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Reddit mentions of Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture

Sentiment score: 5
Reddit mentions: 11

We found 11 Reddit mentions of Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture. Here are the top ones.

Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
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Found 11 comments on Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture:

u/scipher · 33 pointsr/gaming

If you really want to appreciate what id Software (Carmack : Engine John) did for gaming, and want a pleasant read this is the book you want to check out : Masters of Doom

u/xsmasher · 6 pointsr/gaming

BTW if you haven't read "Masters of Doom" then hop to it. Full of great stories about the founding/evolution of iD... and some juicy tidbits on Ion Storm too.

Masters of Doom

u/gkopff · 5 pointsr/gamedev

You might also like to read Masters of Doom -- which is a biography of the guys at Id in the early days. I think reading about how they started out would both interest and motivate you.


OpenGL will get you a Quake 2-like experience. But if you really wanted to get your hands dirty, try building a Wolfenstein or Doom style rendering engine from scratch. :-)

u/smittyline · 2 pointsr/funny

> talks about playing Doom all the time.

For his next birthday or Christmas, get him this book: http://www.amazon.ca/Masters-Doom-Created-Transformed-Culture/dp/0375505245

u/GoodLuckAir · 2 pointsr/truegaming

If you're up for reading a real-live book, [Masters of Doom] (http://www.amazon.com/Masters-Doom-Created-Transformed-Culture/dp/0375505245) by David Kushner does a good job of explaining how Doom (and its predecessor Wolfenstein 3D) were revolutionary, and what different design philosophies came into play.

Doom is a particularly good place to start, as it kickstarted a new era of gaming, and involved not just devs we'd associate with fps games, but also designers like Sandy Peterson who would play a large role in the development of the real-time strategy and, to a lesser extent, the turn-based strategy genres.

u/xwonka · 1 pointr/AskReddit

You should read Masters of Doom or at least the first few chapters.

It details how they went about making the game and creating id software. Really engrossing stuff.

u/jooes · 1 pointr/Favors

I've always wanted to read Masters of Doom. I don't have a credit card so I can't order it, and I haven't been able to find a torrent or anything of it. I would be pretty grateful if you could find it for me :)

u/Poultry_In_Motion · 1 pointr/programming

No, the original company went bankrupt so they asked the game's creator and he said it was fine.

You can read about it in one of the coolest books ever.

u/thenuge26 · 1 pointr/gaming

Read this.

And be entertained while learning.

It is a fantastic book.