Reddit mentions: The best industrial design books
We found 51 Reddit comments discussing the best industrial design books. We ran sentiment analysis on each of these comments to determine how redditors feel about different products. We found 22 products and ranked them based on the amount of positive reactions they received. Here are the top 20.
1. Making It: Manufacturing Techniques for Product Design
- Laurence King
Features:
Specs:
Height | 9.5 Inches |
Length | 6.75 Inches |
Weight | 2.0502990366 Pounds |
Width | 1 Inches |
Number of items | 1 |
2. 507 Mechanical Movements: Mechanisms and Devices (Dover Science Books)
Dover Publications
Specs:
Height | 7.14 Inches |
Length | 6.44 Inches |
Weight | 0.3196702799 Pounds |
Width | 0.26 Inches |
Release date | August 2005 |
Number of items | 1 |
3. The Pencil: A History of Design and Circumstance
- Used Book in Good Condition
Features:
Specs:
Color | Multicolor |
Height | 9.2 Inches |
Length | 5.3 Inches |
Weight | 1.19931470528 Pounds |
Width | 0.88 Inches |
Release date | November 1992 |
Number of items | 1 |
4. Set Phasers on Stun: And Other True Tales of Design, Technology, and Human Error
Aegean Pub Co
Specs:
Height | 9.5 Inches |
Length | 6.25 Inches |
Weight | 1.35 Pounds |
Width | 1.25 Inches |
Number of items | 1 |
5. Asme Y14.5-2009 Dimensioning and Tolerancing: Engineering Drawing and Related Documentation Practices
- Used Book in Good Condition
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Specs:
Height | 10.5 Inches |
Length | 8.2 Inches |
Weight | 0 Pounds |
Width | 0.51 Inches |
Release date | March 2009 |
Number of items | 1 |
6. Additive Manufacturing Technologies: Rapid Prototyping to Direct Digital Manufacturing
- Used Book in Good Condition
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Height | 9.21258 Inches |
Length | 6.14172 Inches |
Width | 0.9736201 Inches |
7. The First Snap-Fit Handbook 3E: Creating and Managing Attachments for Plastics Parts
Specs:
Is adult product | 1 |
Height | 9.7244094389 Inches |
Length | 7.87401574 Inches |
Weight | 2.42949412724 Pounds |
Width | 0.9055118101 Inches |
Number of items | 1 |
8. Industrial Design
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Height | 7.87401574 Inches |
Length | 5.7086614115 Inches |
Weight | 0.00220462262 Pounds |
Width | 0.4724409444 Inches |
Number of items | 1 |
9. Synthetic Aesthetics: Investigating Synthetic Biology's Designs on Nature (MIT Press)
Specs:
Height | 9 Inches |
Length | 8 Inches |
Weight | 2.68082110592 Pounds |
Width | 0.8125 Inches |
10. Fundamentals of Packaging Technology-FOURTH EDITION
- great condition
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Specs:
Height | 10.5 Inches |
Length | 8.25 Inches |
Weight | 3.4 Pounds |
Width | 1.25 Inches |
Number of items | 1 |
11. The Geometry of Involute Gears
- USB C to HDMI Cable connects your USB Type-C device such as a MacBook or ChromeBook to any HDMI display.
- Supports 4K@30Hz and 1080P@60Hz and uncompressed digital 7.1, 5.1 or 2 audio channels.
- Support DisplayPort 1.2 Alt mode and HDMI 1.4 interface.
- Transmits high-definition video and audio from your computer to an HDTV for video streaming or gaming; Connect and configure your monitor for an Extended Desktop or Mirrored Displays.
Features:
Specs:
Release date | December 2012 |
12. Small Things Considered: Why There Is No Perfect Design
- Keep your dog warm all winter long - When the cold weather hits, make sure your dog isn’t shivering and stays warm with the soft and stretchy Gooby Fleece Dog Vest. Made with 90% polyester & 5% polyurethane to keep moisture out, freezing rain or snow, and to help keep warm air in, so your dog always stays warm. Our Gooby dog clothing is safe, durable, and made to last. It can also fit your small cat!
- Super Stretchy Fleece Fits Dogs 100+ lbs. - Imagine this your outside it’s snowing and freezing and your dog HAS to go. Our Gooby stretch fleece vest for dogs is a pullover that you can quickly and easily put on your dog and head outside - no spending minutes struggling to put it on. It doesn’t require any velcro or zippers to keep secure, so when there’s an emergency, this hassle-free dog fleece sweater slips on and off with ease.
- Style Meets Functionality - This isn’t your typical Gooby strech fleece vest for dogs or cats. Choose from over 15 different colors to make sure your warm dog sweater is the warmest and coolest on the block. It’s designed with armholes big enough for your dog to comfortably walk and go to the bathroom. It makes the perfect dog gift for the holidays.
- Machine Washable - Our dog winter clothes are perfect for cold weather. The cold weather means your dog’s winter clothes are exposed to salt, snow, and all that gross sidewalk slush. That’s why we made the dog winter jacket machine-washable to remove any dirt easily. No hand-washing or worrying about the dog fleece jacket setting ruined after one walk. Throw it in the washer and dryer, and it’s good to go for your next winter adventure.
- Accurate Dog Sweater Sizing - We make finding a winter dog fleece vest that accurately fits your dog easier than any other winter sweater vest or pullover fleece jacket. Simply measure your dog's back length size with a tape measure and choose from one of our easy-fit sizes that suits your dog or small cat. We also recommend choosing a neck opening that is bigger than the size of your dog’s head for accurate fitting.
Features:
Specs:
Release date | December 2007 |
13. 507 Mechanical Movements: Mechanisms and Devices (Dover Science Books)
Specs:
Release date | July 2012 |
14. Handbook of Manufacturing Processes - How Products, Components and Materials Are Made
- Used Book in Good Condition
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Specs:
Height | 10 Inches |
Length | 8 Inches |
Weight | 4.11 Pounds |
Width | 1.75 Inches |
Release date | January 2007 |
Number of items | 1 |
15. GD&T: Application and Interpretation
Used Book in Good Condition
Specs:
Height | 11 Inches |
Length | 8.75 Inches |
Weight | 1.85 Pounds |
Width | 0.75 Inches |
16. Product Design for Manufacture and Assembly (Manufacturing Engineering and Materials Processing Book 74)
Specs:
Release date | December 2010 |
17. Introduction to Materials and Processes (Iu-Mechanical Technology)
- Used Book in Good Condition
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Specs:
Height | 9.24 Inches |
Length | 7.98 Inches |
Weight | 2.12966545092 Pounds |
Width | 1.17 Inches |
Number of items | 1 |
18. The Atomic Chef: And Other True Tales of Design, Technology, and Human Error
Used Book in Good Condition
Specs:
Height | 9.25 Inches |
Length | 6.25 Inches |
Weight | 0.81 Pounds |
Width | 1 Inches |
Number of items | 1 |
19. Dudley's Handbook of Practical Gear Design and Manufacture, Second Edition
- High Quality 5-7 Year Outdoor Vinyl
- Very easy to apply. Color: WHITE
- Works great on windows, bumpers, laptops, etc.
- Size: 6.5" x 4"
- DESIGNED AND TRADEMARKED by K-Custom Design.
Features:
Specs:
Height | 10.1 Inches |
Length | 7.3 Inches |
Weight | 3.75006307662 Pounds |
Width | 2 Inches |
Number of items | 1 |
20. Fundamentals of Packaging Technology
Specs:
Height | 10.75 Inches |
Length | 8.25 Inches |
Weight | 3.25 Pounds |
Width | 1.25 Inches |
Number of items | 1 |
🎓 Reddit experts on industrial design books
The comments and opinions expressed on this page are written exclusively by redditors. To provide you with the most relevant data, we sourced opinions from the most knowledgeable Reddit users based the total number of upvotes and downvotes received across comments on subreddits where industrial design books are discussed. For your reference and for the sake of transparency, here are the specialists whose opinions mattered the most in our ranking.
This probably isn't the most helpful answer, but any resources I might have used to learn the fundamentals myself are probably pretty outdated now. Honestly I'd just try to find highly rated books on Amazon that are reasonably priced. I haven't read this one for psych research methods, but looking through the table of contents, it covers a lot of what I'd expect (ethics, validity and reliability, study design and common methods) and according to the reviews it's clear, concise, and has good stats info in the appendix. I had a similar "handbook" style textbook in undergrad that I liked. For practicing stats, I'm personally more of a learn-by-doing kind of person, and there are some free courses out there like this one from Khan Academy that covers the basics fairly well.
But if you can, take courses in college as electives! Chances are you'll have a few to fill (or maybe audit some if you can't get credit), so go outside of HCDE's offerings to get some complementary skills in research or design. I usually find classrooms to be more engaging than trying to get through a textbook at home on my own, and especially for psych research methods, you'll probably have a project that gives you hands-on experience doing research with human subjects (most likely your peers). There are lots of free online courses out there as well if you aren't able to take them for credit.
You guys are making me miss school.
Getting specifically into UX self-study, in addition to a UX-specific research methods book (this is a newer version of one I read in school) I'd also go through the UX classics like Don Norman's The Design of Everyday Things and Emotional Design, Krug's Don't Make Me Think, and Casey's Set Phasers on Stun (this last one being more of a fun read than a practical one).
If you plan to create GD&T on drawings (as opposed to interpreting GD&T already on a drawing) you should get the actual GD&T book - mine is the "ASME Y14.5M-1994 Dimensioning and Tolerancing". You'll want the 2009 version. I kept a lot of my engineering textbooks from college; decades later what I keep out for quick reference is a machinery's handbook and my GDT manual.
The 'thrilling GDT textbook' you bought looks fine - co-authored by ASME. But I've never seen it so don't know how dry it is. Dry or not, you should just go to source. Go get an actual GDT book, not one written about GDT by someone.
I've been designing and detailing for 3 decades and still love it. Imo you need to be all about details in this profession. The person creating (and nowadays checking) the engineering drawing needs to be detail oriented. If you aren't then take a good look now. Yes you can force yourself to learn all this GDT stuff, but it's the language of engineering drawings.
I got off the rails a bit there, but all true. If I have any wisdom to share it is this - pick a career field that you love and are passionate about. 1/3 of your life is sleep, 1/3 of your life (weekdays) is work, 1/3 of your life is 'free-time'. Being miserable for the work 1/3 of your life spills into the rest of your life too - be happy and good luck.
Edit - the link above is to the 1994 version. I think this is the 2009 version, it's not cheap but it is the source.
Eidt II - sorry, I don't mean to dissuade you. Learning GDT from a textbook must be dry and eye-crossing. I learned in-person by an excellent teacher so it was engaging. If it will help you, I wrote a GDT intro paper like 5 years ago.
I've worked with some designers who had books like these:
Mechanisms and Mechanical Devices
[507 Mechanical Movements and Designs]
(https://www.amazon.com/507-Mechanical-Movements-Mechanisms-Devices/dp/0486443604/ref=sr_1_2?ie=UTF8&qid=1484237480&sr=8-2&keywords=mechanisms)
Honestly though, these books might be good bathroom reading, but design comes down to experience. The more problems you solve, and the more things you make, the better your designs will be.
Having been a design engineer for a while now, the absolute best advice I can give you is to talk to the other people who will be using the stuff you design. Starting out, your designs aren't going to be the most elegant. Focus on getting something that is functional.
Then, talk to the machinist who is making the parts. He'll have some advice on what features are difficult to machine, or some features you could include that make your parts easier to manufacture, such as adding a flat surface to use as a datum for machining setups, or "bonus holes" that can be used for lifting or securing the parts on the machine. Maybe if you loosen some tolerances, he can order a piece of mill standard pipe instead of having to hog out a huge piece of round stock. Maybe if you tweak the geometry just a little bit, the part can be made on a manual machine instead of having to wait for the 5 axis CNC to open up.
Talk to the techs who have to operate or maintain the machines. What makes their jobs difficult? They'll know best what parts are hard to access, or which tightly packed assemblies don't have clearances to fit tools in, or what's constantly breaking and needs to be replaced often. They'll show you the "custom made tools" that they improvise so that they can actually work with your equipment.
Talk to the people in procurement, or your suppliers and vendors. Is there cheaper hardware you could use? Maybe switching materials would make it easier to source raw stock. Maybe there's an off-the-shelf coupling you could use instead of machining a custom bracket to join two components. These guys work with lots of other people in your industry, and will gladly share "how the other guy did it".
If you want a serious information on the topic I can recommend a few things that I found useful:
Those things cost a pretty penny but they also contain the kind of information that would let you get a job in the industry. One thing to keep in mind that most of these technologies are several decades old and so you can get 95% of the relevant information out of a ten year old book if you just keep up with news. That becomes a much easier task when you stop using the phrase 3d printing, which has been hijacked by the popular media, and start using more technical and precise terms like Directed Energy Deposition or Vat Photopolymerization. Searching with technical terms will yield you a much higher quality of search results.
Another good resource that is FREE is In Short with Todd Grimm
I would suggest you start trying to think beyond just additive manufacturing and instead try to think about the bigger picture advantages that additive manufacturing represents, such as:
If you think of it that way you will have a better perspective of what meta trends 3d printing is applying and then you can apply that knowledge to CNC, laser cutting and/or arm robots which share many of the same characteristics with 3d printing.
I'd also suggest keeping your eye on the 5000+ people/organisations/companies who are active in the area but who release new things rarely. Examples of stuff I keep an eye on:
A few things off the top of my head:
Creative Confidence By Tom and David Kelly (IDEO) - In fact, anything by these guys as IDEO are a great resource for design thinking.
Wacom Pen and Touch S Perfectly adequate starter tablet for sketching on a laptop.
Sketchbook Pro to go with it
Product Sketches - Great book with sketches of everyday things from Ideation to presentation quality.
Making It: Manufacturing Techniques for Product Design - Really good book covering the basics of industrial processes to manufacture objects.
Copic Multiliner set - maybe with some stationary. I fucking love stationary. Could combine this with a Moleskin or Field Notes notebook
Steal Like an Artist - cute, short book with a great message about how its not what you steal but how you steal it.
Kor 'Hydration Vessel' - I've had one for like 3 years.
I'm in a similar position. I'm working on a PhD in Electrical Engineering, so that boat has pretty much sailed for me. I LOVE manufacturing processes and design. I hear these two books are good:
Making It: Manufacturing Techniques for Product Design
and
Manufacturing Processes for Design Professionals
I might want to do a post of my own to see if I can get some advice for myself. Does anyone have ideas of how I can get into product design? I'm interested in things such as those that are posted on Yanko Design.
Plastic Part Design for Injection Molding: An Introduction By Robert Malloy is a great intro to IM part design and gives a basic intro to snap fits.
[The First Snap Fit Handbook]
(https://www.amazon.com/First-Snap-Fit-Handbook-3E-Attachments/dp/1569905959) by Bonenburger goes into a lot more detail.
Check second hand book sites for cheaper used copies (Abebooks.com is good).
There are free design guides online (of varying quality...) which give a brief intro but are usually just a few pages so obviously don't have the detail the books above do. This guide by Bayer is the best I've seen. (pdf link)
Agreed, awesome article that details the importance and consequences of human factors and safety standards. I highly recommend the book 'Set Phasers to Stun' that collects examples of design and engineering oversight.
> This is also probably the most boring aspect of eunuchs to me to be honest! It's like you study the history of steamships and everyone asks what iron they used.
There are people out there who would actually find the topic of your metaphor absolutely fascinating! That simple topic could provide a rich history of engineering, business, and politics. These books on the pencil and salt are just two examples of this.
Sixties Design A fun romp through the sixties curvy day glow design bent
Eames: Beautiful DetailsDefinitive Eames Book.
Industrial Design Raymond Loewy My favorite all time designer.
Infrastructure by Brian Hayes Not Sexy, but necessary.
Industrial Design A-Z, Taschen Everything by the letters.
PreFab HousesGood, if dated a little on prefab potential
1000 Chairs Bible of chairs
Things Come Apart They destroyed it beautifully for you
Trespass Street Art photographed and credited
Type Vol. 2 The Taschen site-order version comes with a digital code for Hi-Res digital downloads of each plate. Not sure if the amazon version does. Still worth it either way.
D&AD 11 All the D&AD books are a real tight look at that years best and worst commercial work.
Logo Design 2 I'm sure this has been updated, but good enough and much cheaper now.
DDR Design I have a soft spot for bolshevik propaganda forced into design.
1000 Retail Graphics It is what it says it is, not much more. Good for brainstorming, but not really inspiring.
Here are a few terms, as well as some convenient flash cards someone assembled.
As a previous poster mentioned those are engineering/machining terms.
I also recommend blogs such as Core77 or the Fictiv Blog which talk about a broad range of manufacturing and design topics.
If you’re just dying for more product terms, there are plenty of terms that fall under plastic injection molding
For a good overview of materials and processes, the book Making It: Manufacturing Techniques for Product Designersis a good balance of interesting content, pictures, and examples, and isn’t too boring for the layman.
Essentially this is what a degree covers. I assume you are not studying ID yet?.
Pulling apart things is a fantastic way to learn, and every ID professional will do it. We have boxes and boxes of disassembled products at my work, and that’s pretty standard.
https://www.amazon.com/Making-Manufacturing-Techniques-Product-Design/dp/1856697495/ref=nodl_
Making it is a good book that shows basic manufacturing processes, and from there you can learn how to design for them.
Neither is specifically on ethics but I really enjoyed Sophia Roosth's ethnography of synthetic biology: https://www.newscientist.com/article/mg23431260-600-synthetic-biologys-ties-to-our-humanity-let-it-elude-definition/ and I'm of course partial to the Synthetic Aesthetics book, which looks at questions of ethics and the implications of technology through the lens of art and design: https://www.amazon.com/Synthetic-Aesthetics-Investigating-Biologys-Designs/dp/026201999X
It can be hard to jump back into any field, especially lab science, after 3 years. I think it really depends on where you are and what you want to do, but people do things like going back to school, trying to find research assistant positions, or even getting your hands wet again in a community lab (or a combination of some or all of the above).
Colbourne has one of the best books on the subject. I highly recommend it.
A truly excellent book. It was one of the textbooks for my Human Factors classes in college.
EDIT: a link
I just wrote you some long answers. (My survey's the one with the long rants about folding canes held together with bungee cords, and remote controls with tiny buttons.)
Have you read Henry Petroski's book "Small Things Considered: Why There Is No Perfect Design"?
Small Things Considered (amazon.co.uk)
It has a couple pages about the design of the OXO Good Grips vegetable peeler, which led to a huge product line (originally intended for people with arthritis, but embraced by many "normal" people as just plain good design.) OXO also has a blog where they show some examples of their design process:
Behind the Scenes (oxo.com)
I think if you haven't read the GOF Patterns book, and then gone through the Cocoa apis and spent some time "pattern spotting", then you're probably not really a professional grade developer.
When "Patterns" came out, there had never been a systematic approach to describing common software abstractions or how they solve various problems. We call it "software engineering" but it is usually practiced more like software carpentry.
OTOH, mechanical engineers have been able to draw on references like 507 Mechanical Movements since the mid 1800's.
I really enjoyed the history of the pencil, interesting history of a banal object.
It really depends on what you want to do. To get started in CAD get Matt Lombard's SolidWorks bible.
A healthy understanding of AutoCAD is vital, too, but I couldn't recommend any books.
This book on manufacturing processes is quite good.
http://www.amazon.com/Fundamentals-Packaging-Technology-FOURTH-EDITION-Walter/dp/1930268289
One of the best fundamentals books for packaging.
Great reference for beginners.
https://www.amazon.com/Manufacture-Manufacturing-Engineering-Materials-Processing-ebook/dp/B005H7Z0II
I see your interesting book and raise you one of my favorites:
Get yourself a student edition of some Autodesk products - AutoCad and Inventor at the least - to practice CAD and drafting skills.
Some books about Mech Eng specifically:
http://www.amazon.com/Mechanisms-Mechanical-Devices-Sourcebook-Edition/dp/0071704426
http://www.amazon.com/Basic-Machines-How-They-Work/dp/0486217094
http://www.amazon.com/Engineering-Formulas-Kurt-Gieck/dp/0071457747
http://www.amazon.com/507-Mechanical-Movements-Mechanisms-Devices/dp/0486443604
http://www.amazon.com/Mechanical-Engineering-Principles-John-Bird/dp/0415517850
Don't forget about basic electricity, electronics, hydraulics and pneumatics too.
Get some hands-on experience with machine tools such as lathes and mills. Learn how to program CNC machines using G-code. Try to land a summer job at a factory or assembly plant for the experience. Learn how to make metal castings by watching some YouTube videos and visiting a local foundry.
Find some local ASME members to network with and seek a mentor. ASME also offers a limited free membership to college freshmen.
you can just get basic M&P books like https://www.amazon.com/Introduction-Materials-Processes-Iu-Mechanical-Technology/dp/0827350201
kind of depends whether you are more production/manufacturing side, or initial/early design side. maybe youll do both.
generally you have to characterize and organize the library of materials your company makes stuff with, approve new usage, track old usage. airplanes- obviously lots of Al grades in 6 and 7, Ti of the 6-4 variety, sometimes composites, sometimes steel, etc. download MMPDS 13 or whatever the most recent edition is, read up about all the metals in there
Mechanisms like what would be found in this book:
507 Mechanical Movements: Mechanisms and Devices
(Dover Science Books) https://www.amazon.com/dp/0486443604/ref=cm_sw_r_cp_api_i_ijE3BbCSGQ3A3
Where could I purchase gears online?
I'd check out Don Norman's writings, maybe starting with Design of Everyday Things (AKA The psychology of Everyday Things).
Other books that lead you closer to Human Factors might be books like Set Phasers on Stun: or reading about the various HF Societies
PDF original
The Atomic Chef and other true tales of design, technology, and human error
https://www.amazon.ca/Atomic-Chef-Other-Design-Technology/dp/0963617869
This is the book you seek:
https://amazon.com/507-Mechanical-Movements-Mechanisms-Devices/dp/0486443604
​
There's also:
https://amazon.com/Mechanical-Movements-Devices-Appliances-Science/dp/0486457435
​
There's also this if you want to go to a professional level:
https://amazon.com/Ingenious-Mechanisms-Designers-Inventors-Set/dp/B0041MXUUK
Do NOT pay this much. Look for used copies on Amazon, eBay and Abe's Books. I found a near mint used set for $35.
​
Note: I have no financial interests in referring these titles.
Actually No. 2 just describes the hardness, and nothing else. But pencils have been evolving a lot over the years. For an interesting (but a little dry) history you can read the book "The Pencil." BTW I didn't downvote you!
Amazon has it for Rent
https://www.amazon.com/gp/offer-listing/1930268289/ref=pd_lpo_sbs_14_t_0?ie=UTF8&refRID=CHV35NHAZ0SJWCHNYPBC
For gear and gearbox design I would recommend Dudley's Handbook of Practical Gear Design and Manufacture, Second Edition https://www.amazon.com/dp/1439866015/ref=cm_sw_r_cp_api_LeltybEFADN5A
I use it frequently in the design of power transmission gearboxes. If I get stuck or need more calcification on a topic than the handbook calls out which industry Standards to reference.
Things like this remind me of "...and, last but not least, Set Phasers on Stun, the tragic tale of a medical patient who meets his fate beneath a poorly designed radiotherapy machine in Texas."
Sometimes, I wish I didn't know how the sausage is made.
A printing press and chest of books. At least one would be on paper making techniques. The other would be this. That's really all that would be necessary. I firmly believe that the printing press alone is responsible for the sudden rise of modern society.
Printed on paper
This one is cheap enough to check out even if it isn't the one you had before:
507 Mechanical Movements: Mechanisms and Devices (Dover Science Books)
by Henry T. Brown
https://www.amazon.com/507-Mechanical-Movements-Mechanisms-Devices/dp/0486443604
Yes.
Check out Making It by Chris Lefteri
Set phasers on stun is the staple human factors book and exemplifies why proper ux is so important to product design.
https://www.amazon.com/Set-Phasers-Stun-Design-Technology/dp/0963617885
https://www.amazon.com/Set-Phasers-Stun-Design-Technology/dp/0963617885
This is a manly book.
I'm not sure what you mean with "not literature", books are literature.
You should read the book.
(And no, I'm not kidding!)
It actually happened in radiation treatments of a cancer patient and killed him. It's a classic example in human factors classes when you are studying CS.
http://www.amazon.com/Set-Phasers-Stun-Design-Technology/dp/0963617885
Good book and important story.
I know it sounds weird to you, but if you read "the design or everyday things" by Don Norman, you will encounter this idea.
The idea that products that you fail to use or make you feel stupid are bad designs and not "operator error."
It's a commonly held belief by designers and it makes more sense than you might think initially.
EDIT: another book even more relevant: this one is just stories of how people died because of bad designs https://www.amazon.com/Set-Phasers-Stun-Design-Technology/dp/0963617885