(Part 2) Reddit mentions: The best personal computer books
We found 155 Reddit comments discussing the best personal computer books. We ran sentiment analysis on each of these comments to determine how redditors feel about different products. We found 80 products and ranked them based on the amount of positive reactions they received. Here are the products ranked 21-40. You can also go back to the previous section.
21. iPhone 3D Programming: Developing Graphical Applications With Opengl Es
- Sturdy Hardware
- Adjustable Clamp
- Coated Tips
- Chain Tether
- Nickle
Features:
Specs:
Height | 9.19 Inches |
Length | 7 Inches |
Number of items | 1 |
Release date | May 2010 |
Weight | 1.55 Pounds |
Width | 1 Inches |
22. Fire in the Valley: The Birth and Death of the Personal Computer
Specs:
Height | 9.25195 Inches |
Length | 7.51967 Inches |
Number of items | 1 |
Weight | 1.80338130316 Pounds |
Width | 0.8641715 Inches |
23. Can We Build It? 01 We Can
- The Synergy Hot Yoga Mat is Aurorae’s most recent development and is US Patent Protected due to its unique design and manufacturing. As a special hot/active yoga mat, Synergy combines the best of both worlds all wrapped in one unique yoga mat.
- You’ll experience no more slipping or bunching of your towel as you move on top of your mat. The wetter this mat gets the better the grip as Towel and mat are bonded together
- 1st product of its kind that bonds our 5mm patented PER yoga mat as the bottom surface with our lush, non-slip microfiber towel as the top surface.
- We are a Small Family Business that works in the spirit of Yoga.Your Satisfaction is our Goal. 2 Year Guarantee.
Features:
Specs:
Release date | May 2013 |
24. Practical Flutter: Improve your Mobile Development with Google’s Latest Open-Source SDK
- Yamaha YFL221 Flute
- Key of C -Silver-plated finish
- Plateau model
- It has Offset G
- Includes YAC-1310 Case
Features:
Specs:
Height | 10 Inches |
Length | 7.01 Inches |
Number of items | 1 |
Release date | July 2019 |
Weight | 1.73503800194 Pounds |
Width | 0.94 Inches |
25. PalmPilot: The Ultimate Guide: Mastering Palm Organizers from Pilot 1000 to Palm VII
- Book: a new course in reading pali: entering the word of the buddha
- Binding: paperback
- Language: english
Features:
Specs:
Height | 9.19 Inches |
Length | 7 Inches |
Number of items | 1 |
Weight | 1.984160358 Pounds |
Width | 1.19 Inches |
26. Apple Device Management: A Unified Theory of Managing Macs, iPads, iPhones, and AppleTVs
Specs:
Height | 9.25 Inches |
Length | 6.1 Inches |
Number of items | 1 |
Release date | December 2019 |
Weight | 2.66979799282 Pounds |
Width | 1.82 Inches |
27. Mac at Work
Specs:
Height | 8.999982 Inches |
Length | 5.999988 Inches |
Number of items | 1 |
Weight | 1.47268791016 Pounds |
Width | 0.79917163 Inches |
28. Switching to the Mac: The Missing Manual, Mountain Lion Edition (Missing Manuals)
- Used Book in Good Condition
Features:
Specs:
Height | 9.19 Inches |
Length | 7 Inches |
Number of items | 1 |
Weight | 2.52 Pounds |
Width | 1.8 Inches |
29. Amiga ROM kernel reference manual: Libraries and devices (Amiga technical reference series)
Specs:
Height | 8.71 Inches |
Length | 0.96 Inches |
Number of items | 1 |
Width | 6.21 Inches |
30. Exploring BeagleBone: Tools and Techniques for Building with Embedded Linux
- Wiley
Features:
Specs:
Height | 8.999982 Inches |
Length | 7.2003793 Inches |
Number of items | 1 |
Weight | 2.22225960096 Pounds |
Width | 1.200785 Inches |
31. Understanding Computers: Today and Tomorrow, Comprehensive
Used Book in Good Condition
Specs:
Height | 10.5 Inches |
Length | 8.25 Inches |
Number of items | 1 |
Weight | 3.0203329894 Pounds |
Width | 1 Inches |
32. Apple Machine Language
- Used Book in Good Condition
Features:
Specs:
Number of items | 1 |
Weight | 0.95 Pounds |
33. Switching to the Mac: The Missing Manual, Lion Edition (Missing Manuals)
Specs:
Height | 9.19 Inches |
Length | 7 Inches |
Number of items | 1 |
Weight | 2.5 Pounds |
Width | 1.44 Inches |
34. Dns on Windows Server 2003
Used Book in Good Condition
Specs:
Height | 9.19 Inches |
Length | 7 Inches |
Number of items | 1 |
Release date | December 2003 |
Weight | 1.46386941968 Pounds |
Width | 1.06 Inches |
35. iPad For Dummies
Specs:
Height | 9.220454 Inches |
Length | 7.40156 Inches |
Number of items | 1 |
Weight | 1.71519639836 Pounds |
Width | 0.759841 Inches |
36. Building Android Apps in Python Using Kivy with Android Studio: With Pyjnius, Plyer, and Buildozer
Specs:
Height | 10 Inches |
Length | 7.01 Inches |
Number of items | 1 |
Release date | October 2019 |
Weight | 1.83424601984 Pounds |
Width | 1 Inches |
37. C# Primer Plus
Used Book in Good Condition
Specs:
Height | 8.75 Inches |
Length | 7 Inches |
Number of items | 1 |
Weight | 0.220462262 Pounds |
Width | 2 Inches |
38. Component-Based Development for Enterprise Systems: Applying the SELECT Perspective (SIGS: Managing Object Technology)
Used Book in Good Condition
Specs:
Color | Blue |
Height | 9.61 Inches |
Length | 6.69 Inches |
Number of items | 1 |
Weight | 1.6975594174 Pounds |
Width | 0.99 Inches |
39. iPhone Application Development For Dummies
Specs:
Height | 9.200769 Inches |
Length | 7.40156 Inches |
Number of items | 1 |
Weight | 0.00220462262 Pounds |
Width | 0.948817 Inches |
40. Mapping the Commodore 64 & 64C
- ✔ TAKE CONTROL OF YOUR HOME ENTERTAINMENT – Controls both your TV and Cable Box (IR) with the same remote. The EasyMote is all you need for a stress free, easy to navigate experience with your Television. No more complicated remotes! Works with all major IR (infrared) TVs and Set Top Boxes. (Make sure to activate IR in Xfinity and Dish!).
- ✔ SLEEK HANDHELD DESIGN – 6 Large, Bright, Backlit buttons for basic TV control with CLEAR and BIG button text for easy-to-see use, even in the dark. Including a STRONG WRIST STRAP, which is made from a strong, comfortable-to-wear material, which prevents misplacement.
- ✔ UNIVERSAL LIBRARY – ‘Quick Search’ will scan for your TVs code, it’s easy and takes a matter of seconds, also featuring a learning mode that allows you to program each button to a custom command. The EasyMote is a smart remote with learning capabilities, meaning you can teach it custom commands from your original TV or Cable Box remote.
- ✔ THE PERFECT GIFT – A thoughtful gift for seniors, caregivers, loved ones, or someone with low or impaired vision. Plus, a great feature in any hospital, hotel room or nursing home - Batteries not included.
- ✔ MONEY BACK GUARANTEE – Backed by the Continu.us 90-day warranty, test your EasyMote with your Cable Box and Television and either love it or get your money back. Our friendly technical support team is based in the USA and always on hand to help should you need it. A phone call or email away, they can answer any question you might have.
Features:
Specs:
Number of items | 1 |
🎓 Reddit experts on personal computer books
The comments and opinions expressed on this page are written exclusively by redditors. To provide you with the most relevant data, we sourced opinions from the most knowledgeable Reddit users based the total number of upvotes and downvotes received across comments on subreddits where personal computer books are discussed. For your reference and for the sake of transparency, here are the specialists whose opinions mattered the most in our ranking.
The codebase in my current project (OpenGL, C++) compiles and runs on Windows 7, Linux, Apple OS X and iOS. Use the boost libraries quite a lot, amongst other things to abstract many platform-specific details such as threads. There are also a lot of other useful libraries in boost (some which I use quite a bit are bind, function, string algorithms, regex, shared pointers, etc). Couldn't achieve this with Obj-C. Don't really use the math libraries in boost - there are libraries that are more suitable for linear algebra required in games, such as GLM. GLM is excellent aswell. If you are interested in setting up a cross platform codebase like this, I can warmly recommend the books iPhone 3D Programming and OpenGL Superbible 5th edition. Both these books are GREAT! The author of iPhone 3D programming doesn't seem to like Obj-C too much, so he jumps to C++ the first chance he gets. So don't get these books if you want to learn Obj-C.
Here's my list of the classics:
General Computing
Computer Science
Software Development
Case Studies
Employment
Language-Specific
C
Python
C#
C++
Java
Linux Shell Scripts
Web Development
Ruby and Rails
Assembly
If you need some help understanding components, I wrote a pretty in depth guide and have put it online for everyone to read. You can find it for free on Scribd, Amazon and iTunes.
I realize that it is quite a lengthy read, but if you pick out certain sections that you want to understand better than it can be a very useful guide. Good luck!
If you are a visual learner then I would strongly recommend to go with Angela Yu's Flutter Bootcamp course, it's amazingly well made even if you are beginner.
If you want to dive more deeper then you should definitely buy Maximilian's Udemy Course, it's very detailed and you will learn a lot.
If you like book then there is Practical Flutter by Frank (https://www.amazon.com/dp/1484249712/ref=cm_sw_r_cp_awdb_t1_X9XEDbM8H4CG9 ) which is available right now. It is project based and quite good.
And not to forget flutter official documentation.
But if you really want to master Flutter then there is no other substitute other than choosing your own project and building it while going through stack of documentation, Stackoverflow answers and blog posts.
Good luck, Flutter is awesome.
Co-Founder of 1SRC here....
I would recommend a late model Vx ultra slim on 3.5 with the original full size pocketable palm keyboard that was directly sold by palm if you are just getting started.
They are very very affordable and even slightly expandable. They are also fashionable and small enough to fit in a shirt pocket or purse.
Make sure you get the wired version of the keyboard and software to go with it.
Then head over to the mega dump (do a search here) and load it up.
The best thing about this setup is it won't irritate your check book and the V series unit alone on 3.5 is air gaped so you wont have to worry about anyone stealing your data. Then you can update it to 4.1 when YOU feel you are ready to take that step.
This is the best way to start, get a toe hold, and start moving forward.
Try and stay away from color devices for a while if you can.
This is also the same setup many resident doctors used at many major university medical centers throughout massachusetts for two decades.
I would also recommend this book by David Pogue
https://www.amazon.com/PalmPilot-Ultimate-Guide-Mastering-Organizers/dp/1565926005
Don't be afraid to buy parts "piecemeal" either. If you look around you can save even more money by purchasing the Vx unit separate from the dock (or you can get a travel cable instead of a dock to boot).
Enjoy your new years anna!
The best resource I've found is the Mac SysAdmins Slack group. Unfortunately, information is very sparse on MDM best practices. Everything is tied to Jamf, which is fine, but a lot of people (myself included) are using other MDM solutions because they better suit our needs. For example: We're a cloud based company. Everything is in Gsuite, and we're using a cloud-based IM solution (think Okta / Jumpcloud). The solution we chose isn't Jamf.
A book is coming out next year that seems vendor netural. I highly recommend you buy it. https://www.amazon.com/Apple-Device-Management-Managing-AppleTVs/dp/1484253876
If you're interested in learning about the software and tools the people you'll be helping might be using, or should be using, it seems like the book "Mac at Work" by Sparks would be worthwhile. I haven't read it, but his podcast is very good. A link to the book is here.
As for a general crash course, it seems like the linked thing will be pretty good.
Also, if she wants something a little more in depth, I recommend David Pogue's "Switching to the Mac". It has a lot of valuable info for a switcher, some people like to have a book to reference, and he is an amusing writer. :)
You can pick it up used for under $10 on Amazon.
http://www.amazon.com/Switching-Mac-Missing-Mountain-Edition/dp/1449330290
Case in point, here's a promotional poster for Amiga 1000.
Even the official reference manuals had a vaporwave feel to them. Here's another variant. And another
The Amiga World logo also stands out to me as a good example; especially as they changed colours on it all the time and often used suitable pastels
An image used in ads for Brilliance for the Amiga just because I like it
Title screen designs alluding to the same style as the manuals
And images like this (demo image for ProPaint I think)
It was probably a printer error, did you get this copy for free or via some non-retail channel?
I know one of the authors and he is the main dev behind bonescript, the TI project leader, and co-founder of the BeagleBone Foundation. I would definitely trust this book, it should be fairly comprehensive.
However I would also highly recommend Derek Molloy's Book.
https://www.amazon.com/Exploring-BeagleBone-Techniques-Building-Embedded/dp/1118935128/ref=asap_bc?ie=UTF8
He provides a lot of additional content through his youtube channel and website.
http://derekmolloy.ie/
>As a layman, do you have a way that I may be able to use as far as learning some of these things? How do I begin? What is a good source?
Help with learning computers?
If you want to learn about computers I'd recommend this book. They use it in my college's equivalent of computer 101. Very accessible, easy to understand.
It's long as it's comprehensive, but you don't need to read it all cover to cover! When you see a section on like, how does hard drives or optical drives work with their explanations you can just skip that section if you're not interested. You could come back to it later if you want or read it then and there if you're curious. I will say as a bit of a tech person the exact way an optical disc is read or how platter drives read data has never come up. [Other than a brief why platter "spinny" hard drives are risker and slower than solid state hard drives.]
This edition is from 2012. Info still good although the sections talking about 'cutting edge' tech is not as cutting anymore, but that wouldn't matter for your purposes. 8-10$ for the book including SH.
https://www.amazon.com/Understanding-Computers-Today-Tomorrow-Comprehensive/dp/1133190243/ref=mt_paperback?_encoding=UTF8&me=
This edition is from 2014. The cutting edge sections are more cutting edge than 2012, but it still doesn't matter too heavily for your purposes. About $25 w/SH included.
https://www.amazon.com/Understanding-Computers-Today-Tomorrow-Comprehensive/dp/1285767276/
>Not my fault you don't understand basic definitions.
I've been programming since 1980. That was the year I wrote my first sprite editor. The next year, when I was eleven, I was working with a custom memcopy routine that I wrote in assembly language, then called machine language. My parents wouldn't buy me an assembler because it cost $150 or so, so I acquired this book, learned 6502 machine language, and taught myself.
How about you?
You're sitting there at the other end of the line telling me what's what about graphics.
>Even if you can use textures in a 2d game it is not all that common.
You're someone who doesn't know what he's talking about, telling someone who does know what he's talking about how it is.
No animosity or anything like that intended. You just don't know what you're talking about, and you've been mis-educated into believing that every opinion has equal merit. It's indeed not your fault.
I wish you a good day and the best of luck with whatever project you're working on.
Did I mention that I wrote my own assembler 30 years ago?
I wrote parts of it in assembler. How did I do that, you ask, with no assembler? Well, by writing it on paper and manually translating the opcodes into hex from a table. 30 years later I still remember some of the hex values of the opcodes. A lot of people did this and it was actually more common than it sounds.
Before my sprite editor, I had to make sprites by filling them in on 8x8 squares on graph paper. Then translating the bit patterns into octal, or I should say hex. This was how it was done back then.
You kids seriously have no clue how easy you have things. Seriously.
This book is really a great resource.
I had my Mom read it and my co-worker and it helped them both out a lot. I wish something like it was around when I made the change years ago now.
CBT Nuggets has lots of networking related training videos, CompTIA Net+ to the advanced Cisco stuff. DNS specifically is something I've been searching for also, the best I've found is a book called "DNS on Windows Server 2003" and I did contact the author on Twitter and asked if there would be a new version, he replied he had not thought about it but would ask the coauthor, never heard back.
​
DNS is also covered a lightly in Active Directory and Windows Server Fundamentals type videos. Microsoft Virtual Academy covers a few minutes on DNS in this module under "Name Resolution"
This Udemy course might be worth it also.
please tell me there isn't rally an IPad for dummies book... I need to have some faith in humanity
Edit: Dear God!!!! 2 things 1....
http://www.amazon.com/iPad-Dummies-Computers-Edward-Baig/dp/0470580275
and 2..
http://29.media.tumblr.com/tumblr_lm81l4MGrm1qz4eyeo1_500.png
https://github.com/kivy/kivy is going strong. I ported a web app to a native 2button + list android app in 245 lines of code with flask and requests.
You can also use jnius to autoclass in any android java library. Kivy is well worth a try. A lot has happened in the last year.
There is actually a fresh book released a few days ago I'm looking to buy:
https://www.amazon.com/Building-Android-Python-Using-Studio/dp/1484250303
Awesome! What books are you using? I really like C# primer Plus so far.
Thanks for the quick reply :) I will try to give it a read.
Just to be sure these are the books you suggested:
If you want an overview from a business sense, this book might be helpful: http://www.amazon.com/The-Business-iPhone-iPad-Development/dp/1430233001/ref=sr_1_4?ie=UTF8&qid=1346362562&sr=8-4&keywords=iphone+app+development
If you want to actually learn I would recommend one of these:
http://www.amazon.com/s/ref=nb_sb_noss_1?url=search-alias%3Daps&field-keywords=iphone+app+development
http://www.amazon.com/iPhone-Application-Development-For-Dummies/dp/1118091345/ref=sr_1_3?ie=UTF8&qid=1346362562&sr=8-3&keywords=iphone+app+development
http://www.amazon.com/Beginning-iOS-Development-Exploring-SDK/dp/1430236051/ref=sr_1_7?ie=UTF8&qid=1346362562&sr=8-7&keywords=iphone+app+development
> Second, you don't have books or toolchain to make "native" software. Third, you don't even know what books or toolchain are required.
I don't know if the situation was quite as terrible as you seem to imply. There were quite a few hobbyist magazines, that back in that day went into some great depth on how to program the machines. Until the late 80's, Byte magazine even included articles describing how to build hardware, up to and including full computers and co-processor boards. There were also a large number of technical reference books commonly available at bookstores.
It's worth noting that all of these were very commonly available at mass market bookstores. (At least the bookstores I went to in Houston.)
http://www.amazon.com/Commodore-64-Programmers-Reference-Guide/dp/0672220563
http://www.amazon.com/Mapping-Commodore-64C-Sheldon-Leemon/dp/0874550823/ref=sr_1_1?ie=UTF8&s=books&qid=1213025886&sr=8-1
http://www.amazon.com/Mapping-Atari-Ian-Chadwick/dp/0874550041/ref=sr_1_1?ie=UTF8&s=books&qid=1213025986&sr=1-1
On the Apple ][, this book originally came with the machine, and covered everything from unpacking the box, to a firmware listing, to a schematic and pinouts.
http://apple2history.org/museum/books_manuals/a2refmanorig.html
Regarding toolchain availablity, Apple machines came with a BASIC that loaded on startup and a built in assembly language monitor (call -151, IIRC). On the C64, Jim Butterfield had a nice monitor that was also commonly available. IBM machines came with a complete BIOS listing and pinouts of all major ports, including the expansion slots.
And, while Google wasn't around, BBS's were around, and they tended to be more specialzed to computer hobbyists than 'the Internet', so search was less important.
Get really familiar with the MVC pattern if you haven't already. It's fundamental in iOS programming. Aside from that, I learned it mostly from a For Dummies book I got at a bookstore. It made a simple app, and I followed along and then made my own using what I learned there. I look at Stack Overflow and the Apple Docs a lot too.
Likewise, but on an Apple ][+. These were invaluable:
Apple Machine Language for Beginners
Apple Machine Language
But mostly this was absolutely required!
What’s Where in the Apple
https://www.amazon.com/Apple-Machine-Language-Don-Inman/dp/0835902307/
And they do mean "machine language". They don't even get into assembly until the second half of the book. Before that, it's looking up opcodes in the back of the book and how to calculate your jumps.
Although many C64 machines continue to work flawlessly, there is a probability that the original hardware will fail. So, when you buy a machine, make sure it actually works and that all the keys on the keyboard work well.
Eventually chips may fail. The usual suspects are the two CIA chips, the PLA chip, memory chips and perhaps even the SID (sound) and VIC (video) chips. You'll have to replace them if they fail. Note that Commodore produced cost reduced main boards towards the end of the C64's lifespan, which are not 100% the same as the ones that came before.
C64 reloaded is a C64 board you can buy which allows you to insert legacy c64 chips in a new main board.
Ultimate64 is an FPGA based 'implementation' of the original c64 hardware. Doesn't need any legacy hardware, but is a full working C64
1541Ultimate is a 1541 disk drive and tape emulator that slots into your C64 (much like the sd2iec)
Ray Carlsen is a great resource for hardware related things.
The original PSU has a tendency to fail. Failure of the PSU can fry chips in your C64. There are modern PSU's to prevent that from happening, or you can get a 'power saver' which serves the purpose of protecting your c64 from PSU failures.
Mapping the c64 Learn this and you know everything there is to know about your C64 hardware. It's a lot to take in.
Mapping the C64 the book This books is also essential, together with Commodore's "Programmer's reference guide"
Programmer's Reference Guide You need this
Welcome to the world of C64, have a nice journey.