Reddit mentions: The best role playing dices

We found 923 Reddit comments discussing the best role playing dices. We ran sentiment analysis on each of these comments to determine how redditors feel about different products. We found 347 products and ranked them based on the amount of positive reactions they received. Here are the top 20.

6. Chessex Dice Polyhedral 7-Die Borealis Set - Royal Purple with Gold Numbers CHX-27467

    Features:
  • Contains 1ea D4, D6, D8, D10, D12, D20, Tens 10.
Chessex Dice Polyhedral 7-Die Borealis Set - Royal Purple with Gold Numbers CHX-27467
Specs:
ColorMulti-colored
Height1.4 Inches
Length2.7 Inches
Number of items1
Release dateJuly 2018
Weight0.05 Pounds
Width1.5 Inches
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9. Chessex Polyhedral 7-Die Translucent Dice Set - Teal (d4, d6, d8, d10, d12, d20 & d00)

    Features:
  • Contains D4, D6, D8, D10, D12, D20 and D10 percentile
Chessex Polyhedral 7-Die Translucent Dice Set - Teal (d4, d6, d8, d10, d12, d20 & d00)
Specs:
ColorTeal
Height1.4 Inches
Length2.7 Inches
Number of items1
Release dateNovember 2018
SizeOne Size
Weight0.1875 Pounds
Width1.5 Inches
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14. Fantasy Flight Games Star Wars RPG: Dice

Officially LicensedFantasy Flight GamesContains 14 Custom Dice & 4 Destiny Point TokensAges 14+
Fantasy Flight Games Star Wars RPG: Dice
Specs:
Height1.5 Inches
Length5.09 Inches
Number of items1
Weight0.17 Pounds
Width3.76 Inches
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20. Polyhedral 7-Die Speckled Dice Set - Blue Stars

Set of 7 Dice1- D4, 1 - D6, 1 - D8, 1 - D10, 1 - Tens 10, 1 - D12, 1 - D20
Polyhedral 7-Die Speckled Dice Set - Blue Stars
Specs:
ColorBlue
Height1.4 Inches
Length2.4 Inches
Number of items1
Release dateDecember 2018
SizeOne Size
Weight0.1 Pounds
Width1.5 Inches
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🎓 Reddit experts on role playing dices

The comments and opinions expressed on this page are written exclusively by redditors. To provide you with the most relevant data, we sourced opinions from the most knowledgeable Reddit users based the total number of upvotes and downvotes received across comments on subreddits where role playing dices are discussed. For your reference and for the sake of transparency, here are the specialists whose opinions mattered the most in our ranking.
Total score: 134
Number of comments: 5
Relevant subreddits: 1
Total score: 25
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Total score: 14
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Number of comments: 5
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Total score: 8
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Total score: 8
Number of comments: 6
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Total score: 6
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Total score: 5
Number of comments: 5
Relevant subreddits: 1

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Top Reddit comments about Role Playing Dice:

u/jdeustice · 49 pointsr/DungeonsAndDragons

Amazon in my experience is one of the best places to buy the books when it comes to price. The books are almost always constantly on sale for 20% or 30% off.

It also depends on his role. Is he mostly just a player? An aspiring DM? Either way, if he already doesn't have it he should have the players handbook. Probably the Dungeon Masters guide, and a few others. The top books I'd say he should have (in order of priority) are probably:

  1. Players Handbook
  2. The Dungeon Masters Guide
  3. The Monster Manual
  4. Xanathar's Guide to Everything
  5. Volos Guide to Monsters
  6. Mordenkainens Tome of Foes

    There's also a bunch of other books and adventures, but these are most important. For adventures I highly recommend Tales From the Yawning Portal, Ghosts of Saltmarsh, Curse of Strahd and Storm Kings Thunder.



    Now, if you want to make the gift more special, there are a few of the more prestigious (or at least cool) items.



    The Rook and the Raven makes superb notebooks. I use them, my wife uses them. I highly recommend them. They are a bit pricey for a notebook, but they are well made, disco-bound so you can add pages and customize your layout, and there are pages with special prompts to help you brainstorm and organize. Whether you are a DM or player, I highly recommend them. Start with either a player diary or DM planner, then go from there. Warning, your skills order these right away. They makes each book custom from scratch, so fulfillment can take a while (sometimes 8 weeks or so).
    https://shop.therookandtheraven.com/


    Want to get him the books, but make it a bit more memorable? Get the Core Rulebook Gift Set with Limited Edition Covers. Very nice looking, has the players handbook, Dungeon Masters Guide, and Monster Manual with special edition covers, as well as a special edition Dungeon Masters Screen. You can find it on Amazon (see link below) or sometimes at your local game store.
    Dungeons and Dragons RPG: Core Rulebook Gift Set Limited Alternate Covers https://www.amazon.com/dp/B07HFG969C/ref=cm_sw_r_cp_apa_i_IiERDbMK8RT3K



    Dice. Dice. Dice. Players and DMs alike love Dice. Especially cool or special dice. You can look around on Amazon for large sets of regular dice (Wiz Dice Bag of Devouring: Collection of 140 Polyhedral Dice in 20 Guaranteed Complete Sets for Tabletop Role-Playing Games - Solids, Translucents, Swirls, Glitters, Alchemic Oddities https://www.amazon.com/dp/B01KP4T6TQ/ref=cm_sw_r_cp_apa_i_rlERDbMH5C6AB), miniature dice (Wiz Dice Halfling's Haversack - 140 Mini Polyhedral Dice, 20 Colors in Complete Sets of 7, Miniature 10mm Pocket Size is Portable and Great for Travel https://www.amazon.com/dp/B07BWK7HVB/ref=cm_sw_r_cp_apa_i_HkERDb6P484G7) or some sets of special material dice, like metal dice (TecUnite 7 Die Metal Polyhedral Dice Set DND Role Playing Game Dice Set with Storage Bag for RPG Dungeons and Dragons D&D Math Teaching (Shiny Black and Blue) https://www.amazon.com/dp/B07CVT3RZR/ref=cm_sw_r_cp_apa_i_GmERDbQ090HDB).
    I would also check out Artisan Dice. Very pricey, but VERY nice. There are some dice from here made from ACTUAL stones like Malachite, and some even made from Bison Horn.


    If he's a fan of Critical Role you should of course check out their Merch Shop. Plenty of cool items there, like apparel, maps, tankards, etc.
    https://shop.critrole.com/


    If he likes using digital tools at the table, you can always get him a subscription to D&D Beyond. It can be a very useful, intuitive tool.

    There's so much out there, it's hard to choose. And everyone has different tastes, so its hard to make specific recommendations. If you have any questions, let me know. Getting new players more involved in the hobby is one of my favorite things. And honestly, you sound like an awesome mom. I would have loved for my mom to have supported my hobbies like this when I was younger, and it's impressive the kind of research you are doing. Hes a lucky kid.

    Edit:
    Just remembered a few more things. Reaper makes excellent miniatures he can use in his games, and mini painting is a great hobby he can get into. Check out Reaper Miniatures (https://www.reapermini.com/) and some sets of paints. I recommend Vallejo or Citadel for paints, but Reaper also has some nice starter kits. For tutorials, have him look at YouTube, especially channels like Goobertown hobbies, Miniac, Black Magic Craft, etc.

    Also, right now Reaper has a kickstarter going on. They've done this a few times before and it's been quite successful in the past. It's going in now and will end Nov. 1st. Basically, you pledge a certain amount of money and they give you a TON of minis at a much lower cost per mini. I think the core set is like $120, but I think you get well over a hundred minis, so it's a great value. If you don't mind waiting on the actual gift (fulfillment is expected around Feb 2021?), it can be a great way to quickly get a ton of cool minis.
    Reaper Miniatures Bones 5: Escape from Pizza Dungeon, via @Kickstarter https://www.kickstarter.com/projects/reaperbones5/reaper-miniatures-bones-5-escape-from-pizza-dungeon?ref=android_project_share
u/Dourasin · 2 pointsr/Pathfinder

Phew This'll be a long a post, but certainly reward to read by the end of it. Playing D&D/Pathfinder really is the Nerdiest, Nerd thing I've ever done, and it is a lot of fun! Watch +DawnforgedCast's Session 0 video and download his checklist here: https://www.youtube.com/watch?v=q0FmGxmJLiw It's meant for a GameMaster/Dungeon Master, but that checklist will help you out greatly in understanding what you want when starting out in a new group, with or without veteran players. If you aren't able to find a group locally (I don't recommend online groups for your first introduction) then taking up the mantle of leadership as the GameMaster/Dungeon Master, can be both exciting and overwhelming at the same time. However, if you're one with a vivid imagination, or are good with thinking on the fly (believe me, it gets better with time) then you'll already have a headstart on the majority of GMs out there. A great beginning module that has a little bit of everything, adventure hook (i.e., reason why your players should be doing this), NPC interaction, wilderness adventuring, dungeon crawling, is the Hollow's Last Hope module for 1st Level Players as it works for both D&D and Pathfinder. You don't really need the print version, since you can download it for FREE at Paizo's website https://pathfinderwiki.com/wiki/Hollow%27s_Last_Hope

I greatly recommend you get the Pathfinder RPG: Beginner Box ($25-$35) https://www.amazon.com/dp/1601256302 it is a different game, but the rule set is uber-simplified and honestly, superior to the D&D Starter Set ($15), and is worth the extra money. The Beginner Box literally has the all of the beginning needs for play. Pre-generated characters, blank character sheets for the four classes (Wizard, Rogue, Cleric, and Fighter) with either of the three races (Elf, Dwarf, and Human) that are easy to introduce new players to, a flip out map that you can use dry-erase- or wet-erase markers, and permanent markers on (all of which can be erased off, I use these wet-erase makers that are $9 https://www.amazon.com/dp/B00006IFGW because I'll draw camp fires with brown, yellow, orange, and red colors, green helps with trees and shrubbery, blue for water, and black for everything else), a Hero's handbook, and really, really, good GM guide, plus thick, cardboard punch-out marker pawns of various Monsters, NPCs, Player characters, and other creatures, that amount to a wealth of miniatures that would take a lot of money and time to paint them all up, plus they're easier to store in the box. Unfortunately, it only comes with one set of dice, so it wouldn't hurt to get these on these 7 sets ($12) on the cheap https://www.amazon.com/dp/B01MDJNE93 and pass them out to your players, or if they have their own, then you'll have plenty of extra multiples of dice, which will come in handy during combat with spellcasters and sneak attacks by Rogues. I handed them out to my players after they told me what their favorite colors were. =P

That'd would be all you'd really need to start, $30ish Beginner Box, plus $10 for markers, and $10 more if you or your players need dice. Now, what follows is what I used for my first GMing of a game, based on many different people's recommendations. In order to make combat work in a logical way that I could understand, I bought the Pathfinder Combat Pad $20 https://www.amazon.com/dp/1601255470, along with those wet-erase markers from earlier. It's usefulness has been far better, and worth it's price in gold, to use than a cheap $1 store notebook, when I would have to erase or rewrite when players would defeat monsters or would hold their actions, or would tell them the wrong initiative bonus to start (lol!). Again, rather use a dollar store binder, I bought the Pathfinder GM Screen $16ish https://www.amazon.com/dp/1601252161, because it was short enough for me to look over rather than 3-ring binders or a paper folder at the actual game table. Speaking the table, I bought the Chessex Battlemats https://www.amazon.com/dp/B0015IQO2O this is a link to the smaller one ($20), since I bought the Megamat ($35), only because I had a large table, and players could use it as a coaster for drinks too (even though I did have coasters, to prevent spillage). As an added bonus, I recently discovered the Condition cards $10 https://www.amazon.com/dp/1601252854, to use with Pathfinder, and they are great to hand out to players (as you would already know these conditions since it's written behind the GM Screen) so they know what condition they are in at a glance. Keep in mind though, you only get 4 or each, so if you are lucky enough to have more players, it wouldn't hurt to buy an extra set (however, it would be strange if all of your players had the same condition).

Now, let's say you enjoy Pathfinder, and you bought the Core Rulebook $20 https://www.amazon.com/dp/1601258879 (if it's a hardcover, always look inside for the Sixth edition printing, the paperback will already be that edition) but are getting tired of looking up Monster stats online, then grab the Paperback version of the first Bestiary $16 https://www.amazon.com/dp/1601258887 which has the great majority of all of the "regular" monsters in either D&D or Pathfinder. If you're not much of an artist, then there's the recently released Pathfinder Traps and Treasures Pawns Collection $25 https://www.amazon.com/dp/1601259719 but be warned that you only want to place on the board AFTER the players find out what it is or after they trip it since it does have text explaining what it is as a trap, and if you're use the treasure ones, make sure you add whatever is actually printed on the tile is IN the list of treasure you give the players, because they can and will ask about, "can't I grab that cup or sword, it's on the tile?" ;)

Lastly, if you enjoy being the GameMaster/Dungeon Master, the storyteller, the world builder, then I'd recommend getting the Pathfinder Gamemastery Guide $15 https://www.amazon.com/dp/1601259492, which again, can be applied to both RPG games. And if you what better weather effects to throw at your party than what is presented in the CRB and GMG, then Pathfinder Ultimate Wilderness $30 https://www.amazon.com/dp/1601259867 has all that you need, and then some, plus some cool spells and tons of new animal companions and familiars for spellcasters alike, and a new shapeshifting melee-fighting class called the Shifter, which is pretty neat to use (albeit, you may want to check out Paizo's website for any official errata or clarifications, just in case). If you want to actually create a campaign and are having a hard time coming up with ideas, locations, groups/factions, kingdoms, races, then one more purchase, which is what +DawnforgedCast used for his Pathfinder games seen here is the Inner Sea World Guide $45 https://www.amazon.com/dp/1601252692 It is pricey, but again, very much worth it, to create your own world or to use the pre-made world, as well. Remember, the Beginner Box, Markers, and Dice is really all you need, the rest of this is to expand out. I hope this helps you and anyone else out as well. =P

u/mrbiggbrain · 1 pointr/DnD

D&D Basics (Getting started)


The Absolute Basics


First you will want to grab either the Basic rules (Free), the Starter Set (Cheap), or the Players handbook, Dungeon Masters Guide, and Probably Monster Manual

Then you need to have at least a few items

  • Dice (Phone apps will work if absolutely necessary, or these)
  • Paper & Pencil (for notes)
  • Character Sheet (In the free PDF or an app)

    The starter set is nice because it does a bunch of the work for you, it has an easy to follow adventure, pre-made characters, Dice, and rules for the DM and players. And at half the cost of just the players handbook AND including an adventure, it is an incredible value.

    Once you finish that then looking at at least a players handbook for the extra races, classes, backgrounds, and other things is a good deal. That should let you run free adventures people have put online.

    The DM's guide will let you get deeper into rules and the right way to call them, break them, and make them.

    The monster manual can be a great tool to make better encounters.

    If you want to run a commercial adventure after the one's included in the starter set, "Tales from the Yawning Portal" includes the Sunless Citidel, considered by many to be an excellent adventure for those new to the game and just recently brought up from 3.5e into 5e

    Common Tools of the Trade


    As you start running more complex adventures you are going to want to have a few tools to keep things moving, either as a player or as a DM.

    As a Player


    The bare essentials every players should have are listed above, but most players agree having a few extras can make the game run really quick.

    Spell Cards


    These cards have all the spells available for specific classes or from specific books on really well organized cards that make it easy to set aside your prepared spells and quickly reference all the core details.

    Cleric, Arcane, Ranger, Druid, Bard, Paladin, Martial Powers and Races, Xanathars Guide to Everything

    Binders & Sheet Protectors


    Keeping everything neat and organized can be a huge time saver and make it much easier for you to find what you need. Binders can be a great way to keep your notes and other materials organized. In addition many sheet protectors easily erase dry erase markers making it easy to keep track of spells and other changes without ruining character sheets with constant erasing.

    As a DM


    DMs have their work cut out for them. But a few simple tools can make the game run smooth and leave everyone having that much more fun.

    Index Cards


    A set of index cards can go a long way to speeding up the game. Players can put details on spells or magic items on them. You can prepare loot for the game ahead of time and hand it out allowing players to look over the gear as the game continues. You can also use them to hide portions of a battle map or commerical map to give the effect of fog of war.

    Game Mats


    A game mat let's you make single maps by drawing on them with dry erase or wet erase markers. Many are made of vinyl and can last a long time. Normally they will have either 1" squares or hex shapes.

    Minitures


    These things can be expensive, but giving your game that 3D upgrade and helping players better manage space in a game can be well worth it. You can use actual miniatures (Like those from Reaper), Create custom ones on Hero's Forge, or even just buy some cheap stand in tokens from Game Mash.

    If you just need a cheap way to keep track of positions army men, bottle caps, colored game pieces, and even legos can all play the role.

    No matter what you use, you can pick up colored rubber bands to mark status conditions or other information.

    Where Can I Play?


    You can find tons of places to play D&D.

  • Get together a gaming group.
  • Find a Guild or club in your area. Meetup.com,
  • Most hobby shops and especially comic book and gaming shops offer games, usually Adventure League. WotC offers a tool to find stores here.
  • /r/lfg can be a great way to find others to play online with.
  • Play by Mail sites like RPoL allow you to play by forum post.

    Also:


    Critical Role - Voice actors playing DnD, Matt Mercer (The DM) is an amazing Dungeon Master and shows how the game should be played.

    Matthew Colville - Amazing videos on being a DM, must watch material for every DM. Even when your opinions differ he gives good reasons and great advice.

    Compendiums


    These let you ciew all the free open rules (SRD & Basic Rules) for D&D 5e at no cost.

    Roll20 Compendium - Has all the open rules for the game, so a good source for monsters, items, spells, etc.

    DnDBeyond - A more official source for the content, plus you can buy all the materials released by WotC to use, and has a great character builder.

    Adventures & Maps


    DMsGuild - Tons of free and paid adventures and other materials. The quality can be varying, but many are free and that can be great.

    /r/dndmaps/ - What more can they say, D&D Maps.

    Mike Schley Makes many of the maps for the D&D Adventures.

u/Jammintk · 1 pointr/rpg
  1. You can use pretty much anything for figures. You don't need actual minis to play. If you still want tot go that route, there's a couple options. The first option is to grab a box of Paizo's Pawns. They're meant for Pathfinder, but they're just pictures of monsters printed on card stock slotted into a plastic base. The Beastiary box is $36 on Amazon right now. The other option is to buy miniatures for creatures as you need them. There's no real "complete" set of minis and they are much more expensive than pawns or flat tokens for obvious reasons. If your players really want models of their characters, they can opt to have them made or find ones that are "close enough" for their taste. For maps/boards, you can draw your own on paper. Get a pad of 1" grid paper and draw your dungeons on that. Most pre-made D&D modules will have gridded maps that you can replicate on your own paper. A slightly more expensive option in the short term is to get a dry/wet erase battle mat. Use vis-a-vis markers to draw your map, then a damp paper towel to wipe the lines away when you want to put down a new dungeon. Battle mats are expensive on Amazon. Maybe try to find one in your local game shop?
  2. The core rulebook has options for this. Basically there's three ways to do stats: Array, Point Buy, and Roll. In Array, you are given a specific spread of stats from the book and you decide what attributes to put those values into. In point buy, you have a set number of points (27) that can be dropped into stats, but it isn't always a 1:1 increase. As stats get higher they cost more points to buy. You can use a Point Buy Calculator to plan characters. For Rolling, you roll a number of dice and that determines your stats. What dice you roll is up to you, but the two most common ways are 3d6 per stat with no re-rolling or 4d6 keep highest 3 with no re-rolling. For beginners, I would recommend the Array option for stats.
  3. Ok, so it sounds like you have nothing invested in the system so far, so here's the stuff you absolutely will need: The D&D 5th Edition Players Handbook, Monster Manual, and Dungeon Master's Guide. These three books have everything you and your players need to play a full game. However, none of these have pre-made adventures for you. You will either have to make it up as you go along, or buy pre-made adventure modules. If you're worried about being able to tell a story on your own, I heartily recommend grabbing a pre-made adventure module and running that before you try anything homebrew (homebrew meaning made entirely by you) The two that are widely regarded as the best out so far are Storm King's Thunder and Curse of Strahd. Read their synopses and pick one to run.
  4. No, but a "Session 0" where you create characters and set the tone/expectations for the campaign is a very good idea, especially when you're just starting out. If you can, make the Player's Handbook available to all of your players before you begin the game, so that they can start getting an idea of what kind of character they want to play. Then, during Session 0, make your characters together as a group and talk about what each person wants from the game. What kinds of things interest them and what stories do they want to tell, that sort of thing. Pay *close* attention to what they say. As the DM, it's your job to help them tell their stories and explore topics they're interested in. Most players, however, will not tell you exactly what they want, instead they'll tell you something related to it. For example, if a player says that their character is descended from an ancient tradition of spellcasters and takes proficiency in the history skill, then they're probably interested in the history of the world even if they never told you that's what they're interested in. This is what game masters will typically refer to as a flag.
  5. Generally speaking, all of the classes in D&D are pretty well balanced, especially before you start adding extra supplements. The Dungeon Master's Guide has rules for awarding treasure to players. Use them. Keep in mind every player and their class when awarding magic items. For example, a +1 sword is a great, useful upgrade to a Fighter, but is nearly worthless to a Wizard. There's tables for awarding magic items in the Dungeon Master's Guide. Those are great guidelines to help you think of how to give out magical equipment, which will be the deciding factor of if a player gets overpowered or not. If you only hand out magic weapons and armor and one player in your group is a fighter, then they will naturally be overpowered. It's also really easy to fall into the trap of just handing out stuff that is really useful in combat but isn't very useful elsewhere. Keep utility items in mind and hand those out just as often if not more so than magical weapons. Give players utility items and support them using those items in weird situations.
  6. The Player's Handbook gives you a guideline for each class's starting equipment. After that, players may spend their gold in towns to buy additional gear (but not magic items!) As for quest rewards and other loot, the Dungeon Master's Guide has rules and tables for that sort of thing.

    As for #7, I've got a whole list for you.

  • Read the player's hadnbook and the dungeon master's guide cover to cover. Make notes in them, bookmark them. If you're making up your own scenario, read the monster manual too.
  • Read adventures cover to cover before running them. Important advice for them may be further back than you might think. Read the adventure several times.
  • During play, if there's a rules question, make a judgement call on it, then make a note to look it up later. Ruining the momentum and pacing for something just to make sure you're following the rules isn't fun for anyone.
  • You are the final arbiter of the rules. If a rule in the adventure or rulebook is ruining your fun, toss it out. This is an RPG where you can just ignore encumbrance rules.
  • Buy a Pound o' Dice. You'd be amazed how often having extra dice is useful. By buying one of these 100-die packs, you get at least one full set (1 each of 4/6/8/10/12/20) for each person in your group and extras for higher level rolls.
  • Don't discount online tabletop services, even for in-person games. Having big maps is just not feasible in my apartment, but setting up a map to display on a TV works great.
u/TheInsaneDump · 3 pointsr/DnD

Hi there! I just introduced my family to D&D over the weekend as well. Let me answer your questions.

Truthfully, everything you need can be found online. The D&D starter rules (for both playing and DMing) can both be found on Wizard's website. Others will recommend the Starter Edition, which is great place to start mind you, but the adventure is definitely not a one-shot. It can take up to 3-4 sessions to complete it.

Because of this, I opted to create my own one-shot adventure and I watched Matthew Colville's wonderful intro to DMing guide on Youtube. It's actually a lot easier than you think. For a one-shot all you need are at least 5 encounters; puzzle, trap, combat, dialogue/story, final boss. Put it in a dungeon; keep it simple. Dungeonographer is a wonderful program to help you maps and interior locations.

If you keep your adventure simple, DMing is very straightforward. Set the story and the adventure hook (why is your party going on a quest/adventure), lay down some breadcrumbs that lead them onward, and manage the experience. Remember that players roll the D20 for just about everything, but feel free to throw your own flair as well. For instance, I often had my family roll "luck" to see how fortunate they were in certain circumstances. Specifically, the party was fleeing from town and my father was like, "There's gotta be boats at the dock, let's go!" And I tell him to roll a D20 to see how fortunate they were to find one (or if one was actually there). I made up the chances (based on the story) and the outcome was up to the roll.

The guides obviously will break everything down in very good detail, but what helped me feel more comfortable DMing was to prepare some additional materials.

  • Printed out documentation of the adventure script (what's going on, what's happening) and things that you will say at key moments (location description, etc.). I included different kinds of checks that players can do at certain areas (e.g., Investigation, History, or Intelligence checks).

  • Create a Bestiary that contains all of the monsters and npcs players will encounter. Include all information about stats, attacks, etc. This will save you time so you don't have to look into a book for this information.

  • Create simple maps in dungeonographer to help your players feel a sense of presence.

    Check out the video link I posted earlier. It really helped.

    Oh, and I ordered 5 sets of dice from here. $9.99 for the lot. Great price!
u/Hasjustbeenpwned · 2 pointsr/DungeonsAndDragons

First trick is deciding which edition you want to play, for new players I highly recommend sticking to 4th edition, the rules are simpler and combat is generally more interesting. If you guys are brand and are new starting with nothing, I highly recommend picking up the 4th edition DM Manual 1, Monster Manual 1, and the Player's Handbook 1.

If your DM wants to take his hand at designing his own adventures I also highly recommend picking up a wet erase play mat as well as wet erase markers. I recommend wet erase over dry erase as dry erase can easily be wiped off during combat and such.

You'll also want to buy some dice for everyone to use, there are a few ways to go about that, you can mismatch dice from local hobby shops, you could buy dice sets or you could purchase the Chessex "Pound of Dice" for the whole group's use and ease. I, as a highly superstitious gamer, own 2 dice sets of my own and an additional lucky D20 that I don't let anyone touch (as they'll likely suck the luck out of it), so figure out what kind of gamers you are and what dice will best suit you.

As you guys grow and expand you may want to look into getting the other Player's Handbooks, to increase your options as players, as well as the other monster manuals for easier adventure creation for your DM.

I also highly recommend your DM (for his ease in adventure creation) look into reading materials on the internet (easily found for free) to help create the most interesting and fun adventures possible. One I can recommend off-hand is Chris Perkin's (a writer for the D&D books and "professional DM") "blog" called "The DM Experience."

Also if you have any other questions feel free to ask me in a comment or message me, I love to see new player getting into the game and would like to help in any way possible.

Just be sure to have fun, happy gaming :D

u/MetzgerWilli · 6 pointsr/DnD

> Looking to play my first game, but as DM. Never played before, read the handbook, but still a little lost. Any recommendations for where to begin? (I’m thinking mines of phalander or whatever it’s called)

Check out Getting Started and
the FAQ on the Resources tab on the right side.

You can play the game without any money investment. WotC provides all the Basic Rules for free. You can either play official adventures, which you generally have to pay for, play adventures created by other people of which many are free (for a list check out Merric's Musings or Adventure Lookup)
or you could create adventures on your own.

However, I suggest that you start out with the Starter Set
(around 15$ on Amazon). It contains a printed and illustrated version of the Basic Rules (which are all the rules needed to play), a set of ready-to-play characters (so you can concentrate on the game - and you can find additional characters here and here), a set of dice, and the adventure "Lost Mines of Phandelver" (LMoP) which will take you something between 30 and 40 hours to play through.
If you are the DM (and only then, Spoilers in the next link),
you could check out this youtube series by WotC in which an experienced DM plays through the first part of LMoP with a mixed group of experienced players and newbies.

The players don't have to be experts prior to the game, but they should read the [Basic Rules] (http://media.wizards.com/2018/dnd/downloads/DnD_BasicRules_2018.pdf) (p. 3-6 & 60-80)
at least once, in addition to their character sheet, so they know their options. Alternatively, you could check out the first 5 vids of this how-to-play-D&D series (total of 1 hour watchtime). The Dungeon Master generally is expected to have a better grasp on the game and should read them multiple times in addition to the adventure they are currently playing, so they know what is going on. Expect the game to be a little slow the first time you play, as you are getting familiar with the rules - basically it is the same as for any more complex board game.

If you are having fun with the game, every player should eventually get their own set of dice as well as a version of the
Player's Handbook (PHB)which runs for about 30 bucks on Amazon. It contains the Basic Rules and a larger variety of races, classes, backgrounds and spells to choose from. For the DM, the Monster Manual (MM) and the Dungeon Master's Guide (DMG) are the apparent choices in addition to the PHB. Although these are not necessary to play the game, they add some useful tools
and lore that help the DM in creating a great game. If you like, you can play through another prewritten adventure by WotC, which run for 30-40 dollars each.

My group had been playing through their first adventure after the Starter Set (Hoard of the Dragon Queen and Rise of Tiamat) for almost 2 years, with more or less weekly sessions of 2-4 hours. DnD is one of the more inexpensive hobbies, really.

>Also, how important are the mini figurine things?

Personally, I played my first campaign in a "theater of the mind" style, and I still do for most combat. A grid and and models are mostly necessary if you want to run really tactical combat with lots of creatures. For your first few sessions, I would not get any minis and instead use pen and paper to simulate combat when needed. With time you will get a better feeling for kind of combat you have a preference for.

>I’m going to be using digital dice and stuff like that so as to minimise cost and stuff.

You can get multiple sets of dice for very cheap on amazon for costs as low as 10$ for six sets.

u/AdmiralCrackbar · 2 pointsr/tabletop

Buy some dice.

Buy some books.

Honestly, it depends what kind of game you want to play. I think here you're going to get a lot of weird niche games suggested but for starters you're better off sticking with the a more 'traditional' experience. D&D is an excellent starting point if you want to play a fantasy game, you can even pick up one of their adventures if you don't want to write your own material.

If you're unsure about spending that much just to get started you can pick up this starter set that will include the basic rules, a set of dice, some pregenerated characters, and a short adventure. From there, if you like the game, you can pick up the full rulebooks and some more dice and whatever else you like. Alternatively you can try out the free basic rules by downloading them from the Wizards of the Coast website. All you'll need is a set of dice to get started.

If you don't like or don't want to play D&D you can check out a bunch of other systems that will let you play other games or settings. [Edge of the Empire] (https://www.amazon.com/Star-Wars-Edge-Empire-Rulebook/dp/1616616571/ref=sr_1_1?keywords=edge+of+the+empire&qid=1563883870&s=gateway&sr=8-1) is a really cool Star Wars game, but it requires custom dice. My personal favourite sci-fi rpg is Traveller though, and it has the advantage of only requiring six sided dice.

A lot of people really like Savage Worlds, it's fun, it's cheap, and it's generic enough that you can run almost any setting you like with it. Unfortunately there's a new edition due out really soon so take that in to consideration. If you want a more in depth generic system then I can recommend GURPS, although you'll also need the Campaigns book. This system is absolutely not beginner friendly, it slaps you in the face with tables and rules for all sorts of scenarios, but I adore it and it's not really all that hard to figure out.

If you want an alternative to D&D Green Ronin has the "Age" series of games, starting with Fantasy Age, continuing with Modern Age, and the recently released The Expanse RPG covers Sci-Fi. I will admit that I've not actually had a chance to play any of these games, but I've read the rules and like the system.

Honestly you can find a game to cover practically any genre you want, whether it's Grimdark Fantasy, Martial Arts, Space Exploration, Lovecraftian Horror, Anime Cyberpunk Space Opera, or almost any other thing you can think of.

Don't fall in to the trap of playing a game because someone suggests it's 'easy', play something that really grabs your interest and inspires your imagination.

u/TheMaskedTom · 7 pointsr/DnD

Yeah, as others have said, for beginners do try out the D&D 5e Starter Set.

It has enough rules for the small premade adventure they give you to start up, the small adventure itself (which is no small thing for a beginner Dungeon Master), a few pregenerated characters and a set of dice.

You could add to that a few miniatures (or just use paper tokens) and an extra set of dice.


The Starter Set goes to level 5 only (out of 20 max). If you like it, then go ahead and buy the Holy Trinity of D&D Books:

  • the Player's Manual, which is a complete* set of all official possibilities about character creation and playing. You don't all need one for playing, but it's easier that way. Sharing is also good, that said.
  • The Dungeon Master's Guide, which is a book made to help the Dungeon Master create his adventures and make the game enjoyable. Only one is required, really.
  • The Monster Manual, which containes a lot of premade monsters which are very helpful for DMs.


    The other books, such as Curse of Strahd, Out of the Abyss or Tales from the Yawning Portal, are simply adventures that you can buy if you don't want to make your own. They are fun to play and way less of a hassle to DMs... but after a while most will like to make their own stories.

    On another note... While obviously I can't recommend that both because supporting creators is important and because of subreddit rules, you can find pdfs of all those books online, if you don't want to spend the money. Or simply because Ctrl-F is better than manually searching.


    *They have added a few more options is some adventures or the Sword Coast Adventure Guide, and there are some unofficial elements that are being tested in the Unearthed Arcana, but trust me with the core books you have enough to play with for a while.
u/SoupOfTomato · 3 pointsr/boardgames

If you have a friendly local game store (FLGS) near you, they likely have it as well as the right dice. With any luck, they'd even have staff that are knowledgeable enough to help further.

If you don't, there's several online outlets, with amazon being the most obvious. Internet stores tend to have the advantage of a significant discount, but of course require waiting for the things to ship and arrive.

The absolute simplest way to get into it would be purchasing the Starter Set. It comes with simplified rules, one set of dice, and an adventure you can run.

If you enjoy that, or are just absolutely certain you will like the game and want to go ahead and get it all, there is the Player's Handbook. That is the only essential, but you will want sooner than later the Dungeon Master's Guide and Monster Manual.

As for dice, there are tons of ways to go about that. There are phone apps that can do the job cheaper, which you can find with a quick search. Most groups I think will find they prefer using physical dice. It's more expensive but also just that much more fun.

The correct type of dice come at a variety of costs and qualities, but the only necessity is that you have all 7 types of dice available. That is, you want a 4-sided, 6-sided, 8-sided, 10-sided, 12-sided, 20-sided, and percentile die.

Chessex is the most popular dice company and has an absolute ton of varieties. Here's just one example and luckily it is standard to sell all the necessary dice in sets together.

There are also various bulk sets which make up in volume what they lack in choice, and are good for getting started.

Last but not least, you'll need friends willing to play with you. But that's true of any tabletop game.

That was longer than I anticipated, but I promise it's not too hard. There's a bit of a learning curve with any game, but RPGs are a lot of fun once you get comfortable with them.

u/DefinitelyMike · 5 pointsr/DMAcademy

< Am a teacher:

First go to your principal and see what the school needs. Normally there is a process to get a new club started but since this was already a club it shouldn't be as hard. A lot of schools need a supervising teacher etc, etc, etc. If you ask the principal to send out an email there's a chance that one of the teachers in your building is already into dnd and can help you out.

​

to answer your specific questions:

​

  1. it really depends on how well you advertise/the specific kids at your school. If you can get 1-3 5 player campaigns to start that would be awesome. On that note, try and introduce them to some of your favorite dnd stuff. Critical roll highlights can hook a lot of people for example. And make sure to advertise for your club really well the first week; posters, announcements, fb(or w/e social media you're using), the whole schebang.

    ​

  1. a lot of dnd can be run without the books. There are free downloadable and legal pdfs available online that cover phb basic rules. its enough to get newbies started at the very least. In addition to this, monster and item stats are pretty reliably found by typing "5e dnd [monster]" into google. I would have 1 actual phb,mhm,and dmg available for reference. The school or possibly the supervising teacher might be able to help you front some of the $. The big one that would be helpful to have would be a couple preplanned adventures if your dm's don't want to homebrew. again the internet can be a great resource, or buy a couple of them if you have a way to get some start up $.

    ​

  2. The most important thing (imo) is to be realistic about what you can do each session. i imagine after school clubs run like 1.5 hours? If that is the case then you need to have a specific goal for each of your first few meetings. In addition to this, make sure you give people something to do, even if only for a couple minutes, in your beginning sessions. let them roll up a character (or start to). If you are teaching rules, have a mock battle set up and let people control a pre-made basic charecters, etc.

    ​

    sorry for the long post, but i really hope you can set this up and have some luck doing it.

    i linked cheap dice(10$ for 5 sets) and the downloadable phb

    https://www.amazon.com/d/Role-Playing-Dice/Smartdealspro-Colors-Dungeons-Dragons-Pouches/B01ABST9S4/ref=sr_1_1?ie=UTF8&qid=1541318360&sr=8-1&keywords=dnd+dive

    ​

    https://media.wizards.com/2014/downloads/dnd/PlayerDnDBasicRules_v0.2_PrintFriendly.pdf
u/NobbynobLittlun · 6 pointsr/dndnext

So much depends on the players. Some options are:

  • "West Marches" style of game, this requires a great deal of initiative and autonomy on the players' and DMs' parts, but it's great for a club format.
  • Adventure League. If you're not sure, go with this option. Good for drop-in and drop-out gaming, but it's definitely a more simplistic way of playing D&D that will not unlock the full potential of the gaming experience. That being said it's a great way to get started in the hobby and form groups that are of similar tastes, after which those groups can start doing other styles of games. The modules are cheap, both price-wise and quality-wise, and you can download the PDF and share within the club. Secrets of Sokol Keep is a great introduction to D&D.
  • Subscribe on D&D Beyond and get an adventure for the DMs to share. I think SKT or (my personal favorite) Dragon Heist would be good, because each group will have a vastly different experience even running the same module. It'll give the players a lot to talk about. ("Oh, in yours he was a desperate down-on-his-luck tavernkeeper scared of the competition? At our table he was a rich tavern tycoon doing a hostile takeover, we ended up burning down his casino...")

    Aside from the DM, 3 players is great, 4 players optimal, 5 is good, 6 is manageable, 7 is time to deputize a DM and start another table.

    Character sheets, a huge bag of dice, that's all you need.

    A large vinyl grid with wet erase markers is nice to have, but may not be practical depending on how many tables you need to accommodate and how much funds you have to work with. You can think about that when players start geeking out over miniatures :) Until then, just sketch things out on scratch paper when Theater of the Mind isn't enough.
u/slvr13 · 2 pointsr/Random_Acts_Of_Amazon

First off, I think this is the most elaborate contest I've ever participated in, so congratulations for that :P Fear cuts deeper than swords. I hope some of my items are awesome enough for some extra credit ;) Also I wasn't sure if duplicates are allowed. I will revise if necessary.

1.) Something grey and it's been on my wishlist.

2.) Rain, well not technically rain, she is a water bender :P Previously on my wishlist.

3.) Unusual, I think this is something I would use like twice a year. With ice cream or cereal.

4.) Someone else My sister and I want to start playing tabletop games. Previously on my wishlist.

5.) "Book" I took a little bit of liberty with this one because it's a graphic novel. But it's Batman, so...(Previously on my wishlist).

6.) Under a dollar.

7.) Cats There's a catbus in it, which is pretty much the best part of the movie. Previously on my wishlist.

8.) Beautiful As a Star Wars fan having the original trilogy on Blu Ray would be beautiful to me. I love high definition movies, especially ones that are aesthetically pleasing. Previously on my wishlist.

9.) Movie As a Browncoat, I would encourage anyone who has a remote interest in Sci-Fi to give this a chance. Previously on my wishlist.

10.) Zombie tool I don't think this needs explanation.

11.) (Updated) Useful for future. I have a desire to create meaningful video games. Previously on wish list.

12.) Add on I actually had this on my wishlist but removed it because add-on items are lame.

13.) Most expensive As previously stated, I want to be a game developer/designer so not only would it be fun to play with, I could create with it too. Previously on list.

14.) Bigger than breadbox Total in the box it is bigger than a breadbox. Previously on wishlist.

15.) Bigger than a golf ball It's a large book. Previously on wishlist.

16.) Smells good As a guy...I enjoy the scent of lavender.

17.) Safe for children toy I don't think this needs any introduction of why it's awesome.

18.) Back to school drawing helps keep me sane. Previously on my list.

19.) Current obsession I'm a noob to tabletop games. But have been wanting to get into it obsessively within the past month or so. And this also takes my love of A Song of Ice and Fire into the mix. Previously on list.

20.) [Amazing] (http://www.amazon.com/Sony-XBR-65X900A-65-Inch-120Hz-Ultra/dp/B00BSREQI6/ref=sr_1_4?ie=UTF8&qid=1376281533&sr=8-4&keywords=4k+tv) I've seen one of these in person at the mall and it literally made me stop walking the resolution was so incredible. I know it's as expensive as dicks...but man...when these are affordable...

Bonus 2) Made in Oregon I would have put Tillamook Ice Cream, since it's pretty awesome...but alas not on Amazon.

Edit: Changed an item because I saw it won't count because it's a duplicate.

u/_GameSHARK · 2 pointsr/Pathfinder

Keep in mind this sub is for Pathfinder Society, which is an organized style of play that tends to discourage homebrew and creativity in favor of strict adherence to rules. You might also check in with /r/pathfinder_rpg for a less strict interpretation of the game.

The basics of Pathfinder are pretty simple and you have everything you need to get started in that bundle. You've got the core rulebook and bestiary, and what seems like a pretty wide range of modules and campaigns to get your feet wet with. The Beginner's Box will also include tutorial-style guided adventures to get everyone familiar with the basic rules. The most important concept is how actions are broken down.

In order from most expensive to least expensive, actions are: full-round actions, standard actions, move actions, swift actions, immediate actions, and free actions. Unless modified by spells or other conditions, everyone gets one move action and one standard action per round (and a full-round action uses both.) Swift actions don't "cost" an action, but you may only perform one swift action per round; immediate actions don't "cost" an action and can be done even when it's not your turn to act, but can only be done once and count against your "swift" action option when it becomes your turn. Free actions can be done as often as you'd like, whenever it's your turn to act; some free actions can be considered more involved or powerful than others and it's up to GM discretion if they want to place limitations on such free actions. Generally speaking, most basic spells and attacks (like casting a Fireball or swinging your greataxe at someone) will cost a standard action.

There's a considerable amount of complexity in the system, but it's fairly simple to learn and understand. The "tutorial adventure" in the beginner's box should take you through all the major processes in a typical dungeon crawl, including skill checks, making saves, attack rolls, and so on.

You'll probably want to get a set of dice for each player, and maybe eventually another set or two for the DM: Chessex is probably the most common brand, but there are about as many dice manufacturers as there are colors in the rainbow. For a simple set of 7 dice made of plastic or similar materials, you shouldn't expect to pay more than $8-10; if you're paying more, you're probably getting ripped off. You could consider buying sacks of dice, too.

If you want more than just the basic cardboard minis the beginner's box comes with, there are all different kinds of plastic and pewter miniatures made by a variety of companies (Reaper is one of the most common) - many of them come unpainted, and painting minis is a whole new hobby you can get into with your kids! The basic cardboard minis or pre-painted minis are just fine, but there's really something to be said for assembling and hand-painting your own mini to have it look exactly like the character you're playing as :)

Lastly, it can be really useful to have the Systems Reference Document open on mobile or a notebook (or even desktop if your play area is near one.) Access is free and it includes all of the rules, monster entries, etc from a wide variety of sources.

u/ebrum2010 · 1 pointr/criticalrole

The best advice I can give anyone who doesn't have a group to play with and doesn't have "nerdy" friends is become the DM for 5e and invite your friends to a game. They will most likely say "I don't know how to play", tell them it's fine. It's a game you learn as you go. You as the DM will be making a ton of mistakes early on but everyone will still have fun. Everyone will get better as they go. You want to read the Basic Rules, or the part in the PHB called "running the game". It's the small section in the middle between the race/class options and the spells. I did this very same thing when I first started watching Critical Role (I had played before but not 5e) and now we've been playing since 2015 and the problem I have now is too many people want to play. I currently have a full group of 5 and an extra player who plays the character of whoever doesn't show up. We're at the end of a campaign where it doesn't make sense introducing a new character but they should get to make one soon. 5e is the definitive edition to get new people into the game. If you can get them to show up for the first game, most of them will stick around, and they will be the best advertisements you have for the game since because they may not be "nerdy" they will convince other people more easily to try the game.

I recommend to start buy purchasing the starter set and playing through that (It has the basic rules and it starts easy for DM and gets more complicated as it goes to train you). You don't need anything besides this until you finish the campaign in it if you don't want to. https://www.amazon.com/Dungeons-Dragons-Starter-Set-Roleplaying/dp/0786965592/

Optional but recommended, at least once you get your group started:

A copy of the PHB and MM, available from Amazon for less than in stores. https://www.amazon.com/Players-Handbook-Dungeons-Dragons-Wizards/dp/0786965606/ https://www.amazon.com/Monster-Manual-Core-Rulebook-Wizards/dp/0786965614/
A bag of dice so you have enough to share. I recommend the easy-roller dice bag, it's about $25 on Amazon but they guarantee the dice are not defects which is the case with many of the other big bags of dice. The bag contains 15 full sets of 7 dice in various colors. https://www.amazon.com/Easy-Roller-Dice-Polyhedral-Dungeons/dp/B00L2N1OVI

u/Petertwnsnd · 1 pointr/DnD

So, as someone who is relatively new to DMing (started just over a year ago), here's what I'd suggest to make sure you keep your cost down, while still having figures you can slowly replace over time:

---

Starting off, you can get a lot of generic "green-army-men" style fantasy figures for relatively cheap.

  • Here's some knights
  • Here's some skeletons
  • Here's a random assortment of generic fantasy charcters
  • Here's some undead
  • Here's some barbarians that also just make decent random warriors

    They're not very expensive and what they lack in quality they make up for with quantity.

    ---

    The next best solution I have for cheap decent figures is for animals. I've been able to find tubes or tubs of a decent selection of cheap, pre-painted figures at just about every Walgreen's or CVS Pharmacy I've been to. I use these guys for animal encounters, pet companions, and they're especially helpful for my druid.

    If you can't find them at your local drugstore IRL, there's plenty of selections you can find online.

  • Here's just an example of some of the tubes you can find.

    ---

    Now, players understand you can't afford unique figures for every encounter. However, I've noticed that the figures you have stand in for whatever they're fighting can sometimes be distracting, or if you have multiple identical figures it can be confusing knowing which one they're targeting in a battle. A great, cheap solution I've found to this is just using multi-colored generic pawn pieces like from the game "Sorry!". The pieces themselves are so nondescript (other than color) that the players have an easier time projecting the combatant you describe onto them, and the various colors make it easier to track what's going on in a battle, both for the players and DM.

    If you can't just salvage an old Sorry game you find lying around you can find packs of the pieces or other generic multi-colored pawns online for very cheap.

  • Multi-colored pawns
  • Meeples
  • Sorry Pieces

    ---

    This last suggestion isn't really about where to find cheap figures, but more to address the reason you said you wanted figures in the first place, to "help the immersion".

    You may have heard of the website HeroForge before and it's a great tool for D&D players. It allows you to make very customizable figures for your games. Now, the cost of their cheapest figures are still over $30 for a single figure, so definitely not cheap. However, as a DM, I still regularly use it. I use HeroForge to help design notable NPC's or enemies for my campaign, then save the screenshot of them and post the image in our group chat when the character gets introduced. This is very helpful for a lot of reasons: I get a more solid idea of characters that I was designing in my head, it gives the players a visual and helps with the immersion, and when I DO decide to actually order a character (like, for example, a villain or NPC I know will be reoccurring for many sessions) it becomes a MUCH bigger deal and way more intense.
    I also always recommend that PC's at the very least design their figures on HeroForge for the same reasons.

  • Here's some examples of figures I designed and posted used over the past few months without ever having to spend a dime

    ---

    I hope these were helpful. I'm still in the process of building my figure collection as well and love to share cool tips or resources I have found while doing so.
u/turbodonk3y · 6 pointsr/DnD

Best advice I can give is what I did for my first game. I had NEVER played any sort of pen and paper RPG, but I saw the books at the local bookstore in college, and I had a 50% off coupon. I flipped through the Player's Guide and Dungeon Master's Guide, then picked up a copy of Keep on the Shadowfell as a premade adventure. None of the players had played before either.

What did I learn running the first game?

1) Everyone is creative. Everything about DnD revolves around making decisions of actions. You can do literally anything you can think of within the mythos of the game world. Want to climb a tower and throw rocks at passing priests? Do it. Just be prepared for the consequences of your actions. Think about your actions (had a player scream "eject my astromech!" while flying an X-Wing in the Star Wars RPG. He now is careful about what he shouts in character after watching his R2 unit scream across the void and plummet into the nearby planet's atmosphere.)Even my first-timers who thought they had no creativity got into their characters, which leads me to...

2) Players don't necessarily play themselves. Some players like to create a version of themselves in the game world. Others like to create someone totally new, nothing like them. As a player, know your character. Know what kind of things they would like, dislike, what kind of actions they would take, foods they eat, etc. It is a role-playing game, not Munchkin.

3) The d20 is your friend. Everything revolves around these dice. Find one you like. It can be your favorite color (or your character's favorite color!), or it could just roll well. Every action you take in-game will require a "check" of some sort, all revolving around the d20. In addition, it is nice to grab a set of polyhedral dice like these.. If you feel like you want ALL THE DICE, grab this, though that many dice will easily satisfy an entire gaming group.

4) Most importantly, have fun. DnD, along with all games, are meant for having fun with friends. Enjoy yourself, and get into the game.

Things not to do:

  1. Cell phones, iPods, electronics - no one wants to listen to your music while someone else is talking or rolling their dice. Don't do it.

  2. Ignore the other players - PAY ATTENTION. One thing that bugs me most as a DM is explaining what has just happened multiple times to players who refuse to pay attention. My rule now is if you weren't paying attention, obviously your character was not either.

  3. Throw dice/bounce dice off the table - I get it. Accidents happen. But there is no real reason to hurl the dice across a 6 foot table onto the floor. If you can't hit the table with a plastic dice, your character can't hit the kobold with a throwing spear from 20 feet. Dice on the floor is an auto-miss. I apply this to my own rolling as well as DM.

  4. Rage quit - Don't quit because you are not doing well.

  5. Hoard - This applies both in game and IRL. Don't hoard the loot, especially items that you cannot use that others may be able to, even if this means trade. Your Elven wizard really doesn't need the Dwarf Battleaxe of Smashing Pumpkins. Give it to the guy who can go to town with it, and maybe he'll give you something in return later. Also, don't hoard the dice, snacks, or other communal items at the game table.

    I know this was long, but I hope it is useful. Have fun at your first game!
u/kurtist04 · 1 pointr/DnD

A lot of people are saying to get the starter set, but you really don't need to buy anything to get started with D&D. The basic rules are free online, and you can find dice roller apps for free also, so all you really need to get started are friends.

As someone else mentioned Matt Coleville's videos are helpful, but he also made a video specifically for new players that you could check out.

Dice are pretty cheap on amazon, so if you wanted to get a large set of dice for yourself and your buddies you could do that easily also.

Chessex is the go to brand for RPG dice, so if you are looking for some nicer quality sets you can get good ones for cheap through them.


Have fun!

EDIT: I forgot to add this character sheet It's free, and completely automated and makes creating a character simple.

u/drowgirl · 2 pointsr/Random_Acts_Of_Amazon

This is going to be fun. Across my multiple wishlists...

1.) Something that is grey.
Grey bedsheets.

2.) Something reminiscent of rain.
Pet water fountain.

3.) Something food related that is unusual.
Astronaut Ice Cream

4.) Something on your list that is for someone other than yourself. Tell me who it's for and why. (Yes, pets count!)
This Bruins banner is for my BFF Becky. She loves the Bruins more than anything. Hockey is her obsession. I put it on my list to remind myself to get it for her at some point. It would make her happy.

5.) A book I should read! I am an avid reader, so take your best shot and tell me why I need to read it!
The Name of the Wind. Of everything I've read in the past 6 months, this one I devoured and have been desperate for the second book in (it's on my list to pick up this week, actually, if my paycheck EVER comes in).

Look, I hate... HATE... first person perspective. I see it as a sign of sloppy writing. However, this book had me SOLD on it. Kvothe is possibly one of my new favorite characters OF ALL TIME.

Avid reader doesn't even begin to describe me. I have my own library. I need books like air. And if I had to make a list of 100 books that were all I was allowed to have for the rest of my life, THIS WOULD BE ON IT.

6.) An item that is less than a dollar, including shipping... that is not jewelry, nail polish, and or hair related!
This kindle book

7.) Something related to cats. I love cats! (keep this SFW, you know who you are...)
The most interesting cat toy in the world

8.) Something that is not useful, but so beautiful you must have it.
This choker. Enough said.

9.) A movie everyone should watch at least once in their life. Why?
The Breakfast Club Why? Because. It's a good movie. Whether you were the jock, the brain, the spoiled brat, the loser, or the troublemaker-- there's a character you can identify with, and it shows that whatever and whoever you are, you can get along with someone who isn't in your clique.

10.) Something that would be useful when the zombies attack. Explain.
A Seed Vault

Everyone worries about fighting zombies.

Dumb. You see, when the zombies come, I'm holing up. A few weeks and if they are undead, they'll have rotted themselves to death. If they are fast moving, viral sumbitches, then they'll have likely ended up offing themselves through dehydration or whatever.

In any event, I'll wait them out. But then, I will need to rebuilt and eat.

(Besides, I have my trusty zombie-killing baseball bat, and a bow. Quiet. Efficient.)

11.) Something that would have a profound impact on your life and help you to achieve your current goals.
This book on Aztec and Inca expansionism. I'm back in school, and my focus is Mesoamerican Studies. Eventual degrees, here I come!

12.) One of those pesky Add-On items.
Zucchini seeds.

13.) The most expensive thing on your list. Your dream item. Why?
A KitchenAid Mixer Why? I like to cook and bake. My mother has one that I used for years when I was a kid and still living with her. I'm 30 now. I remember she got it when I was like, 5. IT STILL WORKS. Over a dozen moves, being abused for holidays making bread and cookies and cakes, being used by my Dad (I swear, he looks at appliances and they break) and it STILL FUNCTIONS PERFECTLY.

I cannot think of a kitchen appliance that would be more useful.

14.) Something bigger than a bread box. EDIT A bread box is typically similar in size to a microwave.

This loft bed

15.) Something smaller than a golf ball.
How about 7 somethings? A set of dice.

16.) Something that smells wonderful.
Italian Herb Bread Mix It smells good when you open the box. When it's mixed. While it's rising. While it bakes. After it bakes. As you've slathered butter on it and begin to nom.

17.) A (SFW) toy.
Hawkeye is so SFW I would bring him in to put on my desk.

18.) Something that would be helpful for going back to school.
This book, of course.

19.) Something related to your current obsession, whatever that may be.
Funko Tyrion Lannister because even a small man can cast a great shadow.

20.) Something that is just so amazing and awe-inspiring that I simply must see it. Explain why it is so grand.
This.

No one will understand the magnificence of this plushie.

It is a rotund, cuddly, snuggly Cthulhu.

But Cthulhu does not cuddle. He does not care. When the stars are right, he will rise from the deeps and from his seat Ry'leh, devour his cultists-- and everyone else-- by the millions, and bring forth an end to all things.

But how can you deny his Elder God wrath? HOW?! Look at him, all squishy and warm and soft. Look at his little T-Rex arms, reaching out for your love and devotion. His eyes, his wiggly little face tentacles. YOU MUST SNUGGLE HIM.

fear cuts deeper than swords

What do we say to death? NOT TODAY.

u/Baby_Griffin · 2 pointsr/DnD

you just fucking decided to get into dnd. and who are these fuckers to tell you when and how to dnd? fck em. this is how you start: buy these. Then go pick up these: Phb it's at the lowest price ever right now, so be quick. and then this (also cheaper right now, you're really lucky) and this (also on sale. man, you are a lucky 3 striker) would be good too. that will give you enough gaming material for everything you need for atleast the next 5 years of dnd. i know its alot of money if you count it up and when you only have highschool-kid-budget especially, but its worth it. you basically keep them forever. if that all is too much, get some dice and the basic rules for the Players and the rules for the Dungeon Master for free.

Now go watch these:

WebDm > more on their channel aswell.

Matt Colville

Matthew Mercer

You should be a party of 4 players and 1 Dm, in the best case. perfect size group. there are bigger and smaller groups but thats a good start for group size in the beginning. since you asked how to play, you will probably be the Dm. thats a good thing.

No group or friends to play with? try online play with roll20.net, fantasy grounds or use the r/lfg subreddit to find people interested to play in your area. just be aware of the typical stranger danger of the internet .

If you need anything else, ask away.

u/marcus_gideon · 1 pointr/DnD

Everyone having their own dice does make things go smoother. Not to mention a lot of folks become superstitious about their dice, not letting anyone else use them for fear of bad luck. Or retiring old dice after they roll poorly too many times.

https://www.amazon.com/SmartDealsPro-Symphony-Dungeons-Dragons-Pouches/dp/B016W7B64S/

A few reviews say these are poorly balanced, but others said they were fine. So it seems like a grab bag whether you'll get good sets or not. Poorly balanced could mean a lot of good rolls, or a lot of terrible rolls, so you really do want better balance.

https://www.amazon.com/126-Polyhedral-Dice-colors-Complete/dp/B014242Q7Y/

These look like they have slightly better reviews. Still a few folks said they were poorly balanced, so your mileage may vary.

Honestly, if you want "top quality" dice, Chessex is the go-to brand. Like I said, my local game store sells plain looking Chessex for about $5, speckled looking for around $7, and glossy pearl for around $10. Not that big of an investment, if every player just gets themselves a set or two. You really don't need that many to play, unless you're casting a Fireball and want to feel the might of 8d6 in your hand =)

u/DnDYetti · 4 pointsr/DnD

> 1) what do you recomend to do?

I'd personally start with 5e, because it is a much more simplified system that allows for more aspects of role-playing, which is great for everyone - especially new players.

A nice start for new groups to DnD is a starter set. Here is a link to buy a starter set which comes with a 64-page adventure pre-made module book, a 32-page rule-book for playing characters level 1–5, 5 pregenerated characters, each with a character sheet and supporting reference material, and 6 dice. If you are playing 5e, you need the 5e books - the 3.5 books won't work for 5e, they are completely different games due to additional information added over each new edition.

I'd also recommend that you all sit down together in the same room, hook up a computer to a TV in the room, and watch some good DnD games to figure out what role-playing means, how DM's look in action, and how the game runs overall. Shows such as Critical-Role, or Acquisitions Incorporated are amazing.

Here is the playlsit for Critical Role on Youtube:

u/SilvoK · 1 pointr/mississauga

Xplanet Games Is probably you're best bet, the shop owner's a nice guy and will help you out. https://www.facebook.com/XPlanetGames/

Dice:
Check Amazon for Bag-o-dice or Bag of Dice any shop you go to will sell you $1=1dice or like $8 for a full set, Amazon will give you like 5x the value.
https://www.amazon.ca/Wiz-Dice-Polyhedral-Dice-15-Guaranteed/dp/B01KN7REWQ/ref=sr_1_11?ie=UTF8&qid=1495387654&sr=8-11&keywords=bag+of+dice

Miniatures:
Minis are where it gets $$$ The collection will grow overtime... Its called plastic crack for a reason.
Games Workshop (Warhammer) Minis come unpainted, you can use dollar store paint if you want (its lower quality but much cheaper), with a base acrylic primer spray you can pick up from any gameshop or from Crappy Tire. (black is best for lazy painters, cuz your missed spots just look like shadow)

Mini Examples:
Goblins are like $2/figure for cannon fodder and that's probably one of the better prices to unit you'll see
https://www.games-workshop.com/en-CA/Goblin-Warriors

Reaper Minis (you'll find these at Xplanet and a lotta other game shops) they're good for hero characters, since they're unique and compared to Warhammer Heros they're 1/10th the price
http://www.reapermini.com/miniatures/bones

Tabletop:
Pick up some Easel sized Grid paper, each square is 1x1 inch so you can draw your maps out on there rather easily.
http://www.staples.ca/en/Quartet-Newsprint-Flip-Chart-Easel-Pad-24-x-36-50-Sheets/product_975147_2-CA_1_20001

Other Notes:
Dungeon Generator & other cool shyt https://donjon.bin.sh/5e/dungeon/
Online Gameplay https://roll20.net/
Q&A help https://rpg.stackexchange.com/

u/SpinahVieh · 5 pointsr/DnD

May I suggest this instead? WizDice Bag of Holding :) It's the equivalent to Chessex POD, but you know what you get and the Bag of Holding looks awesome.
There will be a second BOH from WizDice soon with the new colors (and, from what I've heard, a different bag). The new colors look awesome.
The reason I suggest this is because WizDice are known to be pretty fair dice (unlike Chessex) and their Customer Support is awesome.

u/FrostyWolf · 26 pointsr/rpg

Well, here are my thoughts:

  1. Price. Critical Hit Die, Jumbo D20, Set of foam dice all run about 10-15 dollars, and fall into the "Novelty dice" category. I think a entry level popper should be available for that cost, at lest under 20.

  2. I haven't tested it, but I don't see any reason why you couldn't put more then one die in one of these, so large ones made for multiple die would be cool.

  3. Readability would be a concern here. It's important the dome is clear enough to easily read through, and doesn't distort the die to the point of making it unreadable unless you are above it. How low the dice sits in it would also be a concern. Looking at the pictures, it looks like this is all covered though, but I would have to have one sitting on my game table to be sure.

  4. Feet. Here some testing would need to be done. I'm thinking of two separate approaches to this, but I'm not sure which would be more popular. First approach is standard foam feet in each corner to keep it from scratching the table and from sliding. Second approach is, why not embrace the sliding? You are going to be passing this back and forth, so why not put a Teflon base on it (like on the bottom of a good mouse). Not only would it prevent scratching, it should give it a nice glide action to push it back and forth across the table between players. Maybe a felt bottom? Lots of possibilities here.

  5. Customibility. Shapes, sizes, colors...themes. Obviously this would come later...but a Numenera themed one with a d20 and d6 already inside would not only fetch you more money...but it would also mean that people are more likely to buy more then one, since they might want one for all the Tabletop games they play, or if a GM received a themed one from his group as a gift, he might want to get a regular one for other games if he likes it.

  6. Super deluxe digital version. It has special die you have to use for it, and it can tell what the roll is, and announces it in a programmable, selectable voice. Would it be cheap? No. Would people buy it, just to put there voice laughing manically when their player rolls a 1? Of course. Also, no more "roll and grab" or debate on what the roll was or any of that.
u/KarateRobot · 3 pointsr/rpg

Either the Pathfinder Beginner Box or the D&D Red Box Starter Set will give you everything you need to start playing a simplified version of the full games, all in one box. Buy it, invite friends over, unwrap the box, start playing.

The rules are written in such a way as to let players get started immediately, but the person running the game (the Dungeon Master or Game Master) will probably want to look through it for a few minutes beforehand.

If you like the tutorials, you might move on to the full games. I like Pathfinder, so I'll focus on that one.

If you want to play the "full" Pathfinder game, you don't need the Beginner Box, instead you need:

  • One copy of The Core Rulebook
  • One copy of The Bestiary
  • One set (or more if you want) of polyhedral dice, such as this.
  • One character sheet per player [PDF]
  • Some pencils
  • Some tokens to represent characters and monsters (pennies, nickels and dimes will do)

    All other books you will see listed are optional: they provide more options, more content, more ideas. Don't buy them until you need more. You may never.

    You only need one set of books and dice, but having more copies will make life easier. It's totally optional. All of the important Pathfinder content is available for free on the internet in multiple locations, so technically you could skip the books altogether if you needed to. In practice it's nice to have a hard copy.

    Also, there are thousands of RPGs out there you could play instead of D&D or Pathfinder, but I would say try them after you've gotten your feet at least slightly wet.
u/seifer93 · 2 pointsr/videos

There's a certain level of excitement in the moments before a big roll where you pray to the dice gods and white-knuckle the dice in your hands.

The dice aren't really that expensive. I bought this bag of 15 10-die sets and I think it was worth it. There weren't any chipped or cracked ones, only one or two had a big bubble in them, and after testing I came to the conclusion that it hasn't really affected their randomness. The bag is pretty nice too. You don't get to choose the colors, but for $25 it's still a good value. To contrast, my brother decided to buy individual 7-die sets for $7 each and paid a pretty large premium for the privilege of choosing colors.

In case anyone is wondering what colors came in my bag, here. They came in a few varieties - clear, solid, glittery solid, and marbled. The only color I really detest is the orange one. The d4 looks like a traffic cone.

Since there are so many my group decided to give each player their own set (to avoid confusion) and the extra sets are used as markers to help visualize everyone's position in combat.

u/hyperbolasquared · 1 pointr/Random_Acts_Of_Amazon

RAoA makes me happy because I learned about it (and about a lot of stuff on the internetz) from my IRL friend Szor. She's always such a positive person, and such a classy "go with the flow" lady. Whenever I'm on here I think about what a great friend she is. I'm linking a cool D&D dice set so we can play D&D without sharing dice!

Because I'm happy!

u/jbarber2 · 1 pointr/Random_Acts_Of_Amazon

First off, great choice in contests. I did one similar to this about a month ago, if you want to check out the results. I got a lot of good movies listed on there.

My favorite movie is tricky, because I'm an aspiring film critic. For the sake of this contest, I think that I will say 'The Imaginarium of Dr. Parnassus' is my favorite.

Why it is my favorite is simple. Something like 'The Imaginarium of Dr. Parnassus' sounds like a cooky straight-to-dvd- movie does it not? Yet it is Heath Ledger's true final performance (he was not as far in Imaginarium as he was in Batman prior to his death), and in addition to Ledger, it hosts an all-stat cast including Tom Waits, Jude Law, Collin Ferrell, and Johnny Depp. Also, it is an oddly entertaining and imaginative depiction of the archetypal good vs evil that is seen throughout all movies.

Finally, I would love to see someone receive a $20 gift


$20

$5

u/DerFalscher · 1 pointr/DMAcademy

One dice set for each player is a great idea. You can actually find decent dice lot for a reasonable price. Sharing dice set is a pain and slows down the pace. Plus, the bag I linked has actually 20 sets, so you can actually lend or give your players more than one (that helps for when you need to roll more than one of a certain type of die).

​

Miniatures, as stated by others are a question of preference. Depending on system, I either use the theater of the mind (this is great, even the best with creative players) alone or, for when it is more tactical, I use tokens. For years I used chess pieces as tokens for both heroes and foes. It is only recently that I switched to paper mini (I made them stand with binder clips), and am moving slowly to real miniatures that I paint as I feel it is more immersive. Although using tokens of any kind will put you in need of some sort of playing mat. You could easily print 1 inch squares on paper, use a chess board (it's too little to my taste). If your family gets hooked, you can invest in a playing mat later on.

​

What you might or might not need is this tip: don't forget it is your (as in your family and you) game, and fun is the purpose. If you are ever in a position you are not certain about a rule, don't pause the game to search it. Improvise. If it is at players' advantage all the better. They don't feel cheated this way and you can always add a lurking goblins if you feel the need to tip the scale a bit. They will never know you added them because you will never tell them (game masters have to keep those illusions!).

u/REdEnt · 2 pointsr/boardgames

If you're looking to add some pen and paper rpg, DnD 5e is pretty cheap to get a good starting point.

You could honestly run a good game with just the starter set (it includes one of my favorite starter campaigns, very good for new players). It's just around $13.

But a pretty necessary purchase, especially if you want a bit more for your players to work with. You can get that for $30.

If you want to give your DM a bit more to work with the Monter Manual (~$27) and the Dungeon Master's Guide (~$28) are a must.

Dice are pretty cheap too if you want to get a few sets for the club or enough for you're players to take some home. (The starter set comes with one set of dice)

u/RattyJackOLantern · 7 pointsr/rpg

Dungeons & Dragons is the big dog, it's the only TTRPG most people have ever heard of and that name recognition means whatever the current edition of D&D is will almost always have the largest player base in a given area in the English-speaking world.

But if you want a different game you could go with something like Savage Worlds, which is a rules-medium system that can play in any genre you want. The corebook (which is the only book you'd need to play, though others are helpful) is less than $10, which is a plus. See the demo here: https://s3-us-west-2.amazonaws.com/peg-freebies/TD06.pdf
Corebook here https://www.amazon.com/Savage-Worlds-Deluxe-Explorers-S2P10016/dp/1937013200

If you want to get some friends together and try some D&D (5th edition, which is the current one) though, I'd try it with the free demo rules before dropping between $90 - 120 on the 3 core books depending on where you buy them. Free demo rules here: https://dnd.wizards.com/articles/features/basicrules

If you play a game with your friends you'll want some dice, unless you just decide to use a dice roller app on your phones. I'd recommend buying a big bundle of cheap dice rather than paying a lot for individual sets. A bundle like this one https://www.amazon.com/dp/B01KN7REWQ/ref=sspa_dk_detail_0?psc=1&pd_rd_i=B01KN7REWQ&pd_rd_wg=8uUwb&pd_rd_r=HQQYF600AKZZA1GKEZHV&pd_rd_w=CjKc8

DrivethruRPG is the site you'll want for other RPGs and older Dungeons & Dragons material, they're the amazon or wal mart of TTRPGs, selling PDFs and print on demand books. https://www.drivethrurpg.com/

u/Zerhackermann · 1 pointr/Pathfinder_RPG

Someone noted Wyrmwood. I second that. my non-playing girlfriend gave me a gift cert for Wyrmwood and I got myself a dice tray with a dice vault. It is outstanding. I dont even use my geek chic (RIP) dice towers anymore. Beautifully made and they use leather instead of felt for the surface. They also do towers as well.

For dice the best value I have found is wiz dice:
https://www.amazon.com/Wiz-Dice-Bag-Holding-Polyhedral/dp/B01476QV14/

Wiz Dice have rolled truer than any of my chessex sets. and this is all matched sets unlike the chessex pound o dice.

I do NOT like the metal dice for use in my trays and towers. But if you must they can be gotten from a number of places. I have sets from three different companies and they are all the same dice with different finishes (likely from the same factory in china) so shop around.

THis one might be a slightly different suggestion:
A tackle box something like this:
https://www.amazon.com/Plano-Molding-1363-Graphite-Sandstone/dp/B001TH8P1E
and fill it with office supplies and one of those bags of dice.
Office supplies suggestions: 3x5 cards. post-it "darts", pencils, sharpener, wet erase markers (assuming the GM uses wet erase mats) binder clips. a small wet/dry erase board

And if you are feeling fancy... Ive been meaning to get dice from these folks. But I havent yet so I cant speak for them
http://shopusa.levelupdice.net/



u/vxcosmicowl · 1 pointr/Random_Acts_Of_Amazon

We use dot us these Training Swords in my medieval combat class!

They also make a Shield

This steampunk flavored Cryptex Flash Drive might be appreciated! Useful and stylish in a similar vein to this Steampunk Watch
As for board games, I recommend Shadow Hunters, Splendor, and Coup

For tabletop games, you could get him A Nice Set of Color Coded Diece

When it comes to video games, this Retro Arcade Console Desk Toy could be a great work passtime with 200 games! Alternatively if you have a fridge or a metal workspace, Magnetic Tetris! for idle hands


Hope any of these help haha




u/Lunar3 · 1 pointr/Random_Acts_Of_Amazon

Thanks doll! Wow you have a ton to choose from,you have some pretty kick ass things on your wishlist. You should buy This because fma is reason enough plus this kicks ass, this because cloud is amazing & I cried like a baby at the end of crisis core & this because every d&d player needs a good dice set and these are gorgeous.

From my list? I would love this butterfly. How does it relate to the items from your list? It is white which represents cloud, before it died it flew free which is what Al in fma wanted was to be free from his suit.

I had fun looking through your wishlist, your taste is very similar to my own. Have you played arkham horror?

u/Ryngard · 1 pointr/DnD

The only tip I have is to remember that some groups are better than others and that if you all find "weird" or bad people this time, there are TONS of good and "normal" people out there. You just need to try a few out. Even if you find one that is fine, try a few others so you can see both good and bad groups. It helps.

For supplies, bring 2-4 pencils (I prefer mechanical so I don't need a sharpener), a couple notepads (for scratch paper and notes), and if you can buy a few sets of dice so you each have 1-2 sets. I would get something like this to start. You get five sets of dice for $9 something. If you are REALLY into it, a 5e Player's Handbook or two is also good (which you said you got so you're fine). Don't spend ANY more money until you know you like the game.

Oh and I would put a couple bottles of water and some non-messy snacks in your bag so you're good to go. Don't come with open containers and cheese balls that get stuff on everything. :)

If you utilize www.dndbeyond.com you can, for free, make basic characters and it might help you to practice on there. You can then print them out or copy them by hand. I am a pencil and paper gamer, I don't like digital stuff, but it might help you since you don't have someone like me to have you come over a day or two before the game to teach you what everything means (which I do for all my new players).

Don't over prepare. Just do your best to be open minded.

u/WestC0ast_BestC0ast · 3 pointsr/DnD

I recently received this colorful array of 10mm dice from WizDice's "Halfling Haversack" as an early birthday present, and couldn't be happier. While their size initially surprised me - as I was expecting them to a smidge bit larger - the surprise quickly turned into a welcome one because I enjoy them even more so than now.

Benefits

  • Small and portable.
  • You can drop in from a short altitude and still get a roll in.
  • Adorable.
  • Comes with an awesome bag.
  • There are twenty sets of them.

    Cons
  • Easy to lose.
  • Some of the dice are unbalanced.
  • Hard to read (esp. for the "bad" color combinations).
  • What are you going to do with twenty sets of dice?

    I would overall recommend picking up a pack of these. Just in case you're interested, I'll include a link here:

    https://www.amazon.com/Wiz-Dice-Halflings-Haversack-Polyhedral/dp/B07BWK7HVB

    EDIT: The package did not come with the small ziploc bags - I had those on hand already.
u/Cukimonster · 4 pointsr/DungeonsAndDragons

There are some awesome bags of bulk dice. I’ve bought so many. I love the random ones for loose, spare dice and cool finds. And the sets for gifts, and to keep on hand in case someone forgets their own. I’ve given away pretty much all the ones I’ve bought, and I’ve bought several bags lol.

This awesome bag is my next buy. Mini dice! Totally going to be xmas gifts this year, I can’t wait to get my hands on them. 😂

u/Kam13lle · 4 pointsr/SALEM

It's actually pretty laid back, especially when starting a new campaign and creating characters. Everyone helps each other.

You should lurk over on /r/DnD. They have a wiki with resources. You need access to some form of the basic rules or even better, a Players Handbook.

If you are able to get a copy of the Players Handbooks (PDF versions exist), start reading it! It explains the various races, classes, weapons, tools, etc. It will walk you through making a character. Also, I highly recommend the app Fifth Edition Character Sheet because it lets you plug in what you want and does a lot of the hard work for you.

Of course, to begin you are going to need a set of pretty dice, like these. Picking out dice is fun! They should feel special to you- there is a lot of superstition about your personal dice and luck :)

By the way, I am not affiliated with Borderlands even though my name is Kamielle (it's got a 'K' not a 'C'), but they have all the books and lots of dice and stuff for DnD. I am sure someone there, an employee or a patron, would be excited to talk to you about it.

Answer: One person runs the campaign, the dungeon master (DM). DMing is doing that. They often create the campaign themselves and play the monsters that the group fights.

u/adamp814 · 3 pointsr/Random_Acts_Of_Amazon

This is me.

I am nerdy and collect dice. I also carry a d20 with me everywhere I go - it helps in making tough decisions. These dice are on my games list. Merry Fridaymas! to you and thanks for the contest! The grocery store is our big outing for the weekend, exciting I know!

Hope you have a great weekend, /u/nessi_saltares !

*Edit for grammar

u/GordonAdakai · 2 pointsr/rpg

I know of two.

This is one. It's hard to find right now, being new. Full disclosure, I'm involved in selling these. They're for sale but we haven't started advertising yet. We're going to have more pictures up soon, but, hey, they're Wiz Dice. There are tons of pictures out there. We just buy them wholesale from the Wiz Dice people (who are awesome) and then sort them into sets of 15 so we can guarantee full sets. We also sell a smaller pack of 5 random sets.

The other Wiz Dice reseller I know of is here. This guy is selling the same thing but with a large velvet dice bag.

This second set is partially what inspired us to sell Wiz Dice in guaranteed sets; we didn't think the velvet bag added that much value, and (to be honest) we thought he was being kind of deceptive in pretending that "Easy Roller Dice Co." is an actual brand of dice, rather than acknowledging they're Wiz Dice.

So, I don't know. I don't want to be "salesy." But there's some information about it.... :)

u/Ominymity · 3 pointsr/DnD

Does he use miniatures in his games? You could pick him up a random booster pack of D&D minis- new monsters to use can be inspiration for encounters.

EDIT: This would most likely be on budget and these are new figures! Came out in late July.
https://www.miniaturemarket.com/wzk72871-pack.html

If he plays 5e there are new books coming out still- you could look at what he has or order something upcoming for him to lean his campaign toward.

EDIT: Make sure you check his shelf/bin if you don't want to get something he has already!
https://www.amazon.com/s/ref=nb_sb_noss_2?url=search-alias%3Daps&field-keywords=5e+books

Maybe he is a fan of fantasy books/movies? You might have some luck picking something he would like- that could bleed through for inspiration.

Also, tabletop players always enjoy a new set of dice, if they are a shiny new color or something.
I suggest these!

https://www.amazon.com/Wiz-Dice-Pack-Random-Polyhedral/dp/B01KN7REWQ/ref=sr_1_fkmr1_1?ie=UTF8&qid=1502128441&sr=8-1-fkmr1&keywords=alchemical+oddities+dice

EDIT:

This is kind of a stretch probably- but consider steering him toward something like https://www.kickstarter.com/projects/1513061270/reaper-miniatures-bones-4-mr-bones-epic-adventure/comments which can be a near endless source of materials/resources.

You could try picking up one of the starter sets to see if he would like painting!

https://www.amazon.com/Reaper-Miniatures-08906-Learn-Paint/dp/B00NTMC49G/ref=sr_1_2?s=toys-and-games&ie=UTF8&qid=1502128215&sr=1-2&keywords=reaper+bones+paints

https://www.amazon.com/Layer-Bones-Miniatures-Learn-Reaper/dp/B01N458GBK/ref=sr_1_1?s=toys-and-games&ie=UTF8&qid=1502128232&sr=1-1&keywords=reaper+bones+paints

u/plazman30 · 12 pointsr/rpg

Wizdice guarantees 15 complete sets:

https://www.amazon.com/Wiz-Dice-Pack-Random-Polyhedral/dp/B01KN7REWQ/

Buy 3 sets of these and you're all set:

https://www.amazon.com/SmartDealsPro-Durable-Drawstring-Jewelry-Packaging/dp/B00W3R2BDC

I bought a bag of Wizdice years ago when everyone was praising them for the number of complete sets. My son and I eagerly put together the bag and got ONE complete set. 3 days later Wizdice reached out to me via reddit because of a post I made and offered to send me a new bag, because the bag I got was a "bag of hurt."

I didn't even complain in the post. I just said that not every bag is a winner and that's the chance you take, I'm still happy with the purchase.

So, now I always recommend Wizdice to everyone, because they went above and beyond for me.

EDIT: These bags are even cheaper: https://www.amazon.com/Medium-Pouches-Drawstrings-Wiz-Dice/dp/B00DH1FZNG/

u/Jacquez64 · 8 pointsr/DnD

You can buy the starter set it’s a good base point for little money to start at. It will give you a taste of the game. It comes with pre-set characters you guys can choose from and an adventure book for any one that wants to DM in your party. I would recommend it before you spend money on any of the core books. All pitch in about 5 bucks and get started. Have any other questions?

Dungeons & Dragons Starter Set: Fantasy D&D Roleplaying Game 5th Edition (RPG Boxed Game) Plus Additional Bonus Set of 7 Dice https://www.amazon.com/dp/B07CNF823R/ref=cm_sw_r_cp_api_Blg8Bb5V31EWV

Also you are going to need dice luckily they sell it in a set of 5:
Smartdealspro 5 x 7-Die Series Two Colors Dungeons and Dragons DND RPG MTG Table Games Dice with Free Pouches https://www.amazon.com/dp/B01ABST9S4/ref=cm_sw_r_cp_api_pmg8BbNCJBS3G

u/HeckinChonkr · 2 pointsr/DMAcademy

I’ve been a forever DM for about 2 years and the absolute most important things have been


Dice
Smartdealspro 7 x 7-Die Series 7 Colors Symphony Dungeons and Dragons DND RPG MTG Table Games Dice with Free Pouches https://www.amazon.com/dp/B01M9F9AA7/ref=cm_sw_r_cp_api_i_YFQoDb97YGJDC

And

Players Handbook
Player's Handbook (Dungeons & Dragons) https://www.amazon.com/dp/0786965606/ref=cm_sw_r_cp_api_i_0HQoDb6SK24R9

Most everything else can be found on websites like

Class Specific Character Sheets

Almost Every Monster Stats

Just remember that you don’t have to memorize every part of the campaign sometimes it’s better to just improvise and let the characters do what they want as long as it doesn’t break anything.

And minis are very hard to get good ones if you don’t use heroforge.com honestly I just shifted through my LEGO bins and found all of the figure took them apart and let my players make their own

Best playmats with markers dice and double sided mats
RPG Battle Game Mat - 2 Pack Dry Erase Double sided 36" x 24" (4 Terrains) + 4 Dry Erase Markers + 1 Eraser + 7pc Polyhedral Dice Set - Large Table Top Role Playing Map for Starters and Masters https://www.amazon.com/dp/B07B4MND1L/ref=cm_sw_r_cp_api_i_WNQoDbKSX6GCF

u/Grodsaar · 1 pointr/dndnext

I've purchased the 100+ WizDice pack from amazon, I'm pretty happy with them. They certainly aren't seconds, like the Chessex pound-o-dice is, but certainly some of the translucent dice have bubbles, one of the d6 looks a bit scratched, and some of the lettering is imperfect; but all in all I'd say less than 10 are imperfect (out of 110 (15 full sets and 5 of a 16th incomplete set) that I got) and all are playable. My only disappointment is that the dice feel a bit light, like the plastic isn't as dense as some other more expensive dice.

I'd consider getting the Easy Roller equivalent that guarantee 15 full sets and seem to have some very good reviews on amazon.

That many dice is probably a bit much if you're only just playing, but you definitely need more than one set, do you have a friend you can split the cost with and get ~50 dice each?

u/neoman4426 · 4 pointsr/DnD

In addition to what others are saying about the SRD and basic rules versions being free to use, next month a gift set containing the core three books (Dungeon Master's Guide, Monster Manual, and Player's Handbook) along with some other goodies is coming out. It's a decent chunk of change, but if you guys decide you like the free version enough it might be something to save towards https://smile.amazon.com/Core-Rulebook-Gift-Wizards-Team/dp/0786966629 (or if you have a local gaming store sometimes they're cheaper there, and some are getting an exclusive version with some pretty sweet alt cover art). You can get a decent starter set of dice sets for pretty cheap, https://smile.amazon.com/Wiz-Dice-Bag-Devouring-Role-playing/dp/B01KP4T6TQ (20 complete 7 die sets for ~30 USD, might be a bit overkill for starting out) https://smile.amazon.com/Smartdealspro-Colors-Dungeons-Dragons-Pouches/dp/B01ABST9S4/ (5 complete 7 die sets for ~10 USD, might be a bit more reasonable)

u/kylania · 1 pointr/DnD

Happy birthday!

Starter Set is a good place to start if you're going to start a game as a DM or a group. You'll want, but not necessarily need, more dice.

If you're just looking to be a player buy the Player's Handbook - super cheap on Amazon now in the US) and some dice (also super cheap.

For playing in person you should stop by your FLGS (Friendly Local Gaming Store) and ask around for players or check things like /r/lfg or Facebook for local gaming groups.

Online play, especially with tools like Fantasy Grounds or roll20, can be a lot of fun, don't discount them without trying. There's plenty of streams you can watch to see how that works too.

u/Reoigh · 1 pointr/dndnext

http://www.amazon.com/gp/product/B00L2N1OVI?psc=1&redirect=true&ref_=oh_aui_detailpage_o03_s00

This is an AMAZING set it's cheap, on sale right now and their customer service is AMAZING. Really a good company and I can't recommend them enough all of the dice I got were top notch and the bag they come in is actually really nice.

u/Rithian · 2 pointsr/DungeonsAndDragons

If you buy local you may pay as much as $1 per die. If you’ve got amazon prime the link below is $10 but gives you five sets of dice. Especially if you are a caster it will be more convenient to have multiples, because situations may call for 6, 8, or even 10 dice. But if budget is king you can totally play with only one of each. Enjoy your adventures!

Smartdealspro 5 x 7-Die Series Two Colors Dungeons and Dragons DND RPG MTG Table Games Dice with FREE Pouches https://www.amazon.com/dp/B01ABST9S4/ref=cm_sw_r_cp_api_TNXLBbSX3JTJY

u/saihenjin · 1 pointr/indianapolis

That's really surprising considering the name of the establishment is a riff on D&D.

For most tabletop games, as long as you supply a decently sized table, you can expect the players to bring everything they need. If you want to go the extra mile, nab a few generic play mats for miniatures, and maybe a few sets of cheap RPG dice and have them available as well.

If you want to encourage people to try playing tabletop games when they never have before, you can have some of the core books on hand and reach out to GMs in the area who might be willing to run one-shots for randos and newbies. Maybe make it a semi-regular event like Tabletop nights every Tuesday/Wednesday/Whatever.

u/the_lost_carrot · 2 pointsr/cigars

http://dnd.wizards.com/articles/features/basicrules

Thats a link to the free pdf for the DnD 5th edition (players guide and DM) you can buy a set of chessex dice off amazon for like $5-10, or from a local gaming store. then go get some friends and have fun, If your not sure of some rule, just fudge it. its all about having fun!

And here is the sub for DnD 5th ed

http://www.reddit.com/r/dndnext/

u/Ziyousansz · 3 pointsr/DnD

I'll recommend D&D 5th ed as the starting point for several reasons. I'll recommend the Starter Box set as a beginning point (http://dnd.wizards.com/products/tabletop-games/rpg-products/rpg_starterset). This will have the dice, rules, and pre-made stuff to get you actually playing the game.

The site also has the basic rules for free download (http://dnd.wizards.com/articles/features/basicrules). You'd need monsters for it to be usable, though the DM basic may have some. This would let your group learn about character creation and try out more stuff without dumping a bunch of money if you're still on the fence.

Eventually you'd want a Player's Handbook, Dungeon Master's Guide, and Monster Manual as your core book set. Each player will want a dice set with a few extra 6-sided included (http://www.amazon.com/gp/aw/d/B001GZRLKK/ref=mp_s_a_1_9?qid=1464455272&sr=8-9&pi=AC_SX236_SY340_FMwebp_QL65&keywords=d20+set).

5th is very, very friendly to new payers compared to other editons. Pathfinder is an updated version of an older D&D version. A lot of people play it, but it's more complex to start out without an experienced person running the game. It's a good game, but I wouldn't recommend it unless someone could help with rules as you go.

u/MartianForce · 1 pointr/DMAcademy

Session 0 is usually NOT playing the game. Not sure if you are asking how to start your campaign or what to do for a traditional session 0. A typical session 0 covers much of what is on this thread here. Lots of great info there. https://www.reddit.com/r/DMAcademy/comments/biisb2/first_time_dm_what_to_do_in_session_zero/

​

Mainly the session 0 helps get you and the players on the same page across many areas, including when/where/how often to meet, house rules (such as do you allow characters to attack each other/steal from each other), tone of your game (more following the rules less goofy cut uppery), getting familiar with everyone if people are new to each other, answering questions, if you have evil characters how you handle that type of campaign, frequently either creating characters or polishing already started characters or starting characters that will be finished in a second session 0 or at home, and so on.

Another thing you can discuss that I didn't see mentioned in many of the session 0 threads that have been mentioned lately is finding out which players have their own Player's Handbook. Anyone who has one should be encouraged to bring it and it would help if that was communicated BEFORE the session 0. Helps if there are at least a couple. If no one has one, make a copy of the Basic rules available if possible.

Also, although this is absolutely NOT necessary, you might consider buying dice to share with them. Whenever I start a new campaign I buy all of my players a set of dice as a gift. They can be pretty cheap. Like these: https://www.amazon.com/Smartdealspro-Colors-Dungeons-Dragons-Pouches/dp/B01ABST9S4/ref=sr_1_6?keywords=dice&qid=1556678681&s=gateway&sr=8-6

u/agrumer · 5 pointsr/dndnext

You’re also going to want more than one set of dice. If you look around on Amazon you can find some pretty cheap dice from Smartdealspro.

Oh, also:

  • Print out multiple copies of the character sheets, one for each player, plus maybe one or two extra in case one gets messed up.
  • Pencils, and some erasers. Pencil sharpeners if the pencils aren’t mechanical.
  • A pen & notebook for you to keep track of stuff.
  • Plenty of people have made up cheat sheets with all of the reference material they find useful in one place. Maybe print out a few of these, see which you find most useful in actual play.

    Added luxuries, if you’re flush with money:

  • Dice trays, to keep the dice from rolling off the table and under the couch.
  • It can be really handy for each player to have a clipboard to hold their character sheet, so they can write on it without taking up table space. (Can you tell I live in NYC, and game in small apartments without a lot of table space?)

    Some players will bring this kind of stuff on their own, but if you’ve got a group that hasn’t played before, it’s better to be prepared.
u/efrique · 0 pointsr/rpg

There are some dice with larger numbers, and some quite large dice, if you look around.

When I go into decent game shops (not much lately, there's none local any more), they usually have a few dice that look to be about double normal size with large numbers.

Here, for example, are images of oversize (34mm) d20s, that show the kind of thing I've seen regularly in stores:

http://www.dnddice.com/cart/index.php/oversize-d20-s.html

Those are really quite big.

These are a little smaller - about 25mm, which is still pretty large:

http://www.mathartfun.com/shopsite_sc/store/html/PolyDice.html

They're not too expensive and have good contrast.

Amazon's site has a seller jumbo polyhedral dice from koplow (you see koplow dice in most game stores):

http://www.amazon.com/Jumbo-Polyhedral-Assorted-Colors-KOP10827/dp/B002IXM1EK

You can find those dice online in many places. Here's koplow's own catalog page :
http://www.koplowgames.com/page82.html

your local FLGS can probably order them in for you if they don't have them in stock already.

Those, IIRC are about double standard size (but don't forget if you double the dimensions, they weigh 8 times as much).

For really large dice you can go to Learning Resources foam dice:

http://www.amazon.com/Learning-Resources-Jumbo-Foam-Polyhedral/dp/B003IHTZGW/ref=cm_cr_pr_sims_t

Those are designed for classroom demonstrations. They're probably bigger than you want.

Here's a kickstarter that was recently funded, which has less gigantic but still large 2-inch foam dice:

http://www.kickstarter.com/projects/miniongames/giant-2-inch-soft-foam-polyhedral-dice

This would avoid the table-damaging weight of overdoing a roll with a big plastic die.

And you can often find specialized dice that are relatively large. Some 'spindown'-type dice are fairly big

-- here's a 55mm (!) d20 that koplow sell:

http://www.koplowgames.com/newitems.html or http://www.koplowgames.com/17970.jpg

-- for d10s, for example, SJG's Munchkin dice are really pretty big. I wouldn't want one to hit me. They have a munchkin-head instead of a 0 but that should pose little problem. They went out of print but you can still find them here and there.

My white one has great contrast. Edit: It looks like they have reprinted them more recently:

http://www.worldofmunchkin.com/leveldice/ (those are expensive, if you shop around you can probably find the old ones much cheaper)



You can also look at improving contrast (choosing lighter colored dice with dark ink or dark dice with light ink, or even re-inking dice in stronger-contrast colors).

Another possibility is that with dice-rolling programs, some of those may be induced to display rolls nice and big, also.


(All those links took only a few minutes with google, by the way... what the heck were you searching on? I started with big|large|jumbo|oversized polyhedral|roleplaying dice and went on from there)

u/MmmVomit · 19 pointsr/DnD

> So, I only have 30 minutes with the group once a week as a DnD club. I figure that I'm just going to be there to facilitate them getting into groups and finding their own DMs so they can play outside of the school day.

Yes, this sounds like the way to do it. It sounds like you'll have a weekly clinic for people to level up characters, talk out rules issues, work out group issues, share awesome stories and such.

> I also will likely need to start some fundraisers for game materials since we're in a VERY high poverty school.

Since you have so many players, you're getting into territory where buying in bulk becomes realistic.

  • Dice at $1.50 per set
  • Butt loads of paper for tactical combat
  • Meeples instead of minis

    Even if $1.50 is too much for these kids to spare for a set of dice, if the kids are playing at school after hours, these can be club materials.

    You might also reach out to book stores, game stores, theater groups, art stores, office supply stores and such to see if there's any type of sponsorship opportunities to help with some of this stuff.
u/The_Sayreg · 2 pointsr/DnD

Definitely a dice-aholic then. I've bought like 8 sets individually, but that was too slow. I then went online and bought the Bag of Holding. 20 fairly nice sets all at once. And in a nice bag!

Sadly I still need more dice. I need things like d2's and d3's. Maybe some d32's. And an actual d100 would also be nice.

Been addicted for a decade, not going to stop now.

u/Goliath89 · 2 pointsr/DnD

Buy the Starter Set. It literally has everything you need to get started and learn the game. Also download the Basic Rules PDFs, for things like spell effects. Then all you have to do is find four or five other people to play with, maybe a few sets of dice (The Starter Set only has one set, so it can be a bit tedious to pass them around every time someone wants to do something.) and you're all set.

NOTE: Make sure that you purchase the Starter Set that I've linked to. There's a different starter set out there, but it's from a previous edition of the game that wasn't very popular.

NOTE THE SECOND: If you decide you want to invest in any of the hardcover books, make sure that you only pick up stuff for the 5th Edition rules (5e for short). It's the most recent version of the game and the only one currently being supported. While there are certain unifying concepts across all versions of D&D, each edition is basically like it's own game in and of itself.

u/Crontur · 2 pointsr/DnD

http://www.amazon.com/Easy-Roller-Dice-Polyhedral-Dungeons/dp/B00L2N1OVI/ref=sr_1_1?ie=UTF8&qid=1459210069&sr=8-1&keywords=105+dice

15 full sets of dice, best deal around plus you get a free dice bag which is pretty cool and itself worth ~10$

u/Bamce · 3 pointsr/rpg

My suggestion is something like savage worlds. Its a simple set of rules, and has a bunch of settings available to it. You could have one table playing deadlands (weird west cowboys), another playing a super hero game, another playing a space game, and they would all be using the same basic rules and mechanics.

You can get sets of dice pretty easily and cheaply on amazon. Then you'd only need some decks of cards for savage worlds.

u/Vanthanos · 1 pointr/DnD

I always play with matching sets, I wish I had more matching d20s for advantage though. I ordered the Wiz Dice 100+ bag of dice to have lots available for my players, plus I have several other sets from my 15 or so years of playing. Chessex are my favourites overall, especially my Black/Purple Gemini set. The set I use the most however, are plain white dice with black numbers.

I've only ever used the caltrops, I like them well enough though and don't really care for barrel dice in general.

I basically never get to play, but in the two games (literally) I've gotten to be a player instead of DM in the last 10 years I chose a specific set for the characters. Never got a repeat performance though, so maybe that doesn't count. When DMing I keep three full sets handy.

I've never really thought about a line. I give away sets to most of my players (a lot of new folks, or people who don't really have the cash to sink into a hobby, even if it's only $7.50 or whatever I'm happy to shoulder that). If I start to run out I'd absolutely buy another bulk set like these.

u/MeekTheUndying · 21 pointsr/DnD

A few particular items of interest from Amazon :

u/[deleted] · 2 pointsr/rpg

Those are pretty awesome, Q-Workshop make really nice dice. If he likes Cthulhu, he may prefer this set instead.

u/NerdyOldMan · 6 pointsr/Pathfinder_RPG

I have done a similar thing but with Wiz-dice.


Pound-o-dice on Amazon



Nice thing it it's always complete sets. And a pretty good deal price-wise. We have a big tin can which I keep all the ones I don't use in. Then we can make sets for new players as needed. I kinda dice hoard....

u/RomanticPanic · 0 pointsr/DungeonsAndDragons

Hey op for future reference Amazon has a lot of dice in an assortment of designs

Also if you want to get just bulk dice there's a pound of dice

It's nice buying separate sets of 7 but only for super flashy sets [like these] (https://www.amazon.com/dp/B01MSTMSWV/ref=cm_sw_r_cp_apa_ehtJBb05KKN21)

  • edit thanks for the down votes because I don't want OP over spending
u/JigSawKitteh · 2 pointsr/Random_Acts_Of_Amazon

Dice!

I love dice, here's my favorite set for under 10

CiaraQ 35 Pieces Polyhedral Dice, Double-Colors Polyhedral Game Dice with 5 Pack Black Pouches for RPG Dungeons and Dragons Pathfinder DND RPG MTG D20 D12 D10 D8 D4 Table Game https://www.amazon.com/dp/B0794Z8XRP/ref=cm_sw_r_cp_apa_i_2DHACb7HKCAGT

I also have many others on my wishlist as well, so feel free to choose any you like!

Love me some dnd

u/GrittyThePup · 57 pointsr/DnD

I'm buying one of these for my party as we're starting a brand new campaign in the new year :

  • Cup Of Plenty

  • Cup Of Wonder

    They each come with 5 sets of 7 dice, as well as a dice cup & box. My intent is to give one set of dice to each other member in the party (3), one for the DM, and one for myself. At $21.99 CDN, it's a pretty fair deal.
u/DocNeonOnReddit · 2 pointsr/dice

I got some on Amazon, part of a bundle of 7 sets of dice. Here's a link to the amazon page. Good quality, and quite a good deal with 7 sets for that price. I recommend them.

Edit: they're more pearly white than pink or gold, but I would still definitely recommend these dice.

u/MaddabbaM · 1 pointr/DnD

Amazon.ca has a "bag of holding" with 140 different dice for $27.94. Not sure if the dice are good quality or not, but it is definitely a good value.

https://www.amazon.ca/Wiz-Dice-Bag-Holding-Polyhedral/dp/B01476QV14

u/pvalhalla · 3 pointsr/DungeonsAndDragons

I'm in love with the purple bag, it would fit perfectly my set of dice.

You should make those for selling, I would totally buy it from you if I lived in the US!

u/Airos_the_Tiger · 1 pointr/rpg

From what I've read, the Wiz Dice is pretty much always all full sets. A few people have been 1 or 2 dice short in a couple of colors. I got lucky in the sense that none of my sets were short.

Regarding you other question, you may be referring to [this]? I wasn't convinced that it was worth the additional $15, even if I believed that the free bag was a $15 value.

u/Nickthegreat · 3 pointsr/3DS

Just a tip, if anyone buys this, it does qualify for the free super saving shipping, so rather than paying for the game and shipping, find another item that's $5.01 or more that also qualifies, and get both products shipped to you for nothing. Otherwise you'd be spending roughly $24. Might as well spend $25 and get two items! Just make sure they are both in your cart and select the option to group them when you're checking out.

I bought a set of die to go along with the game.

u/crankdawg47 · 4 pointsr/mattcolville

The only Thing a player needs of their own to keep things "smooth" is a set of dice.

If I were you I'd go on amazon and buy a bulk set of dice

Both of these are cheap (even though they're not sexy) options for having enough dice at the table for everyone to share and everyone can have their own d20 instead of having to pass around 1 or two.

The PHB is less of an issue because you can turn the act of character creation into a group activity and for first time players that can be fun and efficient since everyone is learning at the same time.

u/noncongruency · 2 pointsr/rpg

I hear this all the time, honestly, rolling those dice is so much better than counting successes on a d6, or aiming for a target number on a d20. It's worth the: what, $12? http://www.amazon.com/Star-Wars-Edge-Empire-Dice/dp/1616616598

*Note: Not an affiliate link, just a straight amazon link.

u/legendofhilda · 3 pointsr/dice

It's only an issue with the Borealis. If you haven't bought them, you wouldn't have experienced it. Chessex or not, this is a problem with this specific line. And doing some research, this is a known issue that's been brought up on this sub before and can be found in the reviews for these type of dice.

One of the reviewers even mentions contacting Chessex:


> EDIT: I contacted Chessex and they responded quickly; apparently the scuffs are mold marks (they provided pictures to show that all of the borealis and translucent dice have them). Oh well. Added two stars because of good customer service, not full because of the marks though.

Yes they came in the usual packaging. Yes, they're Chessex dice. Sparkly dice have enough draw that anybody making "counterfeit" could probably just brand their own and sell them without the need to fake the Chessex label. I suspect that places like Amazon (or its sellers) are just buying off the B Grade dice for cheap to sell. And yes, Chessex has B grade dice, every manufacturer does. Where do you think their Pound of Dice comes from?

u/1D13 · 7 pointsr/DnD

Personally I enjoy my Wiz Dice Bag of Devouring: 140 Polyhedral Dice in 20 Guaranteed Complete Sets

The dice seem well balanced. I don't have weird outliers like I seem to always get with Chessex, plus it comes in a sweet bag of devouring bag. Plop that baby down at a table and gamers ooh and awe.

u/albanymetz · 2 pointsr/DMAcademy

I grabbed [Dice Cup by Wiz Dice] (https://www.amazon.com/dp/B0771W4TX9?ref=yo_pop_ma_swf) when starting up a game with my wife and 4 first time players. Cheap and they each have a set and I have em. They are welcome to buy a nice set, but this could be an easy way to have handy sets for a shituation like this. That's a real word.

u/Jakey_cakes_ · 2 pointsr/DnD

I just got 5 sets of 7 Dice for $10 on Amazon that are pretty nice. You could also go the pound of dice route if you want to share with the communal dice-bowl style of play.

u/harambeshotfrst · 1 pointr/DnD

Q Workshop Call of Cthulhu:... https://www.amazon.com/dp/B001G4OV9U?ref=yo_pop_ma_swf

I use these because I'm a basic bitch.

But they're pretty nice. All but the D4 have Elder Signs instead of highest numbers. They're pretty easy to read.

u/chaos_47 · 5 pointsr/DnD

This!

A good way for everyone to get their own set of dice cheap and quick if you don't have good game shops locally is:

https://www.amazon.com/Wiz-Dice-Bag-Holding-Polyhedral/dp/B01476QV14


They are not as nice as chessex dice and are a tad bit smaller but they are nice for a DM to have on hand (to loan new players or player that forgets theirs) or a group to split up.

u/SilentJoe1986 · 1 pointr/DicePorn

https://www.amazon.com/Wiz-Dice-Bag-Holding-Role-playing/dp/B01476QV14/ref=sr_1_1_sspa?ie=UTF8&qid=1541641598&sr=8-1-spons&keywords=bag+of+holding&psc=1


Looks like the discount is no longer there. I managed to get mine for $22. It is worth $30. I love the bag and the dice are sweet. Hard to find solid colors these days.

u/AndringRasew · 2 pointsr/DnD

I'm a fan of the Runic dice from chessex. But as for dice in bulk, amazon is what you want.

SmartDealsPro 5 x 7-Die Series 5 Colors Symphony Dungeons and Dragons DND RPG MTG Table Games Dice with Free Pouches https://www.amazon.com/dp/B016W7B64S/ref=cm_sw_r_cp_apa_ygNiybAJTGEY5

My favorite type of dice came from this set. They're marbled, non-translucent dice. And they come with their own dice bags. :D

u/DarthVictivus · 7 pointsr/Dungeons_and_Dragons

I agree with the others that have commented on here. You lose the concept at that level. You need to break it up into smaller groups. And 8 - 10 groups could work. You could teach people how to DM, and then run a bigger campaign for all of them to be involved in.

Here is where it could get interesting.

You could have all the campaigns involved in a single battle. Have them interact then. And then swap into other groups as they get jostled around during the battle.

They can get lost along their journey. Or left behind because of an injury. Or their player character can die, and they would have to start over. And have all of the parties discovering different aspects of the adventure, so they have to share information to figure out the bigger picture.

IT WILL REQUIRE MAPS!!! HUGE MAPS!!!! IT WOULD BE AMAZING!!

I used to be a science teacher, and a swim coach. My wife is a professor at a university. We could do this. We could figure it out. You would need a lot of dice. And you would need books. I can give you some digital ones that I found online.

What if it were like this. They all have to knock down an evil force. And they have to work together, so they would have to meet up at the local inn and find out from each other what they learned. Then they get a map, or some piece of information. So there are watch towers all around. And they would each have to disable a watch tower at the same time. So they would have to coordinate.

Back it up even farther than that. Have them all start in other towns, have them meet each other and decide they want adventure. Then have them find a flier that says 'Looking for Mercenaries'.

Then they can hunt and travel to the place that is hiring mercenaries. They have to hunt to make money, they can come across bridge trolls and werewolves and other things. But they need to up their levels during this trip, get magic items that they will need, and buy armor and weapons. They will also need to develop skills such as metal work for fixing armor, and making arrows.

We could do this. We could even build it into a lesson plan. You could have some of them team up to build trebuchets and have them build them out of popsicle sticks. We could include the Periodic Table of Elements if we got really creative.

You could have the find information that was in the library. Identify artifacts. You could blend it really well.

u/cerrunos87 · 3 pointsr/Random_Acts_Of_Amazon

I love playing tabletop RPGs! I got hooked when I was around 8 or 9 years old when my dad took me over to his friend's house, handed me a character sheet, a pencil, and a set of dice and we continued a game that had been going on since the 80's. It was my dad, his friend (dm'ing), my uncle, another adult, my dad's friend's son, and myself. Been playing ever since. I have a little bit of a problem when it comes to dice and can never have enough!

u/fairypants Get your Trekkie Self in here!

u/Stonar · 3 pointsr/DnD

I'm confused about what you want. Do you want a bunch of dice of different sides of one color? That's easy, just look on Amazon or go to a game store, they'll all have a ton of options for colors and the like. If you want them for D&D, you're looking for "7 dice sets," Chessex is a good brand to start with. If you're looking for a bunch of differently colored dice with specific colors (like a 7 dice set in each color of the rainbow,) I'd go to a game store - most have a way to buy single dice, and you can pick out the ones you want. (Of course, rainbow dice exist too.) If you just want a random assortment, there are lots of 100 dice packs that you can get. Note that the quality of these sets is usually pretty low, but it'll get you a big variety easily.

u/Ta2d_Kate · 10 pointsr/DungeonsAndDragons

I would recommend starting out with The Starter Set. It has everything you need to get started (basic rules, pre-built characters, and a set of dice), but you don't have to sink a lot of money yet.

If you all want to keep going, you will need Player's Handbooks, a Dungeon Master's Guide, and a Monster Manual. Those are your 3 Core Rulebooks. Oh, and all the dice, lots of dice.

Have fun!!

u/PantsIsDown · 7 pointsr/DMAcademy

15 sets for $25 on Amazon:
Easy Roller Dice Polyhedral Dice for Dungeons and Dragons and Math Dice Games, 105 Pieces, 15 Complete Sets with Dice Bag, Color may vary https://www.amazon.com/dp/B00L2N1OVI/ref=cm_sw_r_cp_api_ncOlyb6MQXP3V

Additionally, I've seen high school clubs will get a module and make copies for all their DMs and then see how each team handles the same situations. You could find an easy one or just make one up from a game you've already played.

u/AngryRepublican · 3 pointsr/DungeonsAndDragons

https://www.amazon.com/gp/aw/d/B01ABST9S4/ref=mp_s_a_1_1?ie=UTF8&qid=1524512869&sr=1-1&pi=AC_SX236_SY340_QL65&dpPl=1&dpID=51TLq9O7vtL&ref=plSrch

This is what I went with. The dice are fine quality and they come with individual baggies if you want to play with friends and loan out some dice to them. Maybe they chip in a buck or two and it only costs you like $5 or less for your set. Though I don't know the shipping rates to you.

If price is an issue, don't go with chessex. It's not worth it.

u/bozz33 · 1 pointr/DnD

I agree with this approach, it easier for everyone to remember. I got a big foam d20 in a Loot Crate a while back and use that for inspiration

u/DamagediceDM · 1 pointr/DnD

https://www.amazon.com/Outee-140-Pcs-Polyhedral-Dice/dp/B071VJCQXR/ref=sr_1_4?ie=UTF8&qid=1539379171&sr=8-4&keywords=polyhedral+dice buy these if your going to be a DM

​

https://www.amazon.com/CiaraQ-Polyhedral-Double-Colors-Dungeons-Pathfinder/dp/B0794Z8XRP/ref=sr_1_8?ie=UTF8&qid=1539379171&sr=8-8&keywords=polyhedral+dice buy these is you just want some pretty ones to play

​

what your looking for is called polyhedral dice sets has a d4 d6 d8d d10( 2 one with 10's one with 0-9) a d12 and the all important d20

u/TabletopGiant · 2 pointsr/Pathfinder

Chessex are pretty good and the array of colors is nice.

If OP (or anyone) is looking for bulk amounts of dice, I bought this set from Amazon several months ago - I was pleasantly surprised at the quality. The colors tend to be much simpler and plainer than Chessex, but they roll just fine.

u/Applejaxc · 2 pointsr/DnD

1: You can get 5th edition for free, by googling the "Starter Set" (someone will surely link it in another comment)

1.5: The starter set, I believe, comes with an example adventure

2: If you write your own adventure or use the SS, read it more than once and understand it. Why does the bad guy want to do a bad thing, why does the party want to stop him.

3: I would recommend buying as many sets of dice as you can afford, because I don't like passing dice around between everyone. 1 set of dice between the DM and a bunch of players is a nightmare, especially if someone needs to remember what they rolled while waiting for someone else to collect the right dice and roll something else.

4: I bought this the other day. It has enough dice for 20 players, and will give you every type of dice you need (d4, d6, d8, d10, d12, d20, d100)

5: If you're on the fence and don't expect to enjoy D&D, I would invest as little money and time as possible. While I personally love it and wish more people played, it can be an expensive money sink and nothing stings more than buyer's remorse.

u/highlord_fox · 1 pointr/DnD

Depends on how much you want to spend/how fancy you want to start off with. My first set was pulled from a set from Amazon (which is out of stock, but there are lots of others that sell the same thing). My second set was from D20 Collective, which had a nice set of Hedronix dice. My third set was a gift of Kraken Dice, which I am currently using until my new Die Hard Dice set comes in.

​

In short, there are a lot of options.

u/Wolfrem-Sama · 1 pointr/DnD

In dnd you can never have too many dice. I recommend getting a pack of 3 to 5 sets at least. If you get them through amazon I recommend something like this: https://www.amazon.com/Smartdealspro-Colors-Dungeons-Dragons-Pouches/dp/B01ABST9S4/ref=zg_bs_1265808011_1?_encoding=UTF8&psc=1&refRID=CWBEJ5KPK3NH0A3837GR

(Sorry for such a long link)

u/elgingbm3 · 4 pointsr/DnD

Just want to add that Easy Roller Dice has some bulk options that I find are better than Chessex' Pound of Dice. Their competing product is at USD24.95 right now. These guarantee 15 complete sets, and it even comes with a rather high quality dice bag. They also have a cheaper option that also comes in a dice bag, but with 6 sets instead of 15.

The dice don't have the most elaborate designs, but my own order of 15 came with 5 marbled sets, 5 clear sets, and 5 regular sets. Quite a bit of variety, and none of the colors repeated.

u/chmod777 · 4 pointsr/DnD

you should have access to the players handbook (aka the PHB), the dungeon masters guide (aka the DMG), and the first monster manual (aka MM). you don't all need all the books, but should have a full set among yourselves.

each person should have (at least) one set of polyhedral dice, such as these: http://www.amazon.com/Polyhedral-7-Die-Translucent-Dice-Set/dp/B0015IPGB4/ref=pd_sim_b_17?ie=UTF8&refRID=0GJZNVF80BAZ53HZ8TP7

you will need a notebook, and some pens/pencils. access to a printer would be nice.

google up "d&d 4e module" to find resources for pre made adventures.

u/8BitEra · 1 pointr/DnD

Sometimes with small businesses, it can take 2-3 days to even process an order. Be patient. This place ain't exactly Amazon.

Also, not that it really matters at this point, but I'd be willing to guarantee that Easy Roller gets their stuff from the exact same place as WizDice. The dice look identical. The mats look very similar, aside from the different branding.

Dice

Mat

u/TCASE4 · 2 pointsr/DungeonsAndDragons

I got them as a birthday gift in a "Cup of Dice". Here's the amazon link, if those are the ones you're referring to :)

u/blaek_ · 2 pointsr/DnD

Just get this: or any comparable item from Amazon.

You get a ton of dice for like $10, and these ones in particular look pretty nice.

Plus, if you have friends who don't remember to bring theirs, or lose one from a set, or have an attack that requires 4d6, etc...

u/jimmy_talent · 1 pointr/GiftIdeas

I'm guessing if he likes DnD he probably already has the generic dice so you should opt for some with cool designs, some examples:

C'thulu dice

Elvish dice

Forest dice


or if you want to splruge a bit these metal dwarven dice look awesome

u/djdementia · 2 pointsr/rpg

I went with old miniatures from other collectible mini games. My local shop had a huge box of them selling for $0.10 each. Yeah many are sci-fi'ish and don't look at all like D&D but they work. I also bought pawns online for about $0.10 each for other minions etc.

I did buy a gaming mat, but I got lucky and at the time piazo.com had "reject" mats for cheap. I don't see any for sale their now but the mats I got are fine. One had a slight smudge on a couple of the lines and the other was just cut a tiny bit off center. I got the mats for $6 each.

I use small colored rubber bands usually used for tying up hair/dreadlocks for markers: http://www.amazon.com/Orthodontic-Elastics-Rubber-Grooming-Dreadlocks/dp/B0047VDD4I/ref=pd_sim_bt_4

u/SporeZealot · 1 pointr/DnD

You're welcome. They're sold on Amazon. I bought the bag of devouring. I like them.

Wiz Dice Bag of Devouring: Collection of 140 Polyhedral Dice in 20 Guaranteed Complete Sets for Tabletop Role-Playing Games – Solids, Translucents, Swirls, Glitters, Alchemic Oddities https://www.amazon.com/dp/B01KP4T6TQ/ref=cm_sw_r_cp_apa_i_T9tSCb0VBEP8W

u/wolf9545 · 2 pointsr/dice

Just like /u/legendofhilda said you can Chessex or Wiz Dice "pound of dice" bags. I have bought the Wiz Dice (original version) and am happy with it.

Here are links to different ones:

Wiz Dice (original one): https://www.amazon.com/Wiz-Dice-Random-Polyhedral-Multiple/dp/B009R6J8RY/ref=sr_1_11?s=toys-and-games&ie=UTF8&qid=1521891356&sr=1-11&keywords=wiz+dice

Wiz Dice II: https://www.amazon.com/Wiz-Dice-Pack-Random-Polyhedral/dp/B01KN7REWQ/ref=sr_1_6?s=toys-and-games&ie=UTF8&qid=1521891356&sr=1-6&keywords=wiz+dice

Wiz Dice III: https://www.amazon.com/Wiz-Dice-Polyhedral-Translucent-Treatments/dp/B07885N371/ref=sr_1_7?s=toys-and-games&ie=UTF8&qid=1521891356&sr=1-7&keywords=wiz+dice&dpID=61mucRANYJL&preST=_SY300_QL70_&dpSrc=srch

Chessex: https://www.amazon.com/Chessex-001LBCHX-Pound-O-Dice/dp/B008C0KXYS/ref=sr_1_24?s=toys-and-games&ie=UTF8&qid=1521891356&sr=1-24&keywords=wiz+dice


Then there are other companies. Some say they include complete sets, like the ones above, and other say you get random dice.:

Monster Protectors: https://www.amazon.com/100-Gaming-Dice-Monster-Education/dp/B00XLTADMW/ref=sr_1_5?s=toys-and-games&ie=UTF8&qid=1521891591&sr=1-5&keywords=pound+of+dice

Risky Actions: https://www.amazon.com/Polyhedral-Dice-Set-126-Complete/dp/B01N6OC2OV/ref=sr_1_17?s=toys-and-games&ie=UTF8&qid=1521891591&sr=1-17&keywords=pound+of+dice

Dardugo: https://www.amazon.com/Polyhedral-Multiple-Complete-Percentile-Included/dp/B00W9PJMPS/ref=sr_1_29?s=toys-and-games&ie=UTF8&qid=1521891591&sr=1-29&keywords=pound+of+dice


You can also buy a Pound of D6's from Chessex: https://www.amazon.com/Chessex-CHX-001d6-lb-o-D6-Dice/dp/B0015IUA7O/ref=sr_1_18?s=toys-and-games&ie=UTF8&qid=1521891591&sr=1-18&keywords=pound+of+dice


Then there are the chinese sites like AliExpress but they will take longer to get to you: https://www.aliexpress.com/item/T-G-Wholesale-Bulk-Plastic-Multi-sided-Dice-Set-100pcs-set-In-Random-Color-style-for/32831291403.html?spm=2114.search0104.3.2.1eeb333ddQ59F0&ws_ab_test=searchweb0_0,searchweb201602_5_10152_10151_10065_10344_10130_10068_10324_10342_10547_10325_10343_10546_10340_10548_10341_10545_10696_10084_10083_10618_10307_5711215_10313_10059_10534_100031_10103_10624_10623_10622_10621_10620_10810_10811,searchweb201603_49,ppcSwitch_4&algo_expid=fed1d4cb-58d6-4265-9547-9b9ccec5312d-0&algo_pvid=fed1d4cb-58d6-4265-9547-9b9ccec5312d&priceBeautifyAB=0


There are probably others and you can always contact the different manufacturers directly to see if they can sell you bulk dice.

u/CharlieGordan56 · 3 pointsr/DnD

Amazon has a bulk buy of polyhedral dice for like 10 bucks I think. I believe it comes with like 5 color coded sets

​

https://www.amazon.com/d/Role-Playing-Dice/Smartdealspro-Colors-Dungeons-Dragons-Pouches/B01ABST9S4/ref=sr_1_3?ie=UTF8&qid=1551029473&sr=8-3&keywords=dice+set+d%26d

u/TheBeardedRyno · 2 pointsr/DungeonsAndDragons

I got this from my wife and LOVE IT


Wiz Dice Bag of Holding: 140 Polyhedral Dice in 20 Guaranteed Complete Sets https://www.amazon.com/dp/B01476QV14/ref=cm_sw_r_cp_api_yZWUAbZ5K7XT1

u/redworm · 8 pointsr/Military

The starter set for the current edition is $25: https://smile.amazon.com/Dungeons-Dragons-Starter-Set-Roleplaying/dp/B00SI774U6/

Everything you need to run a game when everyone is new. Dice, pre-built characters for players to choose from, and a story for the Dungeon Master to run them through.

Alternatively you can buy the player's handbook and the dungeon master's guide individually:

https://smile.amazon.com/Players-Handbook-Dungeons-Dragons-Wizards/dp/0786965606/


https://smile.amazon.com/Dungeon-Masters-Guide-Core-Rulebook/dp/0786965622/

and some dice

https://smile.amazon.com/SmartDealsPro-Colors-Dungeons-Dragons-Pouches/dp/B01ABST9S4/

With those you can do the same thing as the starter set but there's a whole lot more information available about all the different classes, races, weapons, combat rules, spells, etc. I'd recommend the starter set and if y'all are interested in going further getting the rest.

Set aside a few hours one evening to play a session. A lot of groups will do a shorter session 0 where they discuss what characters they're going to play and make sure they've got a decent grasp of the mechanics and rules.

In the course of about 2-3 hours you'll probably get through one combat encounter and one non-combat encounter (talking to townspeople, investigating something, dicking around at the tavern) but it all depends on the choices the players make based on the options presented by the DM.

u/RuroniHS · 2 pointsr/DnD

Best dice deals are on amazon. 17.99 for 15 sets of dice.

u/0qualifications · 1 pointr/rpg

If you want to go all out I'd recommend these books:

https://www.amazon.com/Dungeons-Dragons-Monster-Rulebook-Roleplaying/dp/0786965614/ref=sr_1_6?ie=UTF8&qid=1549840456&sr=8-6&keywords=dungeons+and+dragons

https://www.amazon.com/Xanathars-Guide-Everything-Wizards-Team/dp/0786966114/ref=sr_1_10?ie=UTF8&qid=1549840456&sr=8-10&keywords=dungeons+and+dragons

https://www.amazon.com/Volos-Guide-Monsters-Wizards-Team/dp/0786966017/ref=sr_1_14?ie=UTF8&qid=1549840456&sr=8-14&keywords=dungeons+and+dragons

Enough dice for you and whoever you're playing with:

https://www.amazon.com/Wiz-Dice-Pack-Random-Polyhedral/dp/B01KN7REWQ/ref=sr_1_4?ie=UTF8&qid=1549840537&sr=8-4&keywords=1+pound+of+dice

If you want minis:

https://www.amazon.com/Pathfinder-Roleplaying-Game-Codex-Pawns/dp/1601254725/ref=sr_1_4?ie=UTF8&qid=1549840982&sr=8-4&keywords=monster+codex+box

https://www.amazon.com/Paizo-Inc-Pathfinder-Pawns-Bestiary/dp/1601255616/ref=pd_sbs_14_1?_encoding=UTF8&pd_rd_i=1601255616&pd_rd_r=d89745e3-2d8a-11e9-bc59-4fcf3b72f982&pd_rd_w=Ip8Jz&pd_rd_wg=d87AF&pf_rd_p=588939de-d3f8-42f1-a3d8-d556eae5797d&pf_rd_r=CQ2TM4MZQSVKFXX2GYRS&psc=1&refRID=CQ2TM4MZQSVKFXX2GYRS

https://www.amazon.com/Pathfinder-Pawns-Villain-Codex-Box/dp/1601259255/ref=sr_1_3?ie=UTF8&qid=1549840982&sr=8-3&keywords=monster+codex+box

u/alittletooquiet · 5 pointsr/Pathfinder_RPG

Yes, and that's the easiest way.

Of course if you want to jump in the deep end, all you need is the core rulebook, the beastiary, and a set of dice.

u/PainsWraith · 5 pointsr/DnD

For the massive amount you need for a decent price, I'd recommend you to get the pound of dice online. I personally ordered 140 dice (20 complete sets). That'll give you like a set of dice for a pair of players if all will be playing at the same time. Otherwise, it'll cover two groups of 5 or so occurring at the same time (much more likely). If you wanted, you could either have players order their own dice or buy two bags so everybody has a set and have them pitch in a few bucks. If you had everybody pitch in $5, you could order about 6 bags so that everybody gets three sets.
https://www.amazon.com/Wiz-Dice-Bag-Holding-Polyhedral/dp/B01476QV14

u/mrpanicy · 2 pointsr/DnD

I just got these in 1 hour ago, and they are fantastic. All complete sets, only slight blemishes on a couple dice. Very worth it.

http://www.amazon.com/gp/product/B00L2N1OVI/ref=oh_aui_detailpage_o00_s01?ie=UTF8&psc=1

u/TribalDancer · 2 pointsr/boardgames

Combine with blank cards, your own blank folding game board, some neutral pawns, and/or a set with pawns, tokens, timers, and more, and you're set!

Need inspiration? Do a Little. Reading.

u/Knight-Creep · -2 pointsr/rpg

These are the best dice. Accept no substitutes.

https://www.amazon.com/Fantasy-Flight-Games-FFGSWE04-Star/dp/1616616598

u/shineuponthee · 2 pointsr/boardgames

I keep all my non-game dice in the Bag of Holding that came with this: https://www.amazon.ca/dp/B01476QV14 Not very practical or pretty, but I like it.

For Dice Masters, I use Plano trays.

u/crrrenee · 1 pointr/Random_Acts_Of_Amazon

Oh god, it's almost embarrassing how much I geek out over things like Lord of the Rings, Black Mirror, puzzles, and playing board games.

One of my addictions is [hoarding pretty dice] (https://www.amazon.com/dp/B01ABST9S4/?coliid=IAM6CBV8DJ27Y&colid=R7ZNURVWQ6RA&psc=0&ref_=lv_ov_lig_dp_it)

u/A1ibasha

u/dipshitdipshit · 1 pointr/Random_Acts_Of_Amazon

I accidentally lost my brother's lucky dice and I'd like to replace it with something cool like these

u/thredith · 2 pointsr/Solo_Roleplaying

Now, that's the perfect excuse to use the contents of my bag of devouring at once!

u/Jaz_Allen · 1 pointr/boardgames

Amazon do a couple of the Q-Workshop sets that are very pretty:
Cthulhu Dice Set
Pretty Transparent Set

u/gnurdy · 6 pointsr/DnD

Here are some slightly over-sized foam dice. They may not be big enough for what you need though. Thinkgeek used to carry an even bigger set, but they don't seem to carry it anymore, and I can't find them anywhere. Just be careful, my daughter bit a huge chunk out of the foam d20 we had.

edit: Found them! However, they are only an inch bigger, and they don't include a d6.

u/MN_Moody · 1 pointr/dice

Wiz Dice Halfling's Haversack - 140 Mini Polyhedral Dice, 20 Colors in Complete Sets of 7, Miniature 10mm Pocket Size is Portable and Great for Travel https://www.amazon.com/dp/B07BWK7HVB/

u/bananenkonig · 2 pointsr/DnD

Well, if it'll be a couple days out you can go for Amazon
If not you can check local stores though they may be that expensive for one box. If you can find a big grab bag that might be better and cheaper.

u/RedS5 · 1 pointr/DnD

First of all, character mini's shouldn't be costing you $12 a pop. Look for Reaper Bones minis and you can pick them up for $4 each.

Secondly, for monsters I recommend using game tokens like these until you can afford monster minis. They're color coded so you can have more than one creature type on the table at a time.

u/Bannerwood · 5 pointsr/mattcolville

Your link doesn't seem to work on mobile- alternatively, you can get 5 sets of different colors for 9.89 on Amazon (after tax, free shipping with prime). https://www.amazon.com/gp/aw/d/B016W7B64S?psc=1&ref=yo_pop_mb_pd_title

u/Huberland324 · 3 pointsr/DnD

Ya know, they have these things you can order known as "Pound O' Dice" that comes with quite a few sets. Perfect for your addiction.

I'm an enabler.

Edit: here's a link, JUST IN CASE.

https://www.amazon.com/dp/B01KN7REWQ/ref=cm_sw_r_cp_awdb_3PVPybNTS3MQ3

u/auronvi · 8 pointsr/dndmemes

I got this when I first started D&D. Now I only buy dice when I think they are REALLY COOL.

u/Mafur_Chericada · 5 pointsr/rpg

Excuse you, the Bag of Devouring is obviously a superior product

u/UgglyCasanova · 2 pointsr/DungeonsAndDragons

No idea about being weighted properly, but I stumbled across this deal today and its got very good reviews:

u/Hoveringkiller · 37 pointsr/dndnext

Not super large, but maybe big enough to get the point across? Haha

Learning Resources Jumbo Foam Polyhedral Dice, 5 Dice, 4, 8, 10, 20 Sides, Ages 5+ https://www.amazon.com/dp/B003IHTZGW/ref=cm_sw_r_cp_api_i_A2MGDbTGYZ6CV

u/Xulbehemoth · 1 pointr/DungeonsAndDragons

Being somewhat of a DnD noob myself, I think some things that might help are maps, miniature figures, and dice. I love being able to see where people and creatures are in combat. I think it helps with the immersion into the world. When I started playing (a month or so ago) our DM had miniatures he bought from his group in the army. Seeing them made me start buying Reaper miniatures and painting them myself.

For a group of people, this set of dice works. You get 20 sets and a bag for $30. They're not the best dice, but they work.

u/snailcall · 3 pointsr/dice

You can get the top right one on Amazon except the numbers are blue instead of gold. I have this set myself and it's one of my favorites.

u/elus · 1 pointr/Calgary

Nice.

I picked this up in November when it was going for $35. It's sold out from the Amazon store right now though and other sellers are selling it for over $110.

u/willrobot · 12 pointsr/DnD

I have had a few friends buy this: https://www.amazon.com/Wiz-Dice-Pack-Random-Polyhedral/dp/B01KN7REWQ/ref=sr_1_4

It guarantees 15 full sets and the quality seemed fine. It's hard to beat for the price.

u/Portal007 · 1 pointr/rpg

It has its own proprietary dice that you need to buy. Its sorta a pain but its worth it imo. They work really well. https://smile.amazon.com/Fantasy-Flight-Games-SWE04-Star/dp/1616616598/ref=sr_1_1?ie=UTF8&qid=1465588249&sr=8-1&keywords=edge+of+the+empire+dice

u/Nethnarei · 2 pointsr/DungeonsAndDragons

> There's another company that does a pound o' dice who's name I can't remember

You're probably thinking of Wizdice. They have The Bag of Holding & The Bag of Devouring. Can attest to the dice in Bag of Devouring to be very nice!

u/Teflonica · 4 pointsr/DnD

This is an excellent deal on quality dice to get you started.

Here's a nice metal set at a good price, but need a rolling tray when using metal dice.

u/LaLocaChristina · 1 pointr/Random_Acts_Of_Amazon

Does not include shipping but these are way cool!

u/watsoned · 2 pointsr/Random_Acts_Of_Amazon

Also may I suggest this set for lending dice? Pretty, balanced, and plentiful for cheap.

u/monoblue · 2 pointsr/DnD

While the Chessex Pound-o-Dice is fine, I prefer grabbing one of the [Wiz Dice] (https://www.amazon.com/Wiz-Dice-Bag-Devouring-Polyhedral/dp/B01KP4T6TQ/ref=sr_1_9?s=toys-and-games&ie=UTF8&qid=1495144504&sr=1-9&keywords=polyhedral+dice) value packs. You end up with more full matching sets.

u/PoseidonsHairyNipple · 2 pointsr/DnD

I collect dice sets like a goblin. As long as they're easy to read and don't dick me over too hard, they get to live in the dice bag.

I buy plastic dice in bulk, and I put them in my ridiculous bag I got to hold them all in. If I'm at a con or a game store and see a set I think looks cool, I'll buy it and add it to the mix, but usually I stick to the bulk dice. If someone gifts me a set though, I keep it separate and use them for something special, like loaning it to new players.

Also, I don't hand roll plastics anymore. I just feed them through a dice tower. It's nice as a DM or a caster, because you can just grab a handful of d6's and send them through instead of rolling one or two dice 8 damn times. Also your players can't yell at you for rolling really well or really poor. If you're superstitious, this puts rolls all on fate.

Idk why, but I really like the quirky weird dice-culture that comes with not growing too attached to one specific set. Some dice are lucky and have good juju. Others are assholes and need to be punished. I've also got a jail to lock up the dice that've done me dirty.

And if they don't learn their lesson from being in jail... well.... they should understand I buy dice in bulk and own several hammers.

Edit: words/grammar

u/lokizero · 5 pointsr/rpg

I bought two sets of dice and it's all we use. Thinking about getting one more set since they're getting more powerful.

http://www.amazon.com/gp/offer-listing/1616616598/ref=dp_olp_new?ie=UTF8&condition=new

u/valhyl · 3 pointsr/DMAcademy

This set is five sets for $10. It even comes with five dice bags. They look really nice and I can personally attest to their quality because I use them all the time.

u/IAlbatross · 2 pointsr/secretsanta

D&D players ALWAYS need dice!! Go to Amazon and type "D&D dice" and you will find TONS of results. Most dice come in a pack of seven, like this one. Also if you go to etsy.com you can find keychains with a 20-sided die. These are popular gifts that I've given to many of my fellow D&D players and are very inexpensive!

u/Vecna_Is_My_Co-Pilot · 1 pointr/dndnext

Check out Printable Heroes (by the eponymous /u/PrintableHeroes) that does standees that you can print out and use. They haven't done a lot of giants but if you back them on patreon you can get recolor-able ones to increase your options. Also there are just tons more printable standees over at a site called One Monk that aggregates the submissions of a whole community that makes these things.

For quick generic combatants I also use colored pawns -- the type you can get for cheap at any game store that normally serve as replacements for board game pieces.

u/alexanderthedead · 1 pointr/DungeonsAndDragons

My first real life set was a gift from my DM. Cthulu styled. Black and green.

Edit: https://www.amazon.com/Call-Cthulhu-Black-Green-Dice/dp/B001G4OV9U

u/cat_with_a_fez · 1 pointr/DungeonsAndDragons

They look like the Wiz Dice from the Bag of Devouring set.

Link for Amazon USA.

u/imperturbableDreamer · 3 pointsr/rpg

Technically you could play the whole game with a single d12 and d8 and a lot of tables.

I don't know why I would want either.

Then again, that is besides the point. For the same price I get one pack of FFG SW dice (that has to be shared at the table and, again, does not contain enough dice to make tests in one roll), I could get enough dice sets for myself and every player at my table, which can be used for most other rpgs and also look considerably nicer than the FFG dice and would still have money left over.

u/CheetahSnake · 1 pointr/Random_Acts_Of_Amazon

Go vote, kid.

In D&D the only way to vote is through a toll if of the die, so to decide who wins you need a set of these. :)