4 different options depending on the situation!

Nat 20- https://www.amazon.com/Gamemastery-Critical-Hit-Deck-Printing/dp/1601251955/ref=sr_1_1?ie=UTF8&qid=1521651442&sr=8-1&keywords=critical+hit+deck&dpID=51GI4kuCerL&preST=_SY291_BO1,204,203,200_QL40_&dpSrc=srch

Nat 1- http://paizo.com/products/btpy8x9g?GameMastery-Critical-Fumble-Deck

u/Tristanexmachina · 1 pointr/DnD

If you can find them some like this might help with inspiration. You don't have to show these to the player just draw a card and use what you see to guide your description.

u/engelthefallen · -1 pointsr/magicTCG

Look into his book. While I did not like this article, his book takes a lot of what was into this article and expands greatly on it. The link is here:

https://www.amazon.com/Mental-Mana-Mastering-Magic-Gathering/dp/1981488774/ref=tmm_pap_swatch_0?_encoding=UTF8&qid=1526364140&sr=8-1

I may do a formal review of it next week, since I have enough free credit on amazon to get it and no one really has given this book the time I think it deserves.

u/manifoldPTCG · 3 pointsr/retropokemontcg

These scans are from the old Brian Brokaw book about the Pokemon TCG. Enjoy, everybody!

Edit: oops I forgot the Wigglytuff deck

u/waaaghbosss · 2 pointsr/mtgfinance

The numbers were confirmed in the official mtg encyclopedia. Someone on this forum has a copy and checked it last time we were talking about these numbers :)
https://www.amazon.com/Magic-Gathering-Official-Encyclopedia-Complete/dp/1560251409

u/SnowIceFlame · 3 pointsr/magicTCG

Is it this book, basically?
https://www.amazon.com/Magic-Gathering-Official-Encyclopedia-Complete/dp/1560252146
I can get the rest of the reference information easily enough if it is.

u/Kelnon · 4 pointsr/magicTCG

https://www.amazon.com/gp/aw/d/1560251409/ref=mp_s_a_1_5?ie=UTF8&qid=1501032893&sr=8-5&pi=AC_SX236_SY340_FMwebp_QL65&keywords=Magic%3A+The+Gathering+--+Official+Encyclopedia&dpPl=1&dpID=51R09GTGFDL&ref=plSrch

That's the version I own. They might be slightly different even though they appear to be the same book, so I figured I'd be sure to find my exact copy.

Edit: it appears the version you listed was a reissue from 1999, so it probably does have some differences.

u/AKeeneyedguy · 3 pointsr/EDH

I went through something similar. I highly suggest the book, Mental Mana.

It's basically sports psychology applied to our game, and has a lot of mental tips and tricks to help find your center in the game. It actually helped my oldest boy with MtG and Sports, too.

u/ArmadilloAl · 3 pointsr/mtgfinance

According to this blog post, they were printed in this book. I have the book at home and will attempt to verify tonight.

u/kunerk · 2 pointsr/magicTCG

I had this one for a couple years until this bad boy came out

u/raisin_deter · 3 pointsr/colorpie

I think I know the book you're talking about, and I did the same thing every summer! All of it seemed so amazing and unique - it's not quite the same looking at gatherer or scryfall today.

u/Firevine · 2 pointsr/magicTCG

Are you talking about the ones that come in Fat Packs? I ask because these used to be a thing.

u/marvin02 · 1 pointr/magicTCG

Hmm, I haven't thought about it in a long time, but I think that I have this one around somewhere:

Magic the Gathering: Official Encyclopedia

"Every existing Magic card" as of 1996. I wonder if I can still find that around the house somewhere.

u/Tomvaire · 1 pointr/DnD

There are crit cards out there

Gamemastery Critical Hit Deck New Printing https://www.amazon.com/dp/1601251955/ref=cm_sw_r_cp_apa_i_YjCDCbXKT65F2

u/Fauchard1520 · 1 pointr/Pathfinder_RPG

I've actually been in games that (much to my martial dude's surprise) used those kinds of fumble rules. In conjunction with a Paizo product no less.

As for evasion... Why, I think it's ripe for parody!

u/Rosthouse · 4 pointsr/DnD
  • A box with 5x5 cards containing all my notes
  • Dice. Soooo many dice
  • Minis, if needed
  • A pen
  • The book I currently need to use, either the MM, DMG or a campaing book
  • A tablet with a reference app
  • A paper block to write down
  • A stack of small tents with numbers on them, to display initiative
  • A bunch of character cards, such as this
u/Lefty_22 · 4 pointsr/behindthegifs

Our DM has a Gamemastery Critical Hit Deck that he uses when we roll a nat 20.

However, we also have to use the deck if we roll a nat 1. This has led to some very interesting accidental stabbings, item losses, and character deaths. I'll never forget the time that I critically failed that Heroic Throw...

Edit: Found some footage of my fellow explorers during one of these instances.

u/ryukohime · 4 pointsr/DnD

He has the Critical Hit and Critical Fumble decks. When someone rolls a nat 20 or a nat 1, he gives them the option of using the standard D&D ruling, or choosing from the deck. The cards have different results based on what kind of attack you were using. So, for example, our Ranger rolled a nat 1 with her bow, and chose the deck. The result was that the bow splintered in her hands and reduced her Dex by 1 temporarily. She later (with a new bow) rolled a nat 20, and chose the deck, resulting in her arrow piercing her target's eye and blinding it.

The good news is he always picks the deck for whatever we're fighting whenever they crit, so we've enjoyed such glorious moments as a goblin attempting a coup de gras and instead accidentally committing seppuku, or a troll smacking himself in the face with his club, or the master assassin who attempted to backstab and instead tripped over his own feet. The bad news is that the crit success deck really likes to mess with us. I've had my shield split in half and the arm broken and counted myself lucky because at least my limb was still attached.

I forgot to mention rule number 8, though: the mulligan. Once per session we were allowed to re-roll one failure, whether or not it was a crit fail. He had to add an additional rule that mulligans could not be shared, they're one per person. So if the consequence of the roll was K.O. or death (or dismemberment if the deck was chosen), we could re-roll to try to change the outcome, but only for ourselves. He had to make up that last half of the rule because our Monk was having really terrible rolls one night and I kept trying to help, and no amount of "Bobbi you always roll terrible anyway save your mulligan for when you need it" could dissuade me.